Yesterday played Istaria as long as I could before updates took effect. When game noticed "Order shuts down in 15 minutes", I was still harvesting, when they told I had 5 minutes and should log off - I was still harvesting...and only 3 minutes to maintenance I did log off.
Updates took longer that always:usually they start at about 2 PM (Lithuanian time) and end about 8 PM...this time it was some 10:30 PM. There was a huge piece of data to download so it took a while before I could play my favourite game.
There is one very good update: teleporters finally sort destinations in alphabetical order, not just in random. very convenient, everyone was waiting for this.
There were some not too bright news: instant lagging and bugging. I could not target trees and harvest from them - no tree was targetable (metal nodes were though). When recalling or teleporting - I was "falling from sky", one time to fall on the roof of the building. One time I was unable to slide from mountain, just because map ended with the edge of the mountain.
Not sure if those bugs are/were known to developers. Maybe they will correct this.
I continued my crafting:this time I just recycled one storage silo and added some 400 yew construction braces to other players buildings. Result: almost 2 levels gained, I am almost lvl. 95 Carpenter now. If they abolished advanced harvesting - I am still close to magic level 100.
This week if advanced harvesting is abolished - I will finally finish Player's D. plot. It lacks to little to add that storage silos can be finished, I am pretty sure about it. I am also planning to continue growing up my combat schools. My hundreds of trophies are still locked in one player's Guildhouse and there is no chance they will be returned to me automatically: I would be forced to wait untill he returns.
Overall, the day was good one. Looking forward for today, maybe there would be less bugs than it was after updates.