It’s time to continue with our game mechanics series, talking about the faction and bounty systems today. Join Lead Developer Christopher Allford in our latest video update!
As mentioned in many of our previous updates, our ultimate goal is to create this game on an entirely new engine with new art assets. Should we not reach our stretch goal, this will still be our ultimate goal, albeit a more far-fetched one. If we do reach the stretch goal of $250,000 however, what you see in this technology demo will become far more than just a dream.
In the following video we want to present to you our technology prototype.