In the beginning quests of Eldevin, you find yourself in the Void, a strange place that exists outside the normal world. You remember nothing of how you got there, or your identity. As you progress through the early quests, you begin to unravel the mystery, of who you once were. There's a reason you're so adept at mastering the combat abilities.
Of course, you won't discover the powers inside you simply all at once. First you must prove your skills in Melee, Archery and Magic on wild pigs
and crazed, deadly squirrels of doom
While you're out slaying these fearsome creatures, it's useful to carry a skinning knife. You'll gain experience points towards your character level, and it can't hurt to have a few stacks of animal skins to cure into leather. Also, skinning animals gives a really satisfying "scquish" noise and accompanying splurt of blood.
A few giant beetles and a goblin cave later, you'll find yourself in Eldevin City, which has a load of quests for you to complete. You'll speak with master trainers in Melee, Archery and Magic, each with a different quest for you, and each trainer will grant you a new ability and some cool items. That's partially why Eldevin gameplay is so fun, right from the beginning you're able to utilize abilities from the 3 modes of combat, instead of focusing on just Melee, or just Magic.
You'll also be able to start investing Talent Points into your chosen class at level 5.
The six classes are:
Warrior: Clad in heavy armor and wielding 2h weapons, they deal the most melee damage.
Templar: Similar melee damage to the Warrior, but carries a shield and healing spells.
Assassin: Masters of dual-wielding, critical hits and damage over time abilities.
Ranger: Wields the bow with deadly precision, with skills such as shooting magic, exploding arrows.
Mage: Fireball-hurling, blizzard-summoning, lightning-casting badasses, with some healing spells.
Prophet: A master of Healing spells, an invaluable party member to any group.
Personally, the Assassin is my favorite. There's nothing better than slicing and dicing foes to ribbons with dual-wielded blades. One of the quests given by the Melee trainer involves taking out a camp of crimson bandits, and they were definitely no match for my Lacerate skill.
Nor were these plagued zombies in the sewers beneath Eldevin City
After doing these quests for the master trainers, the Prince of Eldevin City will summon you to his chambers to reveal a bit more about your past. Stay tuned for our next article, The Battle of the Dragons.