Last night we managed to get together with Kevin Balentine of Cheyenne Mountain Entertainment to talk about Stargate.
We were treated to an unreleased trailer of the game. In the trailer we saw 3 different worlds, Tollan, Lucia, an Ancient City whose name escapes me, and an ice planet. It's nice to know, talking to Kevin, that CME is tight with the producers of the Stargate Franchise in Vancouver and are staying true to the universe.
Kevin wanted to also make strong note that everyone knows the timeframe that the game is set in. It takes place after season seven, the demise of Anubis at the hand of the drone chair in Antarctica, and before the Ori story arc that was started at the beginning of season nine.
As a big fan of the show (more so pre season 9 SG-1), I was a bit confused over the design of the latest ancient city we were shown, and has been released. Why you might wonder, let me tell you why (and prove that I've watched this show far too much): Firstly, at the time when the ancients were dying off from the plague they architectural design style as presented on the show was a long the lines of the head sucker repository of ancient knowledge, where their tech was often set in dark stone with etched circles or utilized the stone table panels (etc). Now, we have been told on the show that this stuff was designed as such to last the test of time and fair enough, but keep in mind that Taonas and the Antarctica Outpost also have a very different style from the current Atlantis tech. So, anyway, the city of Atlantis traveled to Pegasus to seed new life in that galaxy and escape the plague and their designs, etc evolved as such to what we see on SGA.
So, my point is as such, considering the lore of the show, the style of this city in the game just doesn't seem to match that of the show. One could argue that Pegasus ancients returned to earth 10,000 years ago and what not, but as I understand this city far predated that. Maybe there will be extra lore added in the game to cover that, who know. We will have to wait and see, and I have again proved that I have seen these episodes too many times and maybe I need to go outside and get some sun.
Other than that very little nit pick, that game seems to be coming along nicely, they seem to be pretty honest with what they show. There were a few times in our recap of the video that Kevin mentioned to us spots where the developers didn't want stuff to be shown or mentioned. Now, take this in mind that just because it's rough now, doesn't mean it's not on it way to polish. It's just nice to see actual in-game captures with their flaws and all.