Rediscovering MUDs and how I discovered Midkemia Online.
I have been playing with MUDs (Multi-User Dungeons) for well over three years now, and although I also play Graphical games too, I always find myself coming back to the Iron Realms for my MUD fix. Some people have asked me “Why play a game that is just text with no graphics” and while it is hard to explain it to someone who has never played a MUD it is even harder to convince someone to try it.
I discovered the world of MUDs quite by accident, as an avid reader of the Midkemia Books by Raymond E. Feist, I was a big part of the Community at Crydee.com which advertised and debated all manner of Feist based stuff. It was here that I came upon an article about the development of Midkemia Online. I thought it strange that in this day and age that game's were still being made via the medium of text but I was intrigued by the idea and decided to check out one of the other text adventures that had been made by the people producing Midkemia Online. I started to play Achaea, and at first I found it quite unusual to play, having played things like Phantasy Star Online, WoW and Guildwars for so long. With a little help from the newbie channel and some friendly players I soon figured out how to do everything I needed to do and with my past experiences of pen and paper role-play, my am-dram side was soon flourishing in this lush new world. Forward on 10 months and Midkemia Online finally went live, I jumped straight in and I have never looked back.
My wife was never really into games when we met and although she would very occasionally fire up my DS for Animal Crossing or play a rare game of the Sims that was pretty much her limit as far as gaming went. I had been playing MKO around 7 months or so by now and she thought I was a bit bonkers playing what she considered such a basic game for so many hours per week. She just could not understand the draw. It was around this time we got a second computer in the house, so it was now possible for us both to be on the internet at the same time. I managed to persuade her to create a character with me and we played together for little over an hour before she decided she didn’t like it and wanted to knock it off. I was gutted to say the least.
I went to work the next morning for a 14 hour shift and on returning home I noticed that my wife was playing MKO. I checked her playtime and she had been playing for around 8 hours in that one day while I was at work. She was hooked.
I asked my wife what made her try again and she said that she found the freedom of playing a MUD liberating, her character could literally do whatever she wanted it to, it was a freedom that she had never experienced in any other game and she quickly made a lot of friends, as I had before her. The thing with a MUD is you just have to give it a go to truly appreciate the level of immersion it can bring.
The best thing about playing a mud is that anyone can play, regardless of computer specifications or internet speed it will run quite well on pretty much any machine that can open a web browser. This no download MMORPG is much larger and has much more opportunity for character development than any of the big graphical games out there today and in my opinion is the best free to play MMORPG out there. There are mud’s that have been active and growing for over 20 years and are still being played and developed to this day.
You really have to try them and see for yourself, just give them a go and I promise you will not be disappointed.