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The Gaming Gospel

I write about everything that goes with MMORPGs

Author: Limitations

Let's Play: Boundless (Oort Online)[P2]

Posted by Limitations Friday January 15 2016 at 11:07PM
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We’re back! It’s been so much fun playing Boundless! I’m still building upon what I have been working on. Sorry, I haven’t been streaming the game. I’ll be back to the streaming schedule soon. Work, weather, and relationship has put a small damper on the stream. Anyways, I want to say props to the Boundless team for talking to me on twitter, and actually posting this blog on the official forums. I’d just like to say thanks for that, and here’s to the future. Since this isn’t the traditional MMORPG and there really isn’t any generic questing, or guidelines, (Carebears unite!)

You sort of just go on your own, figure it out, and go forth and beyond. Cool right?

It’s not for everyone that’s for sure. Some people, sometimes like myself like their hand held, and don’t like figuring too much out. I admit, I am sometimes like this. My hand wasn’t held in this game, but it wasn’t hard to figure things out, it was very much like trial and error for me. Oh, this doesn’t do anything, or this doesn’t make this, so what does? Lots of Googling was involved, so I guess that’s sort of cheating in a sense? I mean, I didn’t, not at all… It was just for what I could craft! I swear

My biggest concern for the game right now is the community. Granted, it’s early access and that puts a damper on the population of the game, because of how people perceive early access. I am hopeful for the game to have a bigger/big population. It’s a great game, and with it being EA and having a bigger than normal EA price tag, it’ll get there. I haven’t ran into anybody yet! I’ve come across buildings made by people, and they are so awesome, like I said before, some of the stuff I have seen in-game has just been insane! I’m extremely jealous of some people’s talents and skill. It really strives me to do better, plan, and then come up with some unique stuff like they have.

There is a lot of talk on the forums, and things like that. I sort of wish there was some sort of Global chat involved. At least then I could talk to some people, and you know interact somehow with people. Maybe there is, but I am missing it? I don’t think so though, but I think a global chat sort of system would work wonders for people like me. I don’t know how the majority of the Boundless community feel, but I would love to talk to other players on the server. I would love to draw some ideas from other people, and hopefully work together and such. Maybe even join a Guild on something! That would be awesome to do! Just talking about it makes me so excited. That’s awesome isn’t it?

There is just something about this game that screams unique, and more importantly fun. The fun factor is defiantly there, and it is just screaming at me. Saying, play me more, play me more. The chants are real yo. There is a different type of theorycrafting when it comes to this game. How tall do I wanna go, or how wide will the place be. What different types of blocks will I be using, etc, etc. I’ve started over twice, because well one, I accidently hit place my home here, when I decided to go traveling, and didn’t mean to, and another time because I really didn’t like the location I was at in the first place. I’m really careful now, when I go to the menus for teleportation. I’ve already misclicked once, and had to start over, I don’t want to do that again. I would ask for a redo button, but hell, it’s my own fault right?

The teleportation back home though is still a wondrous thing to have. Going out to explore, almost dying, and then be like, “Well, time to go back home” and bam you are there. It’s awesome. Got all the supplies you need to finish your building? Bam, go back home. I will abuse the heck out of the feature, because my sense of direction is terrible, and that goes for any game really.

In the last post, I posted some of the dislikes I had for the game, and on Twitter, the team over at Boundless said that they were working on almost all of them, and it was really great being able to interact with him, and hopefully I will be able to interact with them more over the course of this Let’s Play. Going back to the community thing, I’ve always talked about how communities can make or break the game for me. I’m really reserving that until I actually interact with some people inside the game, rather than on Twitter or on the official forums. It could be my server choice, or the time choice. I really don’t know yet. Also, if you are reading this Boundless, could you put your game for selection on Twitch, that would be awesome! I honestly don’t know when I put Boundless in my title that people can search for the actual game.

I have been tweaking the settings on my desktop, and I still have a big issue with being able to see through the actual world. I can walk on it, but it just looks empty. I still don’t know if that a graphical glitch with my settings or an actual game glitch. It’s not as annoying as I am making it out to be, but I just wish I could see more of the world, just not through it because of how gorgeous the game actually looks. Optimization will be key to this game, I can already assure you. The game is pretty well optimize, almost to where it’s better than some released games. I only have bigger issues when the game is on completely maxed settings in where I run into constant FPS lag. I’m pretty sure my new rig can handle the game at max settings, so I am led to believe it’s more of an optimization issue than anything else. Which can come in time.

