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The Official Runes of Magic Blog

The goal of this blog is to present a behind the scenes look at what's being developed, what's been implemented, and who the team is, behind Runes of Magic. If you haven't played it yet, you're missing out!

Author: RoMblog

A View from QA - Runes of Magic In the Office

Posted by RoMblog Monday August 31 2009 at 5:46PM
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Name: Daniel Schmelzer
Position: QA Manager
Company: Frogster Online Gaming GmbH

The last couple of weeks before a Content Update are always the most exciting ones for a Quality Assurance Team working on a big MMO like Runes of Magic. New zones get added to the game with more opportunities to get involved with a new race like the Elves and their beautiful island. Two new classes, the Druid and the Warden add a new range of quests and epic adventures, which will only give great reward to those who manage to survive the biggest challenges our enemies throw our way. New areas like the Savage Lands open their gates and taunt us with new rewards for our Heroes of Taboera.

At first glace it is very surprising how much we take from a virtual world like Runes of Magic into our daily office lives. We also have daily quests like meetings or other tasks that we need to prepare for each day. Every morning we start with the same routine. With the early sunrise, we check our supply of coffee and supplies, and countless documents about old legends, great rewards and new enemies need to be studied. After a short group discussion, we start our daily work and enter into a new adventure. The outcome is always surprising and challenging.

Other fellow office companions ask us for guidance to understand the full spectrum of new features or are in need of descriptions and documented material to understand some of the biggest mysteries in the world of Runes of Magic. Countless numbers of new areas need to be explored, accurately mapped and documented so that even the most inexperienced member of our fellowship can easily understand the goal behind these adventures.

As you can already see to work in a Quality Assurance Department is definitely a huge adventure. But we would not like to trade with anyone else. To see parts of a virtual world grow from a basic idea on a piece of paper to the actual zone you can visit in the game and wander around in, is something very special and rewarding for all of the countless hours of work we put into it. We can't wait to hear your feedback when you have a chance to experience these adventures at home for yourself.

Stay tuned for this weekend when we'll be doing some fun things for the labor day holiday.

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