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The Gaming Gospel

I write about everything that goes with MMORPGs

Author: Limitations

Let's Play: Boundless (Oort Online)[P2]

Posted by Limitations Friday January 15 2016 at 10:07PM
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We’re back! It’s been so much fun playing Boundless! I’m still building upon what I have been working on. Sorry, I haven’t been streaming the game. I’ll be back to the streaming schedule soon. Work, weather, and relationship has put a small damper on the stream. Anyways, I want to say props to the Boundless team for talking to me on twitter, and actually posting this blog on the official forums. I’d just like to say thanks for that, and here’s to the future. Since this isn’t the traditional MMORPG and there really isn’t any generic questing, or guidelines, (Carebears unite!)

You sort of just go on your own, figure it out, and go forth and beyond. Cool right?

It’s not for everyone that’s for sure. Some people, sometimes like myself like their hand held, and don’t like figuring too much out. I admit, I am sometimes like this. My hand wasn’t held in this game, but it wasn’t hard to figure things out, it was very much like trial and error for me. Oh, this doesn’t do anything, or this doesn’t make this, so what does? Lots of Googling was involved, so I guess that’s sort of cheating in a sense? I mean, I didn’t, not at all… It was just for what I could craft! I swear

My biggest concern for the game right now is the community. Granted, it’s early access and that puts a damper on the population of the game, because of how people perceive early access. I am hopeful for the game to have a bigger/big population. It’s a great game, and with it being EA and having a bigger than normal EA price tag, it’ll get there. I haven’t ran into anybody yet! I’ve come across buildings made by people, and they are so awesome, like I said before, some of the stuff I have seen in-game has just been insane! I’m extremely jealous of some people’s talents and skill. It really strives me to do better, plan, and then come up with some unique stuff like they have.

There is a lot of talk on the forums, and things like that. I sort of wish there was some sort of Global chat involved. At least then I could talk to some people, and you know interact somehow with people. Maybe there is, but I am missing it? I don’t think so though, but I think a global chat sort of system would work wonders for people like me. I don’t know how the majority of the Boundless community feel, but I would love to talk to other players on the server. I would love to draw some ideas from other people, and hopefully work together and such. Maybe even join a Guild on something! That would be awesome to do! Just talking about it makes me so excited. That’s awesome isn’t it?

There is just something about this game that screams unique, and more importantly fun. The fun factor is defiantly there, and it is just screaming at me. Saying, play me more, play me more. The chants are real yo. There is a different type of theorycrafting when it comes to this game. How tall do I wanna go, or how wide will the place be. What different types of blocks will I be using, etc, etc. I’ve started over twice, because well one, I accidently hit place my home here, when I decided to go traveling, and didn’t mean to, and another time because I really didn’t like the location I was at in the first place. I’m really careful now, when I go to the menus for teleportation. I’ve already misclicked once, and had to start over, I don’t want to do that again. I would ask for a redo button, but hell, it’s my own fault right?

The teleportation back home though is still a wondrous thing to have. Going out to explore, almost dying, and then be like, “Well, time to go back home” and bam you are there. It’s awesome. Got all the supplies you need to finish your building? Bam, go back home. I will abuse the heck out of the feature, because my sense of direction is terrible, and that goes for any game really.

In the last post, I posted some of the dislikes I had for the game, and on Twitter, the team over at Boundless said that they were working on almost all of them, and it was really great being able to interact with him, and hopefully I will be able to interact with them more over the course of this Let’s Play. Going back to the community thing, I’ve always talked about how communities can make or break the game for me. I’m really reserving that until I actually interact with some people inside the game, rather than on Twitter or on the official forums. It could be my server choice, or the time choice. I really don’t know yet. Also, if you are reading this Boundless, could you put your game for selection on Twitch, that would be awesome! I honestly don’t know when I put Boundless in my title that people can search for the actual game.

I have been tweaking the settings on my desktop, and I still have a big issue with being able to see through the actual world. I can walk on it, but it just looks empty. I still don’t know if that a graphical glitch with my settings or an actual game glitch. It’s not as annoying as I am making it out to be, but I just wish I could see more of the world, just not through it because of how gorgeous the game actually looks. Optimization will be key to this game, I can already assure you. The game is pretty well optimize, almost to where it’s better than some released games. I only have bigger issues when the game is on completely maxed settings in where I run into constant FPS lag. I’m pretty sure my new rig can handle the game at max settings, so I am led to believe it’s more of an optimization issue than anything else. Which can come in time.

