Man! August has been a real crazy month and now that it’s over, it seems that September is starting to be just as crazy with all the promotional efforts for Conan this week. Yet that’s the fun of being in community and working for a publisher slash game developer in the first place, right?!
We have both Dragon*Con and PAX to attend this week. I’ll head over to Dragon*Con this Friday to help represent the new expansion promotion and the other half of the team will do the same at PAX. Both of these conventions will contain the latest info on Rise of the Godslayer and then some. I’ll hopefully snag some nice pictures and video on my end where I’ll encourage the guys over at PAX to do the same.
I should also mention that Funcom will host an awesome party at Dragon*Con this year at the Marriott Hotel on Friday September 4th at 10PM EST. The party is open to anyone that attends Dragon*Con this year and we hope to attract not just Conan players but really any avid MMOG player under the sun. So if you’re out and about Friday night then stop on by and have a drink with us!
(Age of Conan: Rise of the Godslayer Expansion Screenshot)
Besides all the planning, convention and upcoming events on the way I have some good news that I wanted to share about my position and this blog. I’ve recently been promoted to Senior Assistant Community Manager for Funcom to help with the community teams efforts between development and marketing. What this translates to is that I’ll have a more active role in the information between the entire community and marketing team when it comes to development. How it all works now is like you would expect it. Players convey information to the community; the community team picks this up and then throws it at the heads of the developers. I’m basically taking what the team throws at the developers and throwing it HARDER! In respect, I’ll do the same for the developers when throwing things back in retaliation.
The main thing to take away from all of this is the fact that I’ll spend more time with development and feedback. This is a very good thing for us because it’s always good to improve the quality of feedback or even communication with that feedback. It’ll also allow me to write better development blogs because I’ll have more time to sink into the developers with the information you’ll really love.
(GC 09' Age of Conan Booth)
In closing here, now that I’ve switch focuses we’ll need a fresh face to help take on the past responsibilities. Thus I’m proud to announce we have a new Community Coordinator Dominic 'Senek' Acquarulo who will act as the primary liaison for the US/English community. Dominic will also help out with the MMORPG.com blog as I help get his feet wet and I feel that his contribution will only help improve the blog as we push closer to the expansion.
(Dominic 'Senek' Acquarulo)
Until next time!