So I thought I'd throw up some of my thoughts on WoW again, well, I have to say I really like the economy, much of the time it seems to be a mirror of the American economy, many extremely expensive things in fact have no use. The other thing I enjoy is that it balances out due to the ability to compare, in my previous game, the idiotic pay-only(real money) setup prevented this, meaning you always pay more than what something is elsewhere.
While I appreciate having such thoughtfully constructed quests, it has made doing those quests a second time on other characters extremely monotonous, and with them being as low level as they are it's difficult to engage in PvP due to the "twinks". "Twinks" in WoW have a very different meaning than in real life, these are low level characters funded and improved by very rich high level characters with high quality items and enchantments.
The other thing I wanted to mention was professions, overall they are in fact a lot of fun, the concept of a profession was rather alien to me until a few years ago when I was introduced to EverQuest II. The professions in WoW are pretty varied, the unfortunate thing is that most of the "crafting" professions relating to armor and weapons is very poor, and often you won't wear anything you make in favor of things you find. "Gathering" professions are a mixed bag, some can make you very rich, whereas others such as skinning aren't very profitable at all.
While you can only have two "main" professions I enjoyed secondary professions as well, these are professions you can have regardless of how many main or secondary professions you have, meaning you can have all three including two "main" professions. They include fishing, first aid, and cooking, fishing has proven to be mostly useless, fortunately first aid has saved me many times, and without hardly anything relating to mana cooking is useless to me.
I have to say I enjoy the use of unique weapon models, in MapleStory there was a distinct lack of cool, unique looking weapons until very high in the game. The fact that I have a pretty large variety to pick from and they do many different things is a welcome change from the monotony of using the same weapon for twenty levels and having it look identical to every other.
Eh, I suspect this will be all for a while, not one for blogs really.













