The day began with pale essence harvesting: gathering essence, making essence orbs and then making essence construction sources and spheres. After some runnings forwards and backwards I was able to finish beginner's Blacksmith structure at Player's D. plot. It was a real joy for me -another structure that I, and I alone have built.
We met there - I wanted him to see the new building - and he gave me some food. Player's D. another character is a Confectioner, so he can make almost any food. Yes, I had some 3 death points left (the more you have, the slower they fade) and his food let those death points to fade a bit quickier.
Then Player D. told me he did not need one structure and he want to build a Tavern instead. So, some structures were demolished (with all the resources I have added!) and new ones - Tavern, Consigner and Pawnbroker - were started.
Recent updates have made some changes to plot permissions: now they are only "Open", "Closed", "Guild only" which is more convenent. At the same time, machines on structure can be activated by owner only (not so convenient).
I made some slate work: 100 slate construction blocks and 50 slate contruction keystones and then quit crafting: felt a bit tired. No doubt, today I will continue my job and will make that Tavern appear. The only problem was that Player D. did not demolish some machines left from previous structures. But I do hope he will find a way to do so.
My Enchanter (the school that makes essence construction stuff) reached lvl.30. Pretty good, especially when I use very primitive tactic to advance it. Mason was levelled yesterday, but in order to gain any real xp, I need to work with materials of higher tier than slate. Slate is just a hobby...
We have also talked about some problems after recent update. I and some other players, have experienced "falling from sky" effect. If you recall or teleport - you do not land, but fall from the sky, sometimes on the roof of the building (which led to the rants - "lucky, I am not Dragon and did not crush the roof"). Also, wood targeting is still problematic, developers do acknowledge it is a problem and are working on it. Despite some problems -each game has ones- everyone agrees Istaria has a great community and great guilds. I never heared of a community better and warmer to any player, be it veteran or newbie.
And so the day was ended. I was of some help to others and had lots of friendly talks with people in our Guild chat. It's almost like good old days are back and I will soon run from fighting to crafting, from crafting to helping others.
Istaria, you are beautifull.