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DarkSpace Development Blog

This Blog will be updated periodically with regards to the current development status of DarkSpace, and may occasionally just contain the mad, incoherent, views and ramblings of the Staff who work on DarkSpace. IE. is cheesecake or key-lime pie better?...

Author: Drafell

Contributor: BackSlash

Fleet levels and more!

Posted by Drafell Tuesday June 14 2011 at 12:44PM
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BackSlash has started our official Development Blog with an article about some of the features he is currently working on for the game, and where we are aiming to take it in the future.

For quite some time players and the development staff have queried the usefulness of fleets outside of the obvious bringing together of players, the forums, and various communication facilities; and whilst those are all marvellous things, there has always been a deep wanting for more depth for fleeted players.

Now whilst you most likely won't see many of the things I'm going to talk about in this blog in the next patch, I figured it'd be nice to fill you in on something that I've been working on over the past week. Bear in mind that everything is still up in the air as far as design goes, and the level of integration with the game might be slow to start at first – but it's the thought that counts, right?

Read more on the Darkspace Website...

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