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Nakties Karys of Istaria

Biped warrior adventures in vast world of Istaria.

Author: Lithuanian

Guild wars 2:advice needed

Posted by Lithuanian Friday July 24 2015 at 2:33PM
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I am a bit reluctant to post in on forums - topics may disappear too quickly.

Situation: I still play Lotro, logging in, doing some dailies, turning in task items and then having nothing more to do. I did try almost everything: Rift, Neverwinter, Terra, Age of Conan...was thinking about Aion, but it has un-needed (for me) PvP. Which means my toon may be stomped to the ground just because noobs die 24/7.

My own thoughts:

1) Any free-to-play game, even anime one that is free-to-play, is softcore and where I could technically avoid PvP. Avoid either by non entering very specific locations (Wilderness in runescape, Etenmoors in Lotro, Arena in istaria) or un-checking something (like Lotro's "sparring invites - off"). One more thing: the game should NOT be complex. If i am offered 65536 skills that have some 100 sub-skills, i would be lost and would not know how to play. The simplier, the better.

2) Guild Wars 2. A game that is not completely free (buy to play). This is what I actually want to ask about:

a) PvP - is it 100% avoidable?

b) character progression: do I have many skills, like in Lotro (we have active skills, we have passive skills, we have ~20 legebndary traits and maybe 12 noin-legendary...we have also tons of Essences that affect status)? Or some simple ones?

c) gameplay: is it hard to quickly understand chosen class and fit into it's most effective role (yeap, I have read every class tank tank, crowd control...yet there should be some theoretic specialization)

d) overall - would it be hard to play GW2 after Istaria and Lotro?

Please leave your opinion in comments.


Posted by Lithuanian Monday April 20 2015 at 4:52AM
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Dragons Prophet

A new game that one kinnie reccomended…and very mxied impressions.

Customization – good one. From eye colour to ear angle or foot size – feel free to create anything. Not able to decide – no problem, there are some premade builds. Some costumes to choose from. I created, no doubt, women, all very sexualized (breasts size – always maximu, cleveage – always maximum etc). An unmercyfull army of sexy blondes, so to say…

Classes; four. Basically, standard trinity. Guardian, then archer and 2 magic casters.

Graphic: nicely done enviroment. done with love and care. Of course, there is some Asian influence, like adevertising with swords that are bigger than person.

Controls: almost none, almost no way to customise. The worst part of the game. Mouse is to look, WASD/keyboard arrows to move…F to talk (what a…? F to talk?). You can’t press with mouse na enemy or friend to look: please press “Escape” first. You can’t access in-game menus just with mouse: please press “Escape” first.
For fighting you do depend upon combos only. Forget large number of melee/ranged attacks: you will do standard one, then stabndard one, then see how standard changes to, say, combo1. Good for those who may enjoy simplyfied Warden…bad for all others.

You  could capture your own Dragon and I saw players riding ones – yet capturing is just a matter of swift reactions/internet connection and RNG. I did not manage to capture, so ended in killing dragons.

Restrictions for free players are minimum, I did not run into serious ones.

And no nuking classes. If you remember Lotro’s minstrel, forget it. Duel with lvl.2 opponent would be not easy, if you are lvl.25 or lvl.3. Not so many quests, but tons of quick spawning enemies. Little quests was a disappointment for me – both Istaria and Lotro have thousands of them. Dragon’s prophet has some known feastures too, like titles for achieving level/introduction and even daily quests.

I jumped in and out for few days. Wanted to play, was a bit angered with controls and not so many quests, but then I had nice enviroment (“flower monster” type errors does not count) – and almost dead chats, no Guild invitations, no access to World chat (for that, feel free to purchase World Meghaphone from the store). Game with little population, but with Dragons you  could ride. Looked like game had a little sign “Please stay there”.

I finally uninstalled. But yet I will miss nice enviroment and my army of mercyless sexualized blondes.


No activity.

Lord of the rings online

Basically – only festival quests: fireworks, envelopes and on dasy time – remind about fireworks festival. Also, helping random people with instances, mostly lvl.50s. This is where I can shine with nice shing-shings. Yesterday we had a Champion run – group consisted entirely from Champions.

