As we move along our project we delve deeper into the Epocylipse. We decided to take a break from the treacherous journey and settle down in one of the settlements. We find a rather interesting bar in our journey. I needed to relax and quench this agonizing thirst I had. The bar looked as if it needed a good repair, but you can’t be too picky when it comes to the AfterFall.
The work for voice over was spent working on some of the essential voices that will be in our bar. One of the biggest challenges with being a team lead is organizing the work flow to complete assignments and making sure we hit all our deadlines. I think the biggest challenge for me with this bar is trying to find a way to assign characters voices to our actors. With a game like this we don’t want to limit ourselves on certain lines they should do. So we had our actors voice all the characters so that we can cycle through all the voices. Basically you will hear our actors’ voices playing different characters at different times through the game. Just to keep you entertained, here is a quick sound file of our characters’ conversation in one of our scenes.
To listen to the voice over sound clip click here.