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Epic Slant @ MMORPG

Articles from Epic Slant formatted for MMORPG.

Author: Ferrel_Thane

Is Mission Running it?

Posted by Ferrel_Thane Friday June 5 2009 at 3:11PM
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It has been almost one month since I first joined the growing Eve Online community and I’ve had an opportunity to dabble in the many aspects of the game. The breadth and width of the universe is simply staggering. Given that I’m a combat and tactics fellow I’ve been investing a lot of time in becoming a shield tanking, missile firing, Caldari beast. Thus far that is working out quite well for me. I would almost say that it works too well.

I cannot pretend to say that I have invested as much skill training time in mining as I have in combat but I do have a few of the relevant skills at rank IV. No matter what I try to do I can’t seem to make more money mining than I do running missions. My mining focused friend who does have the skills can’t either. The value of salvage is just so high and the paid rewards from agents just get larger and larger with each level and quality increase. It was my assumption that this would level out but that does not seem to be the case. Mission running seems to be the alpha and omega of money generations right now.

There are a few good mining guides out there and I’ve read into them a big but they seem to lack a big picture view. They explain how to mine and what not to do but they don’t give any frame of reference with the rest of the game. I’ve yet to see a general explanation of how much ISK I should be making per hour given certain conditions. It leaves me wondering then if it is even worth my time to flirt with this industry?

I hope to hear from those more familiar with Eve. When does mining defeat mission running? Does it ever do so? Should I just be pleased that I built myself to run missions and continue to do so? I’d love to hear from a veteran.

Originally posted on Epic Slant.

ChromeBallz writes:

Mining becomes more profitable when you start doing it in 0.0 space, mining ores such as Bistot, Arkonor and Morphite. Yes, you will be exposed to (a lot) of PvP, but that is EVE. The megacyte and zydrine have to come from somewhere ;)

Tricked out, in the right gang with the proper skills you could be looking at something between 60 and 100m isk per hour per gang member, depending on ore levels, and whether you're paying attention to your survey scanner. Running level 4 missions gets you around 40 to 60m isk per hour, including salvage, loot, and selling the right items from the LP store. If you only use the LP store to buy stuff for yourself the numbers drop to around 30 to 40m per hour.

Mission running has been criticized a *lot* for it's unbalanced risk/reward ratio, and while i expect that to last for a while longer i don't think it'll always be the cashcow it is now.

Fri Jun 05 2009 4:10PM Report
Death1942 writes:

Ice mining is another big one that nets you a decent amount.  Also quite a few miners use their mega mining ships (4-8 turret beasts) to harvest in Empire space and make a profit due to the huge amounts of ore they bring in.

Fri Jun 05 2009 4:22PM Report
Codenak writes:

You have to be mining high ends, in 0.0, with a guaranteed export route to Jita and a warning bell for when the market changes.

Personally, i don't think mining  really beats missioning or 0.0 ratting for making isk.

However, I mine, I like mining, occasionally, its soothing, you don't have to pay attention all that much, not with orcas in empire anyway. You can chat with friends, a lot .

I know pirates with mining alts, to fill up the time between targets and also to spot people on their way to the gatecamps. In the drone regions you can mine by missile throwing (drone rats give alloys which refine very nicely)

Does something have to be the most profitable activity for you to do it?

That said, the most profitable mineral to mine in empire at the moment is tritanium, the lowest end mineral of them all, because you need trit to build just about everything in eve.

 

That's just my opinion anyway

Fri Jun 05 2009 5:54PM Report

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