A short evening: fighting, having some fun and levelling up.
I was at some 50% to level 81, so decided to have some fight: kill monsters, gather trophies and exchange them into xp.
Note: in Istaria, monsters may drop a coin-like item, called trophy.
When player gets 5 trophies, he may exchange them to xp points
at local Trophy Hunter. After this task is done 5 times, reward
is lowered by 50%
It was my favourite Jade golems: big greenish creatures, guarding Jade gem field near Morathaven. Golems are of 76-79 combat levels, their leader - level 83 named golem Zienad is lvl.83. As all higher tier golems, they like to cast some Bleed spells (so that it would take your health slowly), call some friends to help or simply cast Earthquakes (which is natural seing that monster is almost 2-3 higher than me). Fight proved to be normal one...untill I decided to be a hero and engaged in fight with some 5 golems. Nothing helped: my comrade, with whom we formed a group; all healing spells by him, all healing spells by me, all special combat combos. I managed to kill some 2 golems, wound others, but was killed.
As I have written - death is not a problem in Istaria. Player is automatically resurrected to his town - so did I. As I had 1 death penalty (-10% to all combat status, if I recall) - had to eat some food in tavern. It is another interesting thing in Istaria: each potion heals wounds so that death point fades quicker.
Lucky for me, Jade golems dropped trophy tokens, soon I had 10 of them - and voila to the town, where I could exchang: Kirasanct. Local Trophy hunter exchanged 10 tokens to some 100.000 xp points - and I finally have reached level 81.
Yes, I fought in a group with one comrade. I found such hunts to be very impressive. We deviced a very simple strategy: I fight, he supports me with healing spells and if he is sure - with attacks. If I see he is under attack - I may help with my healing spells or cover him from attacking monster. This tactic worked. Later, went to group with one Dragon - had to hunt alcohol Golems and search for their trophies - no wonder - bottle caps. It was fun, because monsters were at lvl.37 and I at lvl.81. Fighting one to one or one to three was not too hard: Dragon's firepower is big, my healing spells may heal up to 500 points at one time and my own abilities as Warrior include casting Whirlwind or summoning Heroism (double strikes, increases defense for a short time). Once again - to the Tavern, eat food and back to the battlefield. Once again, it was fun for me.
Note : in Istaria, Taverns are filled by player-made food.
If you are Confectioner, just make food, bring to Tavern
and local keeper will sell your goodies for a small fee. So, buying not
only decreases death points, but also encourages other players to craft.
I was also glad I helped someone: be it just helping player to grow up or just hunting for some rare drops. If I can heal someone or lure away monsters from my comrade - I do feel good. That's how Istaria worlds functions: if one needs some help, he/she will find it. When I was an inexperienced young plaqyer, I was helped a lot: first armor was almost donated, now I am given new quality armor (just asked to return should I no longer need it), people always tell me about locations of resources/monsters - I do need to repay the world of Istaria with the same attitude. Be helpfull to others, provide them with maximum support so that they can grow faster and have more fun.
This day was good. Had to quit rather early due to the needs to stay in the real world...