Trending Games | World of Warcraft | Elder Scrolls Online | Swordsman | WildStar

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,736,928 Users Online:0
Games:714  Posts:6,175,877

Show Blog

Would you play this MMORPG?

Posted by Shawk Sunday February 22 2009 at 2:45AM
Login or Register to rate this blog post!

Lets take 4 Factions. (Think Daoc with 4 factions instead of 3..) Lets call them Albion, Hibernia, Midgard and Undead..

Put those 4 factions on a big square map with no instances. All Dungeons are open to anyone and all areas are completely unlocked. There is no leveling, gear is not a very important thing, 3 guys with the basics could take on one with the best gear for example.. skills get learned once then they become more advanced as you use them.

Now, Everyone on the server fights for control of this map and the map is roughly the size of all of WoW. all over the map there are mines, forests, lakes, ocean, all the basics, all these things however serve a purpose, Mines give you steel/gold/copper etc to make armor/weapons etc. forests give you trees for wood which can be used for weapons/siege equipment.. and just like any RTS game you can harvest and gather these things.

Use the wood you gather to build houses/barracks to better equip your individual guilds/alliances. Hire guards/peasents to gather these things for you aswell.

The basic Idea is it would be a MMORPG RTS In a huge 1v1v1v1 battle for control of the map with WAR/WoW game engine and servers that can hold 5-10,000 players. A Warcraft 3 MMORPG but instead of you controlling a bunch of little dudes, you are those little dudes and all you little dudes have your own minds :)

The question is, would you play something like this?

Nalestom writes:

I would play it, and have played a game like it before. It is called TRPG-TVT, which stands for "Tribes Role-Playing Game- Team Vs. Team".

Starsiege: Tribes is a decade-old game that simply hasn't died. A good crowd of 400-500 people still play it every day, and plenty more are making brilliant mods. One of these mods that has been created is an RPG for the game (Tribes was a jetpack game, so the maps were generally extremely large) fully equipped with armor, weapons, quests, spells, etc.

Another mod that was created used TRPG to create a Team vs. Team mod, where two teams are constantly fighting for control of the other's base. In this mod, you can build buildings, build defense, and smith weapons and armor for your teammates. I've played it for quite a while now, and while there may be 20-50 people still playing it now, it certainly shows that a game like yours is possible and is fun to play...

So, yes, I would gladly play it.

Sun Feb 22 2009 6:26AM Report
Adokaum writes:

If it isnt pvp focused but has some pvp in the game and has art style of say EQ2/AoC just not as graphically advanced as AoC cause that will draw alot of people away due to high requirements. Then hell ye count me in.

I would also like to suggest: when you advance with skills that you use would be cool to have a class asigned to you after you get good with a particular skill.

So if you get good with a sword and shield and have enough strength to wear heavy armor you will be a warrior or whatever.

That way it still keeps the classes but this way you dont need to choose anything since you cant just choose what you are from beggining warrior/mage you have to get there first by training.

That's how i would it to be you dont have to agree with me.

Sun Feb 22 2009 7:28AM Report
dcostello writes:

  Hey OP, I've been thinking the same thing.  MMORPG/RTS is new future of the genre.  Why?  Because you can supply almost every niche in a well constructed game of this genre.  Harvesting/crafting, PvE, PvP, Guilds/Clans, continuous play, strategy, raiding, sieges, etc.  Although instead of 1v1v1v1, I say any faction, clan or guild that registers is for itself (both player based, NPC based and mixed based factions/clans/guilds).

  

Sun Feb 22 2009 9:29AM Report
dcostello writes:

  Hey OP, I've been thinking the same thing.  MMORPG/RTS is new future of the genre.  Why?  Because you can supply almost every niche in a well constructed game of this genre.  Harvesting/crafting, PvE, PvP, Guilds/Clans, continuous play, strategy, raiding, sieges, etc.  Although instead of 1v1v1v1, I say any faction, clan or guild that registers is for itself (both player based, NPC based and mixed based factions/clans/guilds).

      It's

Sun Feb 22 2009 9:29AM Report
dcostello writes:

....whoops, sorry I pressed tab and it posted seven versions, you can delete the others and this one as well

Sun Feb 22 2009 9:30AM Report
Shawk writes:

I agree that it could just be faction based, but that would require a really good guild system.

This will obviously never happen, I was just thinking outloud.. Till it does ill be playing Fallout 3 and Oblivion over and over again until MMORPGs actually don't suck complete ass.

Tue Feb 24 2009 2:08AM Report
Xeronn writes:

I am playing this kind of game...it`s called EvE Online

 

And I did before aswe...called Shadowbane

Sat Mar 21 2009 5:57AM Report

MMORPG.com writes:
Login or Register to post a comment

Special Offers