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A most curious little Gnome

Posted by Grakulen Tuesday February 17 2015 at 8:56PM
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Hello everyone, this is a repost from my own blog. I don't always play MMO's (shocker).

 

Lately I have been learning 5e D&D and getting my son and daughter in on the action and then blogging about it. This is the first blog entry. I'll continue to repost them here but you can see them sooner over at: http://www.thegamecooler.blogspot.com along with the art that goes along with it.

 

A most curious little gnome joined our team of adventures on their journey through the Redbrand hideout. Samantha escorted the slaves that our heroes freed at the conclusion of last week out of the jails and back into town. On Samantha's way back she stopped in at the local watering hole and ran into Ranger Roy Rafferty (played by Steve). Roy was eager to put an end to the local pillaging of caravans and slave trade. Roy thought nothing of heading in the hideout on his own to meet up with Zactelious and Eulogy. Samantha rested in town due to her grievous wounds.

 

Once inside Roy quickly integrated himself into the team. His impact was immediately felt. Z and Eulogy attempted to force open a locked door while Roy looked on in not so quiet contemplation. Roy leaned on the wall opposite the hall that Z and Eulogy were attempting to force and unceremoniously found himself falling through a secret door into a storage room connected to a large cavern.

 

Once in the cavern our adventurers were mentally warned away by a nothic. The nothic's warning were not headed. Fierce combat ensued and Z took a lot of damage but was able to pull though due to some healing provided by Eulogy. The nothic seeing that his doom was evident pleaded with the adventurers to spare his life in exchange for information on the Redbrand's that had taken up residence in his home. The nothic also offered the group part of his treasure horde to provide him with food and to leave him in peace. The group agreed and Roy recognized that the sword the nothic had given to Z was Talon. A +1 long sword that previously belonged to Sir Aldith that had died fighting off orcs that lived in this region.

 

Nothic also provide the location of the Redbrand leader Glasstaff. While Z and Eulogy were busy fighting the nothic Roy discovered another hidden door while rummaging through barrels in the store room. This hidden door lead into Glasstaff's chambers. 

 

Roy unsuccessfully attempted to sneak into Glasstaff's room unnoticed. Once inside Glasstaff greeted our adventures to delay them from engaging him. Z tried to pursuade Glasstaff to give him his staff but Glasstaff promised him even something more glorious if he waited for him to return from the adjoining room. Roy and Z set a trap for when Glasstaff was to return while Eulogy chuckled in the corner knowing full well that Glasstaff had fled.

 

Our adventurer's did find out that they are in fact the target of an agent known as the Spider. They returned back to  Phandalin to rest up and plan their next move.

 

 

Raider Zeeeeeeeeeeeeeeee

Posted by Grakulen Friday August 10 2012 at 5:00PM
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Hey everyone.  I have had a few people ask me for me impressions of the RaiderZ beta so far and since I have not been asked to do an article on it I thought I would go ahead and start one of these here fancy pants blogs and post up my impressions. Deal? Ok.

As an FYI this will be much less formal than anything else I write so consider yourself warned.

Last weekend I received an e-mail from PWE with instructions on how to download and install the closed beta Raider Zeeeeee client and a request to stream the game before the general public had access to it.  Up until this point I had seen a few article about it here and there but the game really hadn't piqued my interest; however, being a good natured gent I thought to myself, "Self, sure, why not?".

I downloaded the client (at the time only about 3.5g) extracted it, set it up, and let it set on my computer for a few days.  Then I had a genius idea.  How fun would it be to sit my kid down next to me while I streamed this and let him provide color commentary.  "Kid," I shoutted.

"Yeah dad?"

"Come here and provide color commentary."

"Color what?"

"Just sit here and play a game with me."

"Oh I can do that," says kid.

So for the next few hours my son and I (heretofore know as Grak Jr. (or Liam)) played some RaiderZ.

Also  what is with the Z?  Really.  I feel like I should be in a cheesy frat house when we play this game.  Chill man, we got some Raider Zeeee up in this piece.  Also from now on I will never pronounce it Raiders, it will always be Raider Zeeeee. 

Silly name spelling aside I did enjoy my time with the game.  There are some obvious localization errors that will more than likely be corrected by the time the game goes live so we won't talk about those.  Spelling and grammar aside I hope they pick up on the subtle things that are common to the west.  If you are color blind you'll never notice this one but when you accept things the word is in red.  When you decline things the word is in green.  My Grak Jr. (who is 7) picked up on this.  Where you at PW?  I hope you get that one fixed before the game goes live.  While obviously not game breaking it feels a little lazy to let that slide. 

I spent a lot of time referring to the game as a "Poor Man's Tera."  To clarify, that isn't a bad thing.  Those that have followed me for a while know that I really like Tera.  I even did a series of videos on Lancer game play from beta, and a few dungeon walkthroughs.  I managed to win a Logitech G700 for my efforts.  Thank you En Masse and Logitech.  I called it a Poor Man's Tera because the game controls play a lot like Tera.  You can attack with left mouse, block with right mouse.  You have active dodging.  You have special abilities that you can place on your hot bar and the artistic style is generally the same but of lower quality.

Yes. The graphics are not as good as Tera.  I have read people state this game is beautiful.  Unless you have been playing all the current games on your T-80 calculator this game is not beautiful.  It isn't horrible either, it just isn't bleeding edge like The Secret World. 

[I wouldn't hug this tree]

This game is NOT a Tera clone though. Both of these games draw influence from monster hunter but they have taken divergent paths.  Raider Zeeee does not have cookie cutter classes.  You will start the game off as one of four archetypes but you will not have to stick with them.  When you level up you can purchase talents from the four different  trees.  You can switch between the character types based on what weapons you equip. 

Another thing that I really like?  Crafting.  I'm sort of a crafting nerd.  I like to craft.  In this game the NPCs do the crafting for you.  You get to go out and collect the materials for the patterns and bring them back to the NPCs.  You can collect the pattern from the NPC and it will display on the side of your screen like quest objectives.  Based on the rarity of the items the harder the mobs you will have to collect the materials from, up to boss level mobs.  An example of this is to kill the Crawler in the first zone to make the Pirate outfit.

That's it for my first impression.  If you like action MMOs I suggest you download the game.  We are giving away free closed beta keys on the site.  I'm on the Crawler server as Grak.  If you see me please say hello.  I have a 5 month old trying to chew on my arm now so I'm going to leave it here.  I'll post more thoughts as the beta goes on.

Thanks for reading!

 

This is the stream pushed to YouTube.

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