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Guernication

My thoughts on games and the issues around them.

Author: Guernica

A Lucky Start

Posted by Guernica Wednesday July 2 2008 at 4:05PM
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The first MMO I ever played was Star Wars Galaxies. Now don't  laugh - I know the game has a bad rep. But I love Star Wars and it was a natural choice when I decided to take the plunge into the MMO market.

It had been a long while coming. I had tried to start a SWG account some years earlier, just after SWG launched actually, but my PC at the time was dinosaur and could not handle the game (even years later I had to upgrade the memory in my dual-core laptop to run the game smoothly!) so I didn't even get to login. I went back to my Xbox and played that happily for a couple more years.

Eventually I had a newer, better PC though and, when I had some time on my hands, I downloaded the trial client and started my first toon. I loved the game. It was a revelation. I suddenly understood what all the fuss about MMO's was about. How liberating it was to create a character in a persistent world with a choice of characters and paths, no set end to the game to achieve. How addictive leveling was, accruing vast amounts of credits and XP, buying more equipment, building a better starship, then fleet. Starting a trading empire - learning to make the things people wanted and selling them at a profit. Wonderful stuff in this new world I had discovered. I kept on playing SWG for about a year and a half. I took a little break and then went back for a bit longer. I also discovered WoW on the way and have been playing that for the best part of three years now.

But when I look back, I realise that all the fun I have had, the things I have done, places I have seen (and money I have saved!) has possibly been consequential to me meeting one person (in much the same way as the entire Star Wars sage hinges on that one Star Destroyer gunnery commander who ordered his men to hold their fire on a certain escape pod). That person was whoever it was that invited me to my first guild.

I was asked if I wanted to join a guild by a strange toon. I  can't remember his name. It was all a bit confusing and happened fast. I had never been in a guild before. I was used to Xbox Live games of Rainbow Six where you blast the same dozen players for an hour or two, then move to another room. All I remember was he had some cool red armour. 'Why?', I asked, 'what's the point?'. New as I was to MMO's I was sensible enough to realise that reply might come across as a little unfriendly to the reader so I quickly reassured him I really didn't know what guilds were for. I was also a little insecure - 'can you get mugged in an MMO?' I wondered.  Suffice to say I did join his guild and it was the best decision I ever made in a game.

I made some good friends in that first guild. We eventually left the original group and started our own guild on another planet. We recruited new members, developed our town, and did whatever we wanted. Eventually some of us migrated from SWG to WoW to start another guild in Azeroth and continued to adventure together.

Now, all these years later, I am sadly no longer in touch with the guys I began to play SWG with. I am in a friendly guild though. We run stuff together, help each other with crafting and grinding. Even PvP together Sadly, I know I am lucky in this respect. I know that for every friendly guild like mine, with helpful, encouraging, tolerant, players, there is one full of asshats. I find them sometimes in PUGs. People who can't wait to tell you how great they are or how crappy you are. People who want to order you around or just don't know how to play as part of a team. I have even been in a couple of weak guilds in my time. I've seen leaders that don't want to lead and players that don't really play but instead use games as a kind of therapy, a way to vent their frustrations with the real world on people they will never meet face to face.

I was lucky, I think, that my first guild experience was so positive. I met a group of people that wanted to help me and that I could help in return. Oddly enough I had been playing for nearly a year before I even heard the word 'noob'. Being in that first group of friends has given me hope whenever I start a new game or join a new server that there is a decent guild out there. It may take some time to find. I may have to join and leave a few guilds to find the one that works for me, but the one I need is out there. For every fool, there's someone cool.

So if you're just starting a MMO and are finding it intimidating, or are in a guild and aren't getting any support from the other members, keep on going. There are decent guilds out there. There are nice people to play with who can make this recreational experience of ours not just a time-sink but a fun activity.

jnarishma writes:

True words Guernica.  I myself have been in a very close knit guild before.  It wasn't overly organized or strucutred, but it was a group of friends that enjoyed playing together.  We would always group up together and form parties and would always help each other out.  These type of guilds always make it fun to play.

Wed Jul 02 2008 5:12PM
Vladalf writes:

Guernica your blog is really nice. My experience with guilds was allmost the same, I didn't know what their use was and I was kind of  confused when I saw my first guild channel. Also I was really proud of myself when I saw the guild name was under my character's name. I thought I was a true hero.

Thu Jul 03 2008 5:00AM
Guernica writes:

Thanks for your comments guys :)

I'd appreciate any tips you have on making a guild successful. And by successful I mean a fun place to be that people want to be part of.

Thu Jul 03 2008 2:03PM
Vladalf writes:

My oppinion is that the players in the guild make the difference. You just got to have a little luck to invite sociable and fun players that want to have a great experience with the guild, not only raiding and such. Well, a guild leader should be online most of the time and invite new players often and he should also try to know every member. I'm out of ideeas now, maybe I'll post later. :) Do you want to make a guild?

Fri Jul 04 2008 3:47AM
Guernica writes:

hehe, well, the really sad thing is the day after I posted this entry my guild leader decided to fold the guild :S

It seems the Kara run he planned for the weekend was a flop. Then three of the officers announced they were leaving cos they wanted to raid more (none of them turned up for the Kara run). That lead to GM getting discouraged and announcing he was folding the guild at the end of the week.

A real shame - all of us that are still playing in the guild want to continue and build the guild.

Fri Jul 04 2008 8:23AM
Vladalf writes:

Well, bad things happen. Usually good guilds survive if their members know eachother from the beginning when they were lowbies. In games with max level raiding, guilds that are made especially for that have more chances to disband than guilds that have been formed just for fun. Atleast that's my oppinion.

Sat Jul 05 2008 3:41AM
Guernica writes:

Yeah, I think the big problem was the gm having too high expectations of our young guild and bad luck with his initial choices for officers. It looks like we may survive - we spent three hours pvping together last night and I think the GM knows there are still enough dedicated players in the guild to make it fun. We live on!

Sat Jul 05 2008 6:34AM

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