I’ve praised a lot about the visuals of the game, because they are different. There are some games out there with kind of the same look, but doesn’t have the same feel of the game.I feel with their art/graphic style and how the game acts and plays already, there is limitless possibilities of what can be put into the game, and how it can be implemented. What I mean by that exactly is that, with how the game is about building, and mainly creation, it’s what the ideas of the community (hopefully) and developer’s imagination can come up with. That’s what I like about this game. In a sense it’s truly your imagination going wild, only to be limited to what’s actually inside the game currently. Hopefully with many, many updates to come before and post launch we can get more inside the game to make our imagination expand and make more awesome things. From what I have seen in-game, the player’s imaginations have already ran wild and have created some of the most beautiful things I have seen in any game really, and I have played a lot of games…

The last was a little more structured than this one, but I have praised the game so far more than critiqued, and that is generally really good right? Defiantely for a game that is in Early Access. Of course, there is a lot of room for improvements, some I have already talked about and such. I still have a lot to explore and learn about the game. Titans, guilds, beacons and more to learn about. Yes, we will talk about them when they come into effect. Right now, I am just admiring the sheer enjoyment the game gives. The biggest problem I really have, like I have talked about before is just not meeting anybody. I want to interact with other players, and it could just be the server I am on, I am not officially sure yet. Does it worry me? No. Why? Because of the amount of servers that are online, and that the game hasn’t officially released yet. I am sure eventually, I will run into other players, and maybe people reading this will want to join in, and have fun with me in-game. Who knows! I really do wish though, in the near future I will interact with other players, that being said though… I need to finish my damn place anyways. Distractions wouldn’t be helpful, haha. I have put so much time into this one building, and I was like… “Wait, there is a whole other part of the game, I haven’t explored yet…” Which is true… I want to adventure on and visit the world of Boundless, but like.. My house, my empire it needs to be built… I’m so conflicted… Journey into a vast world, or build my empire… Tell me, which one would you guys/gals choose? Seriously, I am conflicted.

Before I wrap this all up, I want to talk about what I would like to see in future updates, and additions before launch. Buckle up, yo.

-Consistency/Optimization: I would love to run the game on max settings, and be able to not see through the world, I honestly don’t think that it is an intended game feature, but I would love to see some more optimization done to the game, and consistency with the game world.

- Global chat: Talked about it before, but I think this feature would do wonders for the game, and to be able to communicate with people across the server would be wonderful. I just want to interact with people. It’s not a lot to ask I swear!

-More blocks: The game’s website talks about the infinite possibilities of what you can do, so we really need that. I talked about how our imaginations in this game are only hindered by what is in inside the game, so as the game expands, so does our imagination to what we can do inside the game does as well. So, Wonderstruck, let’s have those infinite possibilities shall we? Pretty please!

-Early Access/Price point: We all know how I feel about Early Access and how it has sort of taken over the MMORPG/Gaming market. Note, that this game does play a lot better than some of the other games out there in Early Access. If you go into Steam, Wonderstruck says this: “In Late 2016, we will launch a stable 1.0 version of the game for everyone”. I will hold you to that. Late 2016 is a pretty good estimate, I would say for how the game looks/feels/runs right now. In steam it also says they have been working on a voxel engine since 2013. Also on Steam, they already have a DLC added. Which is the Collector’s Edition which is a 19.99 upgrade to what you could have bought in the CE. I might purchase it down the road, who knows. Is it a money grab? Time will tell. I don’t think so. There isn’t a cash shop like some other EA games have, and continue to add to… You know what games I am talking about…

The price is still sitting at 34.99, and I hope they do have future sales on that. I would love to see more people playing this game. It’s not the most expensive EA game out there, but it’s not the cheapest either. We all know that. I do not know the launch price of the game, and I am not sure Wonderstruck does either. We will know hopefully later in the year, closer to launch.

-General Gameplay: I talked about character health regen in-game, which I really, really want! I believe there is a block in-game you can make called the healing block, which I have yet to find “Gleam”, dunno where to find it… The hookshot you can make in-game is a little wonky. I still haven’t gotten used to it, and it’s actually killed me rather than helped me. My own fault? Maybe, but I still find it a little wonky to use.