Also, made a Legendary weapon for one Warden. it’s nice when you are needed. Nice when you can help others.

And so weekend has ended- an interesting one…though I still look for something to replace Lotro one day.

Terra, Lotro

Posted by Lithuanian Friday April 17 2015 at 7:04AM
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Did not log in. Reason – below.

Lord of the rings online

Festival. A bit grindy one and my NaktiesKarys does his best to grind for tokens. Not sure why, maybe just to have ones for next festival should I decide to buy mount and not waste my time.

Helped one player from my former Kinship, Dunedain of the North, to achieve level 40. Call it “power-levelling” or anything – but I enjoyed. it. We ran Sambrog, then Tuckoborough, then again Sambrog. My usual ritual: when entering Sambrog chamber, first use /mock emote on Sambrog. At level 43 he is a mockery. “My” player died only once, later I explained him two simple rules: 1) do not run ahead of me and let me deal with groups; 2) if any problem, run to me, not from me. He listened and I was able to be…efficient.


Downlod of 25 Gigabytes. Updating, installing, updating…finally, playign. Game done with much love, graphic is good, even anime look is not that bad.

Controls, they were just not for me, I got lost in them, I got almost beaten by lower lvl mobs. Sorry, Terra, you are really good mmo for those who manage your controls (not me though).

And so the day has ended: little impressions. Still looking for something to replace pay-to-win, hardcore mode Lotro (I can gues sthe only harder modern mmo is EVE). I felt unimpressed, lost, without my place in virtual world. Something needs to be done.

Just – what?

300 euros to play Lotro

Posted by Lithuanian Monday April 13 2015 at 10:24PM
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Been a bit busy, aiding plots…and then suddenly getting lost. Too many things to do and no giant task to keep me occupied all the time. Talked, roleplayed, asked for advice. One kind person from Guild adviced to level up Mage from current level 10 to some lvl.16 and then start Paladin.

To do that I relaly would need power-levelling. And this is what i could not get. A pity.

Lord of the rings online

I was calculating simple things on the “imbue” system. If level 25–40 costs some 3000 mithril coins, then it is some 25.000 Turbine points. At current sale one could buy 26.000 TPs for only 149,99 euros. Since almost every class has two legendary items, to imbue them and actually play with their full power one needs simply 300 euros.

It’s not to mention tons of LI experience runes, scrolls of empowerent, crystals. Every item that enhances combat abilities is on store. If you need – feel free to buy things that, for example, almost never drop.

Wait wait, you can grind!– one would object. Correct. For one Legendary item one needs 25.000 TP. Let us guess, one earns 1000 TP each day (that’s 10 toons non-stop, without playing anything valuable or having fun in real life). Then, player needs 25 days of perpetual grind. But let us say, he manages to get 5000 TPs from extras: oh, only 20 days. Sicne we have 2 legendary items – it’s almost 1,5 months of grind.

Lotro is now officially not only pay to win, but a worthy competitor to any Asian grindfest. A game that I am losing faith into.

I keep logging, keep asking if any lower level player needs help (and rarely getting positive answer). i keep aiding kinnies and random people with instances or skirmishes. But I do understand that almost all “end-game” content is locked for me now. Locked, because no one could beat RNG 9a war without victory). Locked behind Great Wall of Super Grind.

Wait wait, Turbine announced they would lower prices!

No, they won’t. It’s Turbine that denounces truth even now. Why person who denies ruth could be trustworthy? Oh, and by the way: on almost everyone reacts negatively or purely mentions facts that legendary system overhaul was, in fact, needed after Moria. Now, it’s too little, too late.

I do not believe in Turbine. I almost don’t believe in Lotro and I really don’t know what to do next. If I do not start making something in Istaria, I would have to look for something to replace p2w Lotro.

And so grumpy day has ended: just a grey, grumpy day.

Lotro again

Posted by Lithuanian Saturday April 11 2015 at 8:07AM
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Was once again lost with so many jobs there. So much to do, so little time, so manyu runnings forwards-backwards. Two Guild plots. One Guild member plot. One big plot with many floorings. One plot that owner almost does not touch, but still needs some job.

