After playing Midkemia Online for over two years now as the same character I felt it was time to start a new character in one of the other available organizations and roleplay a completely different type of person.
Starting a new character in a MUD may seem a little daunting, especially for new players but Midkemia Online's intro is very helpful in setting the scene and introducing all the controls in a safe environment whilst teaching you everything you need to know about the gameplay.
I decided to create a Kingdom human and once I had selected my race and gender the intro began. The introduction has an immersive story based on the lore of Midkemia and is based on the "Choosing" as it is seen in the books, which is essentially the day at which all boys and girls of the Kingdom stand before the assembled Masters who need new apprentices. The masters there who are looking for apprentices are the Swordsmaster and the Master Magician along with a Priest for those of age who feel a calling to the Priesthood. I was also approached by a boy who told me that if I did not want to join one of the masters, that I could always turn my back on them and live the life of a rogue.
After speaking to each of the masters and gaining a little info on each class I finally decided to become a soldier. Already ideas were forming in my mind for his background; things that occurred during the 4 years (or more depending on race or chosen age) that essentially take place between the time of the choosing and the start of your characters life in Midkemia Online. And so begins my training for life as a soldier. I am taught about all the forms of communication within the game and all about the stats that affect me and how to learn to improve the various skills that come with being a soldier. Once my initial training with the Swordsmaster is complete I get to sleep, the next four years flashing before my eyes as though in a dream and I awake in the central location of Krondor.
On awaking I am immediately greeted by one of the five Court Barons, the ruling council of the city of Krondor and in the greeting I am told of two help files that can help me get started within the world of Midkemia Online. The first one is HELP WHATNOW which details everything you need to know as a Newbie such as where to go to spend your lessons on new skills, where to hunt, what to avoid to how to get about and where to go to learn about the guilds available and how to join one. You also gain access to a teleportation device to access the PORTALS room within the Hall of Worlds which allows you to get about very quickly as a Newbie while you learn the lay of the lands. The second help scroll I am told about is the CHELP WELCOME which welcomes you to Krondor and explains in detail what is expected of you as a citizen. Both these help files have references to other help files that will help you get started.
This may seem like a lot of reading at first but as you play it becomes second nature to pick out what you need from the text displayed. So once I am satisfied I head to my trainer, the Soldier Tovan in the barracks and begin to learn my skills in Arms and Warcraft so that I can begin exploring the newbie areas listed in the previous help file.
The newbie areas I found were full of lore and information about the world of Midkemia all cleverly hidden in the quests provided. For a new player all this information would be very valuable and it is taught very unobtrusively and fits very well. The quests are very fluid and by doing them you are learning all the various commands used during play and how to explore and search for things of use. These areas are also a very good introduction to bashing grounds and how to use your skills to bring down the denizens or NPCs of the world. I quickly found myself rising through the first couple of levels and once I hit level 10 I decided to check the TASKS to see what tasks were recommended for Newbies to complete, one of the first being to join a guild.
Finding the Guild administrator was a simple case of using my portals and taking the exit needed to enter the guild administration hall, where I was given all the information needed to help me decide on a guild. I eventually decided on the Pathfinders as they closely fitted my desired roleplay and upon joining them I was quickly greeted over the Pathfinders channel and welcomed by all of the Pathfinders online at the time. Joining a guild is where the game really gets started as it is during your Novice period within the guild that all of your peers will help you get settled into Midkemia Online and teach you the more advanced aspects of the game such as Player vs. Player and the politics and conflicts within the world.