It’s honestly just small quality of life improvements that I feel that need to be made over time. I’m not saying they should fix them right now, all at once. No game, no how big of a studio could do that. All of these things that I am talking about I would like to see before 1.0 launch. Since they are setting a launch date late this year, they have some time to work on it. If you feel like I am asking too much of the game, or the developers, I apologize. I really think this game could thrive in the MMORPG market, because of how it feels, because of how it plays. This is the first MMORPG that I am taking this seriously, that is in Early Access.

-Communication: They are talkative on the forums, and they have a devlog already on the website. They show screenshots, videos, and devposts. They are pretty talkative, but we have seen time and time again communication goes down the drain. We know what usually happens when the communications ceases… Let’s not talk about that though. I would like to see the communication keep up, and even do more Q&As, and etc. Hint hint Wonderstruck!

Well, that’s a wrap for this one! Man, we have talked a lot already, and it’s only been two posts! Fantastic isn’t it?  Well, I hope you give part two a nice read! If you would like to check out Boundless, please visit their website at: I’m really digging this game, and I am looking to the future, and looking forward to writing part 3. Part 3 will include pictures this time, I promise. I’m getting help implementing screenies into the blog… I know I’m dumb, don’t judge me.

If you would like to talk about this post, please leave a comment below or tweet me @SirIsaacJewton and you can find my adventures in Boundless live at cheers!

Let's Play: Boundless (Oort Online)

Posted by Limitations Tuesday January 5 2016 at 12:51AM
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Welcome! This series will feature the game Boundless, which used to be called Oort Online. It is currently in early access on steam and on their website It is a voxel online mmorpg. Yes, we all know how I feel about Early Access games, but let me start by saying, this game is different. Even though it’s not feature complete, and still in the early stages of development, it is a lot of fun. Yes, it’s a pretty steep price for Early Access, at least to my standards starting at 35$.

This is defiantly different than what I am used to playing. Since it’s a voxel like game, it plays similar to Minecraft, Landmark, and Trove. (Three different “Voxel” games.) Landmark has ceased development it seems, and now focusing on EQNext, and Trove wasn’t much my cup of tea. I played the holy hell out of Minecraft though, so this isn’t my first “builder” type of game.

I purchased the game on steam for 34.99, and then proceeded to download it, and it was only about 300mb. I was actually shocked by this, I was expecting a larger downloaded, but it was a pleasant surprise nonetheless. I quickly downloaded it, got the stream setup and was playing within about ten minutes. It’s not just one big megaserver, there are a ton of servers to choose from. Aus, EU, US East and US West. I didn’t know which one to pick, and unfortunately I had some trouble connecting to some of the servers. Once I found a server, my character was in and all I had was a lonely torch and myself…

I read a little about the game before purchasing, 35$ isn’t the cheapest Early Access game out there, but I’ve paid more for others, but still. Here’s the cool part about this, along with a PC release, it will also be on the PS4. I do not know if you own both if you will have to pay for both, or if both will work in conjunction. I own a PS4 myself, but I like the PC idea more. I like what Wonderstruck has in mind for the game, and the detail they said they are putting into the game. If you read the FAQ on the website, this game will not free to play. You pay once, and will have access to all the public servers, and there will be an optional subscription to own your own server!

Neat idea, I wonder how it will be implemented in the future though.

All really neat ideas right? Well, how is the actual game itself, that is what you all want to know right? Before I go back to my story about me being alone with the torch, I will go into some specifics. The game started me out on close to max settings. I toned them down because I don’t know if it was my fault or the game’s fault but I basically saw through the world. I toned the game down a tad, and it was perfectly fine afterwards, and I just went into a different part or the game. Even with the game toned down it look really well. The game has it’s own unique style of graphics, and while it may turn some off, I really like it. You don’t create your own character in a sense, you can change the appearance of your character to some premade ones, which I did. Alright, back to my torch story…

There I was alone with my torch, the world generated me into the night and I was scared. Well, not really but for the sake of story, let’s just pretend, alright? I was trying to figure out how to open my inventory, and eventually I learned that the TAB button on your keyboard does, along with the crafting. Now, here comes the really cool part of the game. If you have played any game like this, I.E Minecraft, you can sort of figure out how the crafting system works. Wood can break into sticks, sticks and something make a weapon, or hammer etc etc. That’s just how it played out for me, and then I set out on my adventure in Boundless! For the average player, it won’t hard to find out, and for people that have played these types of games before it won’t be hard either. I did run into a few annoying bugs here and there, one that actually killed me. Speaking of death, let’s talk about that, because I did die a few times to a couple of different things.