So many schools to finish, at least get my Weaver to lvl.100 from existing lvl.67.

Result – almost nothing done, exept adding some Sandstone and Mithril to big plot with much flooring.

Lord of the rings online

Stormsong and Vytautaz turned in task items (Stormsong ran out of them). NaktiesKarys chated, sometimes about bloothirsty “romantic”, but this is my “last romantic person in Middle Earth”…

Finally finishes one very hard deed – Roots of Fangorn challenge. We got a good company with powerfull tanks…and yet wipe after wipe. My Champion was totally hopeless – no DPS, no survivability, nothing, except nice shing-shings. And shing-shings were needed, since we always ran into groups of monsters. After third defeat, I told group I was leaving after next one. Well, I got killed soon, but at least cursed challenge was completed. Now, all deeds in Limlight Gorge are done.

Next – attacked Sambrog with one kinnie, lvl.46 run was pretty one, once again I got illusion of being powerfull. Of course, we joked about poor Sambrog being tortured, stomped and alike.

Also ran few instances with one lvl.26 player.She was a Minstrel, impressed with how I dealt with mobs. I explained her that at level 100 her Minstrel will make it twice effective as any lvl.100 Champion.

And so, the day has ended and I felt happy in virtual world.

exiling orcs

Posted by Lithuanian Wednesday April 8 2015 at 11:32PM
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Played little due to running in real life. Chatted, harvested some sandstone for one very big plot.

Lord of the rings

This is where I was almost shining yesterday. Helping one kinnie with Barad Gularan (maybe 2 times), then – with Urugarth, finally – with troll slayer deed in Misty Mountains. Barad Gularna is an instance I do not like – last boss is real pain. It can be beaten only by out-dps’ing – but we did it, we had lvl.100 tank, so things went as they should.

Tried to aid one player, but he told he had few minutes left. Ok, ran lvl.46 Great Barrows, once again nice shing-shings.

I felt really satisfied: I was of some help to others, I was one who almost tanks and sweeps group of trolls without problems (well, the only problem is stun).

Path of Exile

Tried this one. Mostly good impressions.

Character creation: zero customization. If you are Witch, you are woman, you can’t change anything. Archer is woman too. Others are men.

I chose Witch. It’s spellcaster, game info tells she has some protective shield.  Spells tend to be firre and ice, mostly AoE. I like this little class.

Graphic: something like Diablo. A bit dark (don’t expect cute shiny colours).

UI, controls: this is where game does not shine. No minimap, walking with mouse only (no cursors). Keyboard customizations (except casting) are hard to find. No minimap.

Community: chat was overflooded with “WTS WTT” things, walls of text. Was not easy to navigate in chat too.

Overall, if I was a bigger fan of Diablo, this could be the game. Right atmosphere, nice class – things are just ideal for any Diablo lover.

And so the day has ended and the life was just nice in all three games (sorry, PoE – uninstalled).

pay to win vs fun to play

Posted by Lithuanian Monday April 6 2015 at 10:48PM
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Our really big plot in Last Stand is almost finished. 34 storage silos done, very few remaining. Our megabuilder, the plot owner, worked day and night there. I aided as much as I could…well, if I was not distracted by other plots. Now there is little where I can help with.

I grinded mithril in huge numbers, targeting motherlodes: harvest, deposit ore to vault, return to motherlode. Later started to grind steel for our Guildhouse in Heather. And finally yesterday – switched to Weaver and made some cotton runs.

We roleplayed a lot about motherlodes, their protection and harvesting. Since yesterday was Easter, someone proposed gathering eggs. Of course, I told to paint motherlodes and get them, then other chat members intervened and we got a very nice, refreshing talk.

