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Games Designed For Fun

The important stuff like what makes games fun.

Author: Ravik

Entertaining Games

Posted by Ravik Sunday July 17 2011 at 1:09PM
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As an aspiring game developer I wanted to share what aspects of games I find fun.  Reading the forums here proves that you can’t please everyone, but I think we can all agree that entertainment should be the primary focus in developing a game.  That being said, I’m not saying it’s wrong to make games solely for money.
 
Just out of curiosity I decided to check out some major companies’ mission statements.  Aside from Activision no other company I checked mentioned money at all, yet with all these missions about quality we now we have EVE’s Aurum store, DLC being released alongside its game, and even DRM that forces the player to stay connected to the internet the entire time they play.
 
If your goal is to make a fun game you don’t need a huge budget or the best graphics.  Just look at Bejeweled.  Tons of people find that game entertaining yet it doesn’t have great graphics or even great game play.  In fact there was a guy who made a similar game for the iphone and earned “$250,000 in two months.”  Bejeweled might not be for everyone but it proves the point.
 
And now to focus on the positive.  I want to continue writing this blog about the fun aspects I find in games, as well as my own project.  As a firm believer in the “make games you want to play” philosophy I want to add the aspects I find enjoyable into my own creation.  I’m doing this as a hobby with the sole purpose of entertainment, and at the very least I know I’ll enjoy it.

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