*[I’m getting tired so let’s wrap this up, eh?]*
Simply put, the community has to be mature. This means not trying to cater for the casual gamer, not having to make things easy. We aren’t stupid children, and for those that are, well there are other games, simple as that. The business side does come in here, make more money by appealing to as many people as possible. Yea, that’s lovely but if you’re about the money maybe go into different business, please? No? Well then maybe just be satisfied with all the people that don’t require for the game to be completely easy? EQ and other games seem to do OK...
Now I’m not saying it should be for the hardcore gamer either, let’s not get the wrong idea here. The devs should not be scared to give people responsibilities that’s all. People needing to learn to play their roles/classes is fine, it can be a good thing! It brings in good players, and filters out annoying ones.
Exp/gaining levels should be average (not in WoW terms). Reaching maximum level should not be that easy, it should take time, a good amount of time, it should be almost a freaking achievement, until you learn all the ins and outs of the game. A bit of grinding is actually fine, shouldn’t be able to cruise through levels by doing only quests, sometimes it should only get you close to the level.
About solo and grouping, well, the game should be a grouping game for certain. Not as a requirement but more as inevitability. Sure you can solo OK by picking off the mobs 1 or 2 at a time and doing related quests, but the real rewards should be deep inside that base or whatever where the help of other people is needed.
Don’t explain weather the quest is group or solo. Oh, personally, I like to see some more player integration in the acquisition of quests too. In EQ you had to type in keywords, that was rather cool.
Good communication between the devs and community... well that’s freaking obvious but it’s part of what made EQ great.
I’m done. Did we crack the magical EQ formula? Yea I don’t think we did. Is it even possible? Hell if I know but right now I’m tired so I don’t even care.
### EDIT: I'd be interested to see other people's take on what made EQ so good, that sets it apart from the other games. Leave your comment