When you die, you drop everything you on the inventory. Now since I really haven’t ran into another person yet, I was able to find my spot of death, and retrieve everything that I dropped. Thankfully. I don’t know what I would have done if my stuff was either stolen, or vanished… I mean, I would just start over but that’s just a pain to do, you know? The game does have that type of death system, and I am assuming other players can pick your stuff up, I am not 100% sure on that, because I haven’t run into anybody! I think with all the servers are available, and it is still in Early Access that could be a problem in the future.

So far I have run into two types of creatures, one that is non-hostile, and one that is hostile. Oh, did I mention we do have health bars? Yeah, sorry, we have health bars. I was just sitting there, getting the materials I needed, and bam I was being shot at by some anteater looking thing, and I was appalled, and then I murdered the sucker… It didn’t drop any loot, or any that I could find. I don’t know if that is intentional, or I am just unlucky. I was exploring, and jumping from server to server, and eventually found the plot of land I was going to use for my fort, base, or whatever you want to call it.

One of the features that I loved about the game, is that you can set a home location. When you die, or get lost you can go into the settings, and then click home. You teleport back to where you last placed the home location. Cool eh? Seriously, this feature. You can also teleport to the “Capital” I haven’t done much of this yet, so I can really talk on this, but I’m assuming it’s a meeting place for players on the server? On the website it talks about Guilds, Economy, and Collaboration with other players. I can’t really talk about all of that right now, since I have only run into another player’s “Base” and not the actual player. Maybe on just on the wrong server?

The game on the website has prices list from “Free” to 5,000$. Now, we all know some games do this, but Wonderstruck says they want to have more control over the game doing it this way. We will see how this turns out when the game gets closer and closer to launch or 1.0. You can see all of what you get in the packages on their website:

You can find all about the game information, what it’s going to be like, who Wonderstruck is, on that website. I actually did a lot of reading on them, and I gotta say, I have some faith in them and in Boundless. The free part is listed on the website, is basically you have an entry to win if you tweet out the game or something like that.

Now since this is an Early Access game, and that is what you are paying for, some people don’t understand that, the game doesn’t have all the features in it, that it will at launch. I’m pretty sure on Steam and on the website, it says this in all caps lock or something like that. There is a lot of stuff to do in the game already building and crafting wise. I actually went and looked up the wiki on crafting so I know what I could do to heal myself. You don’t self regen as far as I can tell, and I am tired of being at such low health. Just waiting for one of those mobs to come around and kill me while I’m peacefully building. I won’t have it! Stupid anteater looking thing… All I was doing was building my first project, goodness… So, let’s go over at what I like and dislike so far about Boundless.


*Graphics: I love how they are different from what is out there right now, and the game plays really well. Even when I was on max settings I barely had any fps lag. I just toned it down due to a bug that seemed to fix it! It’s really just fun to look at. The whole world is just beautiful in a sense really. Although, they won’t be for everyone. Let’s just put it that way.

*Ease of use: I like how I went into the game, played around with all the settings I could. Granted I had some knowledge from these types of games, but I was able to move around, adventure and start crafting pretty much as soon as I got in. I’m all for challenges, but let’s not hit a wall as soon as I am teleported into the game world. The weapons don’t have durability as far I could tell.

*Functions: This sort of goes with ease of use, but whatever. The ability to teleport back to home destination, the capital and ease of use going from world to world is extremely nice. I’ve grown addicted to the fact that I can teleport home while trying to dig to the center of the earth. I don’t jump from server to server just yet, but that seems pretty valuable as well.

*Fun: This game is just pure fun. Building, exploring, finding something new and exciting. That is what I miss in some of the games that I play, the sense of adventure, going to a random corner of the earth and finding something unique. Yes, there are some annoying bugs, but even release games have them. I literally had so much fun getting some wood, sandstone, and other things to help complete my project. That is what I’m talking about ya’ll.


