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Activate The Mind Ray~!

I am not a writer. I am a fantastic orange that loves MMO games. I drive the Alien Green KIA SOUL. I am building a Tesla coil for ultimate power! I am now the guild leader of

Author: Lateris

Farewell to SWG: The Sea has Parted

Posted by Lateris Monday August 15 2011 at 8:49PM
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Saying Farewell to SWG with hopes of a new beginning in the BioWare Universe is bitter yet sweet. SWG has been a painfully interesting ride for the last 8 years. For me it was really a prime time introduction to playing MMORPG’s. It opened the door for other games such as World of Warcraft and Eve Online to name one out of many for myself to play. It changed my life forever in terms of crafting and the eternal game mechanics behind it. SWG taught me to look past the moments spent in the grind trenches and to dig in and search for the best resources.  To this day I just cannot craft in other games unless it reminds me of the superior crafting and resource gathering of SWG.  It has just become a personal preference.

I logged into SWG to actually say goodbye and to give my precious virtual items away for free. What really shocked me was to run into people who I have not seen since the NGE hit.  We all had a reunion and talked about the good old days. Many of us were struggling financially at the time, were interns, or going through the college years. My wife and I had two children while my years were spent in SWG. I grew up as an adult in SWG and not to forget Eve Online as well. Looking back at this I realized how much my group of SWG friends had influenced each other for the best and that brought a smile to my face. With all the changes we went through in SWG we lost touch. But I was awarded with good news that so much has improved in all our lives even in this global market.  
With the end of SWG once again the expanded universe enters into the realm of BioWare. One can see how your character plays the game is the focus of the foundation of SWTOR.  My group is fans of the RPG story element of BioWare games. We are also fans of the Expanded Universe for The Old republic. From the KOTOR single player game to the Dark Horse comic book series we are heavily into this universe.  For me the direction of The Old republic seems natural in terms of a BioWare game. I don’t see anything that is over the top or risqué. I see a space game that is based in simplicity even as an Eve Online player I am a little awe stuck at the arcade style. I see a ground game that reflects KOTOR I and II, Mass Effect, and Dragon Age. I think for the first time I am not sucked into the hype but with a gentle heart on the matter.
My approach for SWTOR is to expect nothing but a good story with 200 hours of gameplay per character. I have no unrealistic expectations that the heavens will part and the messiah will set foot on the earth and there will be world peace or that anger birds will land on the moon.  I am approaching this with a pure heart to just play a game for the sake of enjoying myself for the overall story. And it is that simple.
As a result of my reunion we have decided to rekindle our old guild for SWTOR. With SWG coming to a closure I am happy for the games risk that Raph Koster and staff made in the past with the Entertainer System, the Skill System, the Crafting System, the Beast Master ,Player Houses, Player Cities and the push back of Jump to Light Speed as an expansion. Vehicles and map size will always be their strength. And the sense of exploration I will always love yet miss. I weep for the days of pre NGE but those tears are philosophical at best because I am over it.
One thing I can hope for is that SWG guilds will organize and band together on servers for SWTOR. And I can’t help but think that some developers will find a relief that the horror story has come to an end as we have seen over the years. While for others it breaks their hearts. For me it is bittersweet.
Goodnight SWG.
Phry writes:

probably will always judge games on one aspect or another, of things remembered from SWG.. the game may become a footnote in the history of MMO's .. but i doubt it will be forgotten.. not for those that were there.

Tue Aug 16 2011 10:19AM Report
BigCaliGuru writes:

Good time, I will truly miss SWG...

Wed Aug 17 2011 6:14PM Report
Harbinger1975 writes:

I'm going to be very cliche here, so please bear with me.

The sunset of Star Wars Galaxies is like watching the end of Return of the Jedi.  Where Darth Vader threw Palpatine into the core of the Death Star.  Someone mercifully is throwing this contorted monster into the core of the abyss.  When I read that SWG was closing down, my heart did sink a bit.  I left when the NGE hit.    Feeling like SWG changed from what I knew into the Dark Lord of the Sith.

Now, like you, looking forward at TOR, I feel like I'm Luke Skywalker, looking at Obi-wan, Yoda and Anakin with hope for the future of the Star Wars IP.  It's a cautious hope.  As much as I love Bioware, we as MMORPG players have had our hands cut off with bad games.  Bioware has to deliver.  Or what Padme said will be true:

"So this is how democracy die.  With thunderous applause."

Rest in peace, SWG.  You will not be forgotten for what you were at the start.

Thu Aug 18 2011 10:29AM Report
alakram writes:

In my opinion the best way to enjoy a new mmo is approaching it with an open mind not comparing it with other games. Thinking on playing SWToR while wanting to find old swg friends and remembering that game doesnt sounds like a good idea to enjoy SWToR, but thats my opinion.

Sat Aug 20 2011 7:03AM Report
PeZzy writes:

Pre-CU SWG was a game that aspired to be more than a MMO. The sad part is the experiment is considered a failure, and now Devs are churning-out shallow games and are unwilling to risk their time and money on a big venture. As much as I look forward to TOR, it's a Bioware-ized version of WoW and will never have the immersion that SWG had.

Sat Aug 20 2011 2:39PM Report
trahe writes:

So long Star Wars Galaxies.  Loved you.

Sun Aug 21 2011 9:19PM Report
Isawa writes:

I have a large amount of screenshots from my adventures in SWG, I should dig those up for review.

"To this day I just cannot craft in other games unless it reminds me of the superior crafting and resource gathering of SWG."

So true.

I logged into SWG to check on my character, but I guess his server had been obliterated and I couldn't transfer him. So, he just stood there in the character selection zone with his underwear on. I uninstalled.

Mon Aug 22 2011 7:41AM Report
Lateris writes:

 I hope to see all you in the TOR. I am approaching this with a open mind and an open heart for the game.  I do like the concept of using an NPC crew to craft.  

Wed Aug 24 2011 2:57PM Report writes:
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