In Istaria I feel as at home. I have many schools to finish (after all we are game that allows multiclassing), many buildings to aid, many things to learn, many items to loot (and possibly transfer to an alt). There are no situation like “ok, daily task finished, what to do now?”. There are situations like “ok, one task finished, which one out of 99 I should pick?”. Even if I do grindiest grind – I see  sense in it. Harvest obsidian in the name of harvesting obsidian is not fun at all. Harvest obsidian so that new much needed structure could appear – this really makes sense. Harvest obsidian so that other player could make stuff and increase level – it makes sense too. I feel in  community where I am needed by others and I need others too. I feel reallyu happy there.

Lord of the rings

now almost officially becomes pay to win game. Update 16 is on its way. Introducing 3 new regions and – legendary weapon Imbue system”. System promises an option to “imbue” level 100 weapon so that it grows with the owner. No need to reforge each 10 levels. Weapon would have some 40 levels. 25 of these are free, 15 – purchasable with Mithril coins. It is pay to win, if we talk about sparring: whoever has more mithril coins, wins. Also, new “essence armour” with 5 slots is introduced. Bearing in mind that good essences are super expensive and require too much hard work – this armour makes no sense.

The sense is  – Lotro starts to roll down to pay-to-win model. We are seeing only first step, there would be more and more of these. No one objects using mithril for fluffy items: if you have too much TP or cash, feel free to invest, say, 100$ worth mithril coins to Aragorn’s decorated WC.

People I have talked to were not excited about these news too. One told me like “everyone knows Lotro is going to its end, so they just milk players”. Maybe that’s too radical, but the way game treats players is very unfair.

Which makes me understand I will have less reasons to log in. I have no activity left and no wish to fight losing fight with random number generator. I have no spare thousands of $ to spent on legendary weapon. All I have is my Kinship where I come to talk or occasional people I could help with.

And this is where I got some surprises. A group: lvl.88 Runekeeper, mighty lvl.100 Guardian and my lame lvl.100 “champion”. Warg Dens of Dol Guldur. I run forward, shing-shing, more shing-shing, runekeeper throws Sith-type attacks, Guardian collects a horde of monsters, I shing-shing…and we are almost there. One time something went wrong, probably too many monsters, my shing shings killed some, but group was wiped. We returned, avenged…and repeated with poor wargs. At the end group (including experienced tank) told me that “we went this far because of your dps”. They were…in fact they were impressed with my class, with me and my shing shing. It was the biggest compliment I have ever received in Lotro.  This run aside, managed help other people too.

I could only conclude that Istaria and Lotro makes me feel very, very different. Lotro is pay to winn (or – grind half of your life to win); Istaria is have fun to play. In Istaria I am needed to community; in Lotro questions like “any low lvl players needing any help?” almost always got unanswered. in Lotro, there is almost nothing to do, except fight RNG; in Istaria, there are great many things to do, f rom visiting nice snowy lakes to helping huge plot or learning all battle/crafting schools.

Istaria is in all ways  better.  Lotro is like a dying star: it still shines, it still expands, but anybody could predict that end is near.

Istaria:legal clones

Posted by Lithuanian Monday February 23 2015 at 10:41AM
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NaktiesKarys has a vault exploding from various stuff. Components for crafting (hutning evil Grulets 100 times untill you get something from them). Trophy tokens (as Lotro’s task items). Crafting formulas I can’t use yet. Armour. jewellery.

After asking Istaria support if it was legal – created a new clone. of course, woman, big and, as they say, BBW. My gosh, life started to be difficult at once. Go and fight 3 grulets – ok, grulet should be no problem. Well, it was for my lvl.3 toon with some second-handed equipment. Had to run from beetles several times. Controls, as I am accustomed to, does not work, but graphic is really improved.

After finishing Spirit isle, went to New Trismus. I k new where to go to, I knew there are new quests- so let’s try. First encounter with skeletons meant disaster: skeletons followed me even through barricades, I was killed and in a bid bad mood. Of course, I probably could ask for help – there was almost a meeting of lvl.100 Dragons – but I did not want to. Guild offered heelp immediately, but I am soloer and will try to solo. After some tries I succeeded, but whole atmosphere in New Trismus was not too encouraging. Everything is ruined, NPCs do nothing to protect town, my skills are inferior to monster’s and I lack money for refurbished equipment.

