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An old guys Rambling, MMOS, Guild Mastering and MOBA gaming

I have decided to share some of my positive and negative thoughts regarding the online world and online gaming. This blog will hopefully spark at least a little debate.

Author: Kothoses

Promoting Thought 7 Recovering from a bad MMO launch

Posted by Kothoses Monday August 15 2011 at 1:32PM
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Episode 7 of Promoting Thought looks at the bad and so called failed MMO launches and asks what is the best way to recover from a bad launch.  It also looks at the so called Freemium model and challenges the assertion that this is the way to save MMOS. 


It is my opinion that a failed launch of an mmo is a grave blow to a games prospects but not a fatal one, further more I honestly believe the latest fad of going Freemium is not the way to save a game in the long term.  The Freemium model might be a short term boost to a games concurrency and even cash flow but in the medium to long term I am of the belief that Freemium only damages a games lifespan by taking progression away from the game and putting into a cash shop.


Alll of these points are discussed in the episode, as always I would love to hear from you with suggestions, thoughts insights or arguments.


Promoting thought 7 can be found here writes:
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