Reported from Massively.com, Executive Producer Bill Roper speaks about why they pushed their release date for the much anticipated Super-Hero MMORPG Champion's Online. -
"It is critically important for an MMO to be as good as it possibly can be at launch. Through our constant dialogue with our vocal and supportive community of beta testers, we quickly realized that in order to implement certain features that we all considered important the development of Champions Online would require more time. So that's what we're going to give it. Cryptic has a proven track record of releasing solid games and we want to maintain that with Champions Online." Full Article.
I think they are doing the right thing, however that is going to put them in direct competition with the Aion:Tower of Eternity release.
They better bring it,