Money does not rain from heaven, like in Lotro: every single copper is hard to get, too easy to spent. Unless you have an alt – expert in all schools, it could mean too much grind.

After some time I went to Guild House, took some 70 tokens, then logged off, deposited more stuff, logged clone…and so untill some un-needed stuff was transferred. Now my vault has not 3, but some 50 more item space.

Memanwhile, my main toon switched from Tinkerer to Mason: mithril became uneffective to craft and deconstruct. I started to harvest obsidian for our Guild plot. Need to do many manay things quickly if I am to be of any help.

Lord of the rings online

Nothing happened, as usual. Kinship doing raids, suggesting I start ‘improving’ my playstyle, but there is no reason to improve: i am not going to fight in territories higher than lvl.90. Untill then, my skills are more than enough.

And so the wekeend has ended. Experience with clone in Istaria is interesting, although a bit difficult. But life is good after all in Istaria.

and previous adventures:




Posted by Lithuanian Wednesday February 11 2015 at 6:35AM
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did all crafting while I could (and downtime started at some 15:00 Lithuanian time).  harvested tons of maple – maple job done. Finished to Obsidiain: half needed amoutn added, the rest – some 100 out of 120 crafted, though not yet added.

Since this update, New Trismus will be burned, without crafting structures: Archet v.2.0. A bad decision, but once again i feel like players’ voice is not going to developers’ ears.

Anyway, I enjoy crafting in Istaria, I enjoy being abkle to solo-build structures and I like to help others there. When game is online – I will enjoy more and more crafting.

Lord of the rings online

Stormsong tried to fight in Barad Gularan and it was harder than with Champion. Perhabs lvl.92 Minstrel is not yet good for this (but hey, she will not grow up to lvl.93 or 100). NaktiesKarys managed to help two kinnies and farmed Haudth Iarcith for loot. I had some expenses, so wanted to compensate. Looks like I succeeded.

And so the day has ended – not too bad, not too good.

a time to park, a time to craft

Posted by Lithuanian Sunday February 8 2015 at 3:08AM
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Day began with crafting – some 200 slate blocks, then running to add them to one player’s plot. There should be nice flooring and I was willing to aid…but was not able to find an “adding spot”.

In Istaria, building has 4 hotspots, but only one allows you to add things. Good, when building has corners and is not too large. A curse, when building has no visible corners or is large. I looked, I even stepped inside future flooring…and no results. Plot owner tried to locate – and after long searches found the evil hotspot. Then, he quickly added slate.

I continued harvesting to finish one more silo. It required some 300 marble stuff and frew obsidian keystones. Later, I was allowed to use some 6000 obsidian bricks: went to craft missing materials for nearby silos. After all, silos are mostly needed.

Went to Falathien to test local cobalt fields: very, very lame. Too long distance, no chance to understand where to run once you are back in Falathien. Why? Because you have only empty spaces around you, wherever you turn, you see empty lands.

Crafting and aiding made me feel good. Of course, plot owner works very hard, running from field to field, gathering tons of materials. Other Guild members are helping him with this great job. And I will grind my way.

Lord of the rings online

Yeap, we have now “roving threats” – lvl.100 monsters roaming around. Of course, it is logic that lvl.100 monsters are in appropriate lands. They are, indeed – in mostly lvl.40-45 territories. Turbine’s logic is just great and I wonder: what, if I order some purchase from them for 100 $ and pay 40 $ – would they sell me? Or would they explain that forty does not equal one hundred? No doubt, this year we will see lvl.100 near Bree. Ruling 100 players won’t object, opinion of all others does not count (never did).

I am very glad I am not paying customer of Lotro. Would curse myself 100 times for paying a cent. And it can mean only one thing: time to move all toons to a safe grounds (vaults of big towns) so that they are safe.

Kinship was active, doing Deepening wall and later invited me to some Ost… Ost Elendil, if I am not wrong. I declined thinking it was evil Gondor. Well, it wasn’t, but it was still lvl.100 instance where my poor “champion” would be one or -two shot. Declined.

And so the day has ended: kind of good in Istaria and a bit sad in Lotro (but hey, game will experience more decline this year: this is just the begining).

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