With the recent addition of Station Cash by SOE for EverQuest and EverQuest 2 most fans are split into two groups. Those that HATE IT and those that are fine with it. After observing the kind of flame wars between these two on the forums of websites such as MMORPG.com I can't help but wonder..
What's with the rage?
A large number of the MMORPG community*not the website, but overall* are passionate one way or the other about these two types of systems. A large portion of subscription based players*Those that pay a monthly fee to play their game* detest and positively hate the idea of a Micro-Transaction model.*Game is free, but you pay real cash for fluff items, gear, and other such thing* Why do they hate it?
Read the rest here .
And lets discuss.

I am okay with Micro Transaction models and sub based models. $OE is doing both. Their players are to pay $15/month and have access to an item mall. I myself will not pay a sub to play a microtransaction game.
Tue Dec 16 2008 8:17PM ReportMTR games rarely have the quality of a subscription game. And its too easy to throw away real money away on those.
Tue Dec 16 2008 8:31PM ReportSame answer as here:
http://www.mmorpg.com/blogs/Quizzical/122008/3017_The-great-use-of-item-malls
New graphics: same thing. If you can't achieve it by playing well, it's unfair.
Wed Dec 17 2008 2:49AM ReportMMORPG.com writes:
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