Yesterday started with Topaz and Jade golem killing. It was a long and sometimes grindy task: come to the field, find nearest free golem, kill it, take loot and repeat step 1. Experience was little, but it was more fun than experience. After I became bored with level 69 Topaz golems, I went to Jade golems (lvl.77-79).
These proved to be better enemies. Trophies dropped not too often, but still decent. I spent some hours with them, killing anyone in sight, sometimes getting into fighting 2 golems. Finally, when I had only some 6000 xp left to magic level 71, I just teleported to Lerena island, killed one Sand Scarab harvester and voila - level 71.
Then it was time for 430 Sand Scarab trophies and, should those be not enough , I had 10 Platinium boulder golem fragments. However, 400 trophies were enough to reach level 76. Then, I used trophies to almost reach level 77.
Chat congratulated me on such jet-levelling. I gained new abilities as Shaman, starting with better curses (like Decay), ending with very positive (Group Detoxify - removes enemy curses from all the group). And then I just had some talks in the chat. One player asked about trophies and this was where I could be of some use (as I depend on them): which monsters are easier to fight, which ones drops trophies and which are very greedy.
I also had an extensive talk about multiclassing since sometimes it disappoints me. It turned out that one has to end several combat schools to be effective fighter. it's not about Cleric and Warrior only.
At the end of the day I felt I did everything I could for one day - so just contributed to our Guild plot in Bristugo. It was a simple task, but within this week I will finish another (tier 1) Guildhouse and maybe some tents.
The day was great: I levelled, I was a bit usefull and I had fun. What more could one ask from MMORPG?