*Amount of Servers: Pretty much that says it all. I mean it’s great there is a ton of them, and maybe I don’t know how much of the world there actually is, but during EA phase, it seems to me that it would thin the players out more than help. Just my opinion. As a side note though, Wonderstruck told me that the reason for this was for a better overall experience for everyone involved.

*Bugs: This is one a little odd, because I am acknowledging that I am playing game that I paid for an alpha like state, so there will be bugs, and there will be game-breaking things. The bug that I captured on stream that was most annoying was two things. I teleported to the capital, and it killed me. Luckily I was able to obtain all my loot back, didn’t take me long. I teleported back to my home base, and I got stuck. Easily fixable by destroying the blocks around me, but a little worrisome and annoying. I give it a little slack for being EA, but I’m not going to give it much slack.

*Early Access: You guys all know that I strongly dislike how this type of model has gained so much popularity. Yes, I purchased the game, yes I like the game, but it doesn’t mean as a whole I dislike the model. It’s games like DayZ, Landmark, and Shroud of The Avatar  that burned me. Let’s hope this game Boundless, doesn’t burn me as well. Do you hear me Wonderstruck? Do. Not. Burn. Me.

I’m putting faith in you, because I like your game, and I like your name. See that? I rhymed. Mad skill.

*Some Game Mechanics:

This is more of me nitpicking then anything really. If I took damage from anything, there is no self regen. I’m still learning all the crafting recipes, and staying on low life isn’t my style really… I know that’s picking on the game, and I don’t know if this is intentional or not yet. I would like some self regen, even if it just a small amount over time or limited.

I also feel like I take to much damage from small falls. I was actually kind of shocked how much damage I took from a small jump I made. Maybe it was a bug and I shouldn’t have taken that much damage? I haven’t tried to really replicate it yet, but heh, I really don’t want to.

The mobs that I do kill don’t drop anything, I don’t know if I need like an item to get the items from them or what, or maybe I am just unlucky and don’t know what I am talking about, probably a combination of both really.

That takes care of that for now. The list for both sides will grow/decrease as time goes by and updates are pushed. I’m having fun finding out new places, and making my little keep into a larger keep. A lot of thought goes into this game, there isn’t mindless questing which is refreshing to say the least. You make the world, and you shape it to what you want to be. It’s glorious really. It’s an overall refreshing feeling. On the stream we ran into these huge buildings, and I was actually in awe of what was constructed. It was awesome to say the least. I mean, some people put a lot of hard work and dedication into it. I mean, a lot of hard work. It was amazing.

It wasn’t like an “Oh cool” moment it was like a “Holy #$&$” moment. That is how awesome it was. In the next post, I will be sure to include some screenies for you all to enjoy as well. I’m just really bad at actually posting screenies so everyone can see. Yeah, i’m that bad. Anyways, I have been talking to the people over Boundless via Twitter, and they are excited to see what I have written about the game, so I am hoping they give this post a good read, and you know take some notes.

By no means am I a game designer, but I am a player of their game. Feedback should be a very good thing, and detailed feedback at that. Most early access games have the claim of “Be apart of development, make your feedback known” well, if this is the case for Boundless, here’s the first part of my feedback. Extremely enjoyable game. I’m loving it so far, and have expressed that opinion on various social media websites. Now it’s my turn to take it to and tell you all about this neat game.

No, it’s not the traditional MMORPG. No it doesn’t have questing or whatever. It is massive, it is online, and to a degree it has roleplaying. So yes, it is a MMORPG. Am I saying go out and buy it right now? No, I’m not. Am I saying keep an eye on it and it’s development? Yes, that I am telling you. It has a very bright future, and this is just part one of my series on Boundless. I’m talking a lot about this game, and mostly positive things. It’s a very good sign, at least for me. I’m looking forward to playing Boundless more, and the continued updates to the game, and hopefully see launch sooner rather than later.