I’ve praised a lot about the visuals of the game, because they are different. There are some games out there with kind of the same look, but doesn’t have the same feel of the game.I feel with their art/graphic style and how the game acts and plays already, there is limitless possibilities of what can be put into the game, and how it can be implemented. What I mean by that exactly is that, with how the game is about building, and mainly creation, it’s what the ideas of the community (hopefully) and developer’s imagination can come up with. That’s what I like about this game. In a sense it’s truly your imagination going wild, only to be limited to what’s actually inside the game currently. Hopefully with many, many updates to come before and post launch we can get more inside the game to make our imagination expand and make more awesome things. From what I have seen in-game, the player’s imaginations have already ran wild and have created some of the most beautiful things I have seen in any game really, and I have played a lot of games…

The last was a little more structured than this one, but I have praised the game so far more than critiqued, and that is generally really good right? Defiantely for a game that is in Early Access. Of course, there is a lot of room for improvements, some I have already talked about and such. I still have a lot to explore and learn about the game. Titans, guilds, beacons and more to learn about. Yes, we will talk about them when they come into effect. Right now, I am just admiring the sheer enjoyment the game gives. The biggest problem I really have, like I have talked about before is just not meeting anybody. I want to interact with other players, and it could just be the server I am on, I am not officially sure yet. Does it worry me? No. Why? Because of the amount of servers that are online, and that the game hasn’t officially released yet. I am sure eventually, I will run into other players, and maybe people reading this will want to join in, and have fun with me in-game. Who knows! I really do wish though, in the near future I will interact with other players, that being said though… I need to finish my damn place anyways. Distractions wouldn’t be helpful, haha. I have put so much time into this one building, and I was like… “Wait, there is a whole other part of the game, I haven’t explored yet…” Which is true… I want to adventure on and visit the world of Boundless, but like.. My house, my empire it needs to be built… I’m so conflicted… Journey into a vast world, or build my empire… Tell me, which one would you guys/gals choose? Seriously, I am conflicted.

Before I wrap this all up, I want to talk about what I would like to see in future updates, and additions before launch. Buckle up, yo.

-Consistency/Optimization: I would love to run the game on max settings, and be able to not see through the world, I honestly don’t think that it is an intended game feature, but I would love to see some more optimization done to the game, and consistency with the game world.

- Global chat: Talked about it before, but I think this feature would do wonders for the game, and to be able to communicate with people across the server would be wonderful. I just want to interact with people. It’s not a lot to ask I swear!

-More blocks: The game’s website talks about the infinite possibilities of what you can do, so we really need that. I talked about how our imaginations in this game are only hindered by what is in inside the game, so as the game expands, so does our imagination to what we can do inside the game does as well. So, Wonderstruck, let’s have those infinite possibilities shall we? Pretty please!

-Early Access/Price point: We all know how I feel about Early Access and how it has sort of taken over the MMORPG/Gaming market. Note, that this game does play a lot better than some of the other games out there in Early Access. If you go into Steam, Wonderstruck says this: “In Late 2016, we will launch a stable 1.0 version of the game for everyone”. I will hold you to that. Late 2016 is a pretty good estimate, I would say for how the game looks/feels/runs right now. In steam it also says they have been working on a voxel engine since 2013. Also on Steam, they already have a DLC added. Which is the Collector’s Edition which is a 19.99 upgrade to what you could have bought in the CE. I might purchase it down the road, who knows. Is it a money grab? Time will tell. I don’t think so. There isn’t a cash shop like some other EA games have, and continue to add to… You know what games I am talking about…

The price is still sitting at 34.99, and I hope they do have future sales on that. I would love to see more people playing this game. It’s not the most expensive EA game out there, but it’s not the cheapest either. We all know that. I do not know the launch price of the game, and I am not sure Wonderstruck does either. We will know hopefully later in the year, closer to launch.

-General Gameplay: I talked about character health regen in-game, which I really, really want! I believe there is a block in-game you can make called the healing block, which I have yet to find “Gleam”, dunno where to find it… The hookshot you can make in-game is a little wonky. I still haven’t gotten used to it, and it’s actually killed me rather than helped me. My own fault? Maybe, but I still find it a little wonky to use.

It’s honestly just small quality of life improvements that I feel that need to be made over time. I’m not saying they should fix them right now, all at once. No game, no how big of a studio could do that. All of these things that I am talking about I would like to see before 1.0 launch. Since they are setting a launch date late this year, they have some time to work on it. If you feel like I am asking too much of the game, or the developers, I apologize. I really think this game could thrive in the MMORPG market, because of how it feels, because of how it plays. This is the first MMORPG that I am taking this seriously, that is in Early Access.

-Communication: They are talkative on the forums, and they have a devlog already on the website. They show screenshots, videos, and devposts. They are pretty talkative, but we have seen time and time again communication goes down the drain. We know what usually happens when the communications ceases… Let’s not talk about that though. I would like to see the communication keep up, and even do more Q&As, and etc. Hint hint Wonderstruck!

Well, that’s a wrap for this one! Man, we have talked a lot already, and it’s only been two posts! Fantastic isn’t it?  Well, I hope you give part two a nice read! If you would like to check out Boundless, please visit their website at: www.Playboundless.com I’m really digging this game, and I am looking to the future, and looking forward to writing part 3. Part 3 will include pictures this time, I promise. I’m getting help implementing screenies into the blog… I know I’m dumb, don’t judge me.


If you would like to talk about this post, please leave a comment below or tweet me @SirIsaacJewton and you can find my adventures in Boundless live at www.twitch.tv/IsaacJewton cheers!

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