I've noticed with a lot of new mmorpgs, there have been limitless possibilities. Pretty much everything has a different course or ending. It is sort of how we love an mmorpg. We don't want a game to get boring for lots of reasons. The developers don't want it to get boring either. A lot of things has happened in my gaming time. I've been content, bored, happy, disappointed. Lots of mixtures. I've beginning to notice a lot of people have been losing taste. Mmorpgs have yet to grasp me for longer than a couple of months. Sometimes it is hard to please me. Honestly i don't think anyone can be fully pleased with an online game. Unless your desperate and just go along with it... That isn't really happiness though, thats just trying really hard to love something you don't. Playing a game takes patience and effort. Usually for me the grind doesn't kick in till level 25-30 onward. Which is kind of sad. Most games you just do quests to gain experience and loot. Is that right? If the monsters your level give you little or no experience, and gold?
I really can't stand that. I would like to level without a quest once and awhile. Questing is not all that is cracked up too be anymore. I used to have a ton of fun doing quests. Now i just find it meaningless, but the only want to gain anything. I'm not saying this is the case in all games. Just in my experience. I would like to gain a couple of levels just grinding off monsters. I just find that so hard for it to keep my attention. Going into a zone, finding a couple of monsters and killing them to gain 0.81% experience. Ouch right? Wasted good time on that isn't really worth it in the long run. So people naturally go to questing. Woo! Quests! Go kill this monster 20 times, gain this item, go to this NPC, and return to me. Epic, let's do it. Oh wait... I just did this quest ten minutes ago. The only difference is the names and monsters. Haha. I always find that funny when it happens to me. It always suprises me in the beginning, then i'm like... "Hey... This was in that other game i played... Boo". That doesn't mean i hate the current game, it just means i'm looking for something completely new.
I'm gonna admit, i've had true nightmares about grinding. I've woken up from them, just thinking... "Damn, i play to much" Haha. For me there is a point in where you play too much of one game. I have my main game, and my alternative. My alternative happens to be an FPS. Not an mmorpg. I can't really do that. Cause essentially i'm getting the same thing with two seperate mmorpgs, just different plots, characters, etc. The grind is still there, the questing is still there. My alternative takes me away from that, blowing some heads off, t-bagging some unlucky bastard. Getting some steam off my chest. It's perfect. Then i go back to playing my main game and repeat process. I don't spend all day on the computer. I play some sports, hang out with my friends. Play PnP DnD, Etc. I can't focus on a game more than 4 hours. Gets so boring. I do make some exceptions when it comes to raiding, or PvP. If there is some good PvP matchs up i'll go for hours and hours. If we got some raids going, i'll tag along for however long it takes. So... I give and take a lot. Just depends on my wood, and what i'm looking for. If i wanna blow some heads off, i'll play my FPS. If i wanna raid, pvp, quest, etc. Of course i'll go with my MMORPG.
I can't handle grind well. I admit i get aggravated. I think thats the case for everyone. Grind factor. I think when we rate a game on any major gaming website there should be a block for "Grind Factor". So people who have actually played the game for awhile can honestly answer that question, and say "The grind kicks in around 30, and after that it takes awhile to level" It's easy and it takes about ten seconds to type. Haha. I don't know if everyone would agree with that idea, but i find it easy and very simple. A lot of problems come from or originate from grinding. If i'm wrong. Shoot me, just my humble opinion in this matter.

MMORPG.com writes:
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