If you have any questions about this game, please leave a comment below or tweet me @SirIsaacJewton I will try my best to answer them the best I can. You can catch me streaming Boundless, and other games at

TESO: A Updated Perspective

Posted by Limitations Monday December 28 2015 at 1:14AM
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It’s been awhile since I last talked about The Elder Scrolls Online. It is the only MMORPG right now that I hold an active subscription for, even though the game did go buy to play. I’ve been playing the game on and off since launch basically and have had some ups and downs with the game, but it seems I have grown fond of the game, hence the active subscription and I have played pretty much every aspect of the game. The game has seen some very quality updates to the game. Imperial City, and Orsinuim. So, what have I been doing in the land of TESO? You’re about to find out…

I just finished my Dragon Knight playthrough to VR levels, and with the news of VR levels being removed, I am very, very happy about that. I was fond of VR levels at first, but as my second and third character got to them, the prospect of them being removed seemed very, very enjoyable. I am now theorycrafting for what I am going to do with my fourth VR character, which will be a Templar. I feel kinda ashamed, since I purchased the Imperial Edition of the game, every character I have made is Imperial. Don’t judge me. I’m currently figuring out what build he will be taking, what armor he will be using and what weapons he will be using. It is almost more enjoyable theorycrafting than actually playing… Well, maybe not to that extreme, but you get me point.

I can’t tell you how much fun and frustration I have had with my other three characters, and no they aren’t left in the dust, I still login to help my guildies with VR stuff on my Nightblade. Yes, Nightblade is still my favorite class, but we will see if Templar has anything to say about that. I really enjoyed the skillset Nightblade brings, and the versatility the class overall brings. It was a lot of fun leveling, questing with that guy. I feel like my Templar will be a tank/healer because I have not made a tanky character yet, more of my guys have been the sort of jack of all trades. I’m curious if I go that route how he will turn out. I put a lot of thought and really plan out all of my builds before I go adventuring in the lands of Tamriel.

I talked a lot about roleplaying in the game and how it had a presence for me in the game. It still does. I am currently in one very active RP guild in the game, and it really has made the fun factor in the game skyrocket. Now, roleplaying isn’t for everyone, but I really suggest you try it out. The atmosphere in which the game provides really adds a nice element for Roleplaying. When I am burned out of questing, or doing some crafting I roleplay more than usual, and have a ton of fun doing it. The people you roleplay with really impact the enjoyment factor the most. I have been lucky enough to find a mature roleplaying guild that takes it very seriously. (Yes, we are a bunch of nerds.) I roleplay as a character missing his memory, and my guildmates are trying to help me recover all the lost knowledge my character once had.

Being an ex-DM for a huge DnD group this is just awesome for me to have. I really, really enjoy all of what we do in the guild and it really makes me miss my D&D days. Moving on…

The game has won the MMORPG of the year award from this very site, which is awesome… Does the game in my opinion actually deserve the award? Yeah, I think it’s definitely the most improved of the bunch I have played in the year 2015, and like I said, I still hold an active subscription. FFXIV would be a very close second to the award, but since I have had more enjoyment with TESO, TESO gets the award for me as well. Spot on.

The game doesn’t come with it faults though. (Rose tinted glasses off). There are still some bug annoyances that I don’t know why still exist, and the game defiantly isn’t for everyone. Just like any other game though, right? There are still some issues with PvP, and VR levels and the game practically being 85% soloable. It is a solo players paradise in a sense, and for a person who likes to play in groups, not so much. Don’t get me wrong, if you got a few buddies you want to level with and enjoy the game with, you can do that. It is just that the game can be solo’d so easily. Most of the content is soloable, except for dungeons and such. Although, I have seen a DK solo a group dungeon before, it took him awhile but he did it…

The main problem I have with the game right now is VR levels, I won’t delve too much into it because they are being removed sometime next year, hopefully sooner rather than later. I used to enjoy them, but not so much after my third VR character. Heh, how times have changed really.

Once VR levels are removed and they implement something else, which I am very excited and nervous to see, I will update you on that. It’s a problem that’s being fixed at least, and hopefully for the better. I am honestly excited to see what they put in place of VR levels, so it’s a wait and see type of thing right now sadly… (I know there’s talk about what they are going to do, but nothing is final)

Since 85% of the game is infact soloable, how do we deal with the grind? What can we do to pass the time? There is multiple things to do in the game, and unfortunately all of it revolves around that grind. Whether it would be level the multiple guilds in the game, find all the skyshards, crafting or pvp. There is a ton of stuff to do in the game, so you don’t have to focus on the main storyline, or the quest storyline you are doing now. That’s why I joined a nice roleplaying guild, and two very populated trading guilds. I don’t do a lot of selling myself, I just do a ton of buying for making guild mates sets. Of course, there is a lot of grind leveling the undaunted guilds, fighter guilds and mages guild. Each of their storylines are fun, and it kind of gives you a break from the main storyline. Choices you make can impact how the story goes, and how it unfolds at the end.

