Who do we talk to about getting E3 rescheduled?
Seriously, it couldn’t have come at a more inconvenient time in relation to Global Agenda’s accelerating timetable, with our plans to enter beta testing very soon. We’ve been working toward this goal for almost four years now and the buzz around the studio is becoming audible, filling our studio with excited energy at all hours of the day and night. For us, constant play testing is critical. For the past three years we've been playing the game ourselves every single day, but for the past month we've stepped up the frequency of external tester visits to 3-4 times each week. So far the player feedback has been great and, if you’re fortunate enough to be attending E3, we hope you'll stop by to see and play the game for yourself.
Executive Producer Todd Harris said it best: “Global Agenda is something that’s best experienced rather than merely explained.” We’re itching to illustrate his point next week when we host the first worldwide unveiling of the project. Here’s my stab at summarizing the game: Global Agenda is an action-packed, third-person, team-oriented shooter/RPG hybrid with character advancement, visual customization, and guild-level territorial conquest set in a post-apocalyptic future Earth where rival factions of elite super agents equipped with advanced technology struggle to control and rebuild the world while simultaneously opposing an oppressive world government. OK, so maybe it IS a bit hard to explain. As the MMO Report recently quipped: Global Agenda - "FPS...RPG...MMO...WTF?"
Bottom line, if you stop by our booth you'll get a taste of exciting match-based PvP missions, co-op PvE missions, stylized graphics and visceral combat sequences. You'll see agile soldiers in power armor jetpack across battlefields scattered among various environments, from arctic wastelands to perilous mountaintops, ocean platforms to metropolis skyscrapers. We were saving most of this until Closed Beta but decided that it would be worthwhile to give the crowd in Los Angeles an early sneak peak!
So, while we’re very proud of Global Agenda and eager to share it with everyone at last, we’re still going to ask around about putting the convention off until we’re ready to drop our beta on the world. The game is ready, but we need some sleep! You can all still get your airline tickets and hotel reservations rescheduled, right? Alright, alright, so that would be a pain. I guess we’ll just have to sacrifice a little more rest in order to get everything setup for our public showing.
If you stop by the Hi Rez Studios booth in the South Hall at E3 and everyone there looks like zombie movie extras in matching t-shirts, just remember that they’re living on a diet of excitement and energy drinks to bring you a preview of their baby. We don't really have full-time marketing execs, nor suits, nor hired booth babes. We'll simply be bringing a few members of the actual development team; although admittedly some of us ARE babes. :) See you there!