The day started...as usually, with choping trees as silos building in Player's T. plot need lots of resources. I finished with maple and started oak part. Oak is a bit better (60 of each stuff instead of maple 80), but the trees are far from silos and structures than maple.
Unfortunately, plot in Heather is lost: it had public silos so any crafter could crafft a bit easier than elsewhere.
I took some break and just went to New Trismus to kill some level 2 grulets or to cast one curse of them (visual effect: biting skull's head). It was very funny to observe grulets with the skull heads.
One friendly Dragon created a Human character and asked questions about advancements. I was happy to help him with both advice and some formulas.
And so the day ended: Player's T. silos are at almost 20% each and soon I will finish wooden part. All that remains are metal sheets and jointings: those would give my Armorer some xp from smelting ore to bars. Today it would be a maintenance day, so I would have too little time to play.