With so much being soloable, it does not impact the gameplay experience for me one bit. I am more of a solo player than I would say a group based player. The solo adventure is just fine for me, and I am okay with admitting that. Group content however that I do is with my guild mates, and or the new LFR tool. (Mostly guildies though.) The group content can be hard depending on who you have for a leader, and how informed your party members are. Which is why getting into a nice guild helps here a lot. I like the group content in the game, and doing pvp with friends is a lot more enjoyable even if it’s a zergfest.

Even with all the time played and how many characters I have truly gone through, I still find new stuff to do and still find the game really enjoyable. So, why did I go on and off with it so much? I retained a sub even when I didn’t play the game for the better portion of when I didn’t play. I was found new and shiny things to go to, when they did come out, but I always came back to TESO when the shiny faded. It’s sort of become the new World of Warcraft to me, in a sense. I just hope it doesn’t become stale like World of Warcraft did. Let’s not jinx myself alright? You get my point!

Let’s be real here though… TESO is one hell of a game, and one hell of a MMORPG. It has a lot of good things, and a few negatives about the game. It’s not perfect, but no game is. It has immersion that I want and need in a game, along with excellent questing and multiple, multiple storylines. That is what I also love so much about this, the immersion factor. It’s just there and there is plenty of it. It keeps the boredom down, and the fun factor high. Always a plus, right?

For current and past players, what keeps you playing, and what has made you quit the game?

I would love to hear all of your opinions!

I think with the plans Zenimax has for the future of the game it looks really good, and I am excited to see what is in store. I know the Thieves Guild is coming, and I am super duper stoked for that!

Also for the removal of VR levels like I’ve stated a dozen times. I think I’ll finish the theorycrafting for my Templar tonight and continue the adventure in Tamriel. It’s gonna be another fun ride. If you want to discuss this blog, please leave a comment below, or tweet me @SirIsaacJewton

You can also catch my adventures in Tamriel at

Can Wildstar Be Saved?

Posted by Limitations Monday December 21 2015 at 2:11AM
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Wildstar launched in 2014, and I have been keeping a very close eye on it ever since. Purchased the game since launch, and have had installed, and reinstalled many of times. It has sort of “relaunched” as free to play and has seen a good spike in population since, at least the PvE server, but what about the game as a whole? What is there to save? Is it worth saving? Does it have any sort of future? Let’s talk about it shall we? I’ve talked about Wildstar a lot this year, and since it’s been launched, but I really want to get into more technical stuff rather than gameplay. I want to ask the harsh question for last though: Does the game deserve to be saved? Harsh it may sound, and I’ll answer it at the end after I get all of my stuff out there… Sigh, it’s been a rough, rough year for Wildstar…

I really do love Wildstar, and I want to get that out there,and the title seems rather odd since I love the game with such a different passion. I’ve always said I like the Carbine team, and I like the game in general, but it’s just so hard to see a future for the game, even if you do love the game. What do I mean by future though? I want the game to see consist updates with decent content. Whether it would be PvP or PvE, and I know there will be some information about drop #7 in Jan, so I am excited to see that, but how small is the Wildstar team now? Do we even know?

Do we even want to know is the real question? Would that just justify all the doom and gloom knowing the truth?

There has been so much doom and gloom around this game since it’s inception really that it has really taken a toll on the people who haven’t even tried the game! All they here is what literally I am typing right now, doom and gloom. Am I adding to that? For right now yes, because I want to try to prove a point, a much needed point from me at least. Yes, I do feel bad for dishing out some doom and gloom out myself, but I will get to the good points, I swear to you, please keep reading.

I feel like for an outsider, and for the people currently playing the game, all we see is doom and gloom and with good reason. Sometimes there is no merit in games with doom and gloom, but it seems like this game, there is a lot of merit involved when you really think about it.

I can’t tell you how many times I have tried this game over and over. It’s been installed on