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Diary of a Casual Player

Here I talk, rant or praise about crafting in games. Also, I comment on the community and other things that I happen to like about my favorite games. I've started my own blog at http://www.playcasually.com

Author: Realedazed

A Tale in the Desert or Oh, that crafting game...

Posted by Realedazed Thursday January 1 2009 at 11:14AM
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Today I would like to talk about a game called A Tale in the Desert; ATitD as I like to abbreviated it or just that boring, crafting game, as my boyfriend likes to call it.

I found this game back during Tale 1. I like crafting and games that made me think always appealed to me. I browsed the forums before joining and most of the players there sounded mature enough. So, I was all in.

I left because depending on how you play the game, it could be fun or a boring path to carpel tunnel. Especially when you join in the middle, or close to the end of a tale. There's so much tech and skills to learn and catch up with.  Plus, I started to slack a bit with school and work and I needed to quit something.

I'm excited that I've started about a week or two into the new tale.   I've been casually working my way up the technology tree. I started gathering grass, wood and mud to make simple machines and now I've just completed my compound - which is sorta like my own virtual house.

I'm not sure if its new to the  tale, but it is definately is new to me, are levels and acheivements.  I believe you gain a level when you complete something from the university or school. For example, for the school of body I had to identify 35 species of plants within  a certain time and then return to turn in my research. Or, with the school of architecture, I had to build my first compound.  While doing this, I've gained some achievements. One that I can think of off the top of my head is flax growing. I've been a flax growing machine and won my acheivement once I've grown my 77th (or was 777th?) stalk.

Anyway, there's so much to this game.  I can't contain it in a single post.  I'll post more to expand on things as I learn about them and try them out. In the meantime, gentle readers, why don't you try it out. 24 hours free isn't going to hurt: www.atitd.com. For info on the game, tech, buidlings and such, try: www.atitd.com/wiki/tale4

Kordesh writes:

 I actually played ATitD during the beta before Tale1. I remember discussing with the devs if the pyramids were going to be painted and gold capped 8D. It was definitely an interesting game, but I never really signed on with it because I found it hard to pay for a game that was essentially all crafting, and at least at the time the whole thing seemed to be a race rather than something people worked together on. You were either leading the tech race with your claim on the best resources, or you were behind and not really contributing anything. Definitely a cool concept though, and I've often had the urge to give it a shot again.

Thu Jan 01 2009 5:56PM Report
Bakoryo writes:

Im currently a subscriber to ATitD, and im having a  blast, i started about a week after the tale started (due to friends and whatnots)

So yeah, if you are in Meroe and would need a helping hand, Me (Eorim) And my pal Dynames would be glad to help you out with whatever you need.

Fri Jan 02 2009 6:14AM Report
Realedazed writes:

 Cool, thanks for the reply. I'm Coia in the game and Coia of the Desert on the forums.  I've made my home in Sinai. I would actually like to move to another part of Egypt, but I'm lazy.  I've already built my compond and stuff already, too.  

Fri Jan 02 2009 8:38PM Report

MMORPG.com writes:
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