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Ragemore's Rants

To bring my point of view to those who may be interested.

Author: Ragemore

Darkfall

Posted by Ragemore Saturday November 13 2010 at 10:15PM
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Downloaded and installed Darkfall yesterday, and logged in about 6 hours of play so far. I have heard the comparison to Ultima Online and Lineage, but having never played those games, I can only say it reminds me of Mortal Online.

 I have played many MMO's staring with Dark Age of Camelot, and missed the early era of games that had little guidance for a new player. Most have extended tutorials, expansive in game manuals, and rabid fan bases who update any number of player created info sites or wikis. Darkfall is very minimalist. I couldn't find the command to quit a group for the first 5 hours of play. The UI is functional but not user friendly, the control scheme is counter intuitive and seems to make things more difficult then needed. The graphics are dated, and tend to a darker palette.

But as you get past these things, you find a small hidden gem of game deep inside. It has given me the feeling of an adventurer in a wild and dangerous place. Caution is needed for every encounter, wonders are hidden across a giant expanse of land to explore. You never know who or what you will face, and they never are sure about you.

In some ways this is similar to Eve Online, but different. In Eve you have so much info the key is finding the right bits and pieces at the right time to make good decisions. In Darkfall it is not having enough information, so you must use subtle clues, and caution to win the day.

I don't know how long I will play in Darkfall, but I must say I am enjoying it so far. It is good to know that not all MMO's are the same, that there are games that have taken different paths. No path is better than the other, just different, and we as gamers benefit from so many paths to chose from.

MadnessRealm writes:

Most of the issues you noted are mostly because of bad design choice from AV, rather than intended features. Many changes have been requested since Launch regarding those, especially the Chat Tab which is without a doubt the most horrible chat tab you can find.

As for the comparison with UO and Lineage. The similarities are actually very small. In fact, MO is much closer to UO as far as (potential) depth goes than DarkFall. But DarkFall is much closer to Lineage in terms of excessive grinding, whereas UO had little grinding.

There are a few wiki websites. http://darkfallinfo.wetpaint.com/

and a very usefull map with mob spawn/drops/stats : http://www.feylines.net/yourmom/

(Yes, the map is named yourmom. Why? I have no clue. Note that you will need Microsoft Silverlight for the map to work)

Anyway, enjoy.

Sun Nov 14 2010 1:43AM Report
xBludx writes:

"But as you get past these things, you find a small hidden gem of game deep inside. It has given me the feeling of an adventurer in a wild and dangerous place. Caution is needed for every encounter, wonders are hidden across a giant expanse of land to explore. "

Well said. This is why I love this game. I don't have enought time tp play regularly and join up with a clan, but I still enjoy logging in and playing for a couple of hours here and there. There are people on that I see regularly, so it's easy to team up if necessary or if you want to.

Have fun and keep us up to date on your adventures.

The UI is up for an overhaul in the next expansion, according to the devs.

Mon Nov 15 2010 1:07AM Report

MMORPG.com writes:
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