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Allods Online what potential!

Posted by DarkAngel347 Tuesday March 9 2010 at 12:17AM
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As most of you probably know Allods Online is one of the newer F2P mmos out there. Being in Open Beta I decided to give it a try.

I started with a Orc Reaver (Paladin) and found myself on a ship under attack, soon I was fighting off invading forces and firing at the enemy ship. At the end of killing the enemy boss I teleported to a sewer but I felt the Reaver just wasn't right for me. So I went through several different classes looking at each talent tree and just fighting through the ship until I found one I liked.

I had the Arisen Savant (Summoner) hurling acid bolts and sending in my hellion to do my dirty work. After awhile I started to look deeper into the design to find the games pros and cons. First of which is its awesome graphics for a F2P, I've played several F2P games and I find this one among the top in graphics.

Professions in the game are quite unique with the success of whatever your making depending on you. Instead of sitting their watching a bar to fill like most games, they decided to do a interactive style. Basically you have to try and getting higher numbers in the slots, you have six slots bottom three subtract and top three add. The goal is basically get bottom three as low as possible and top three as high as possible.

The talent system seems a little off balance but seems to work fine. Being able to rank up my hellion and later my lurker to make them more powerful is always a plus to me. Though the selection of spells is very low compared to other games.

I can't wait to do some PvP.

PS: Sorry for any errors in my sentances or paragraphs, I'm not a experienced.

KanjibacK writes:

This game really suck because when I played it there was no auto-attack.

Thu Mar 11 2010 6:53AM Report
DarkAngel347 writes:

KanjibacK it doesn't suck because it has no auto attack you just played games with auto attack to much. Auto attack = boring

Thu Mar 11 2010 11:10AM Report

MMORPG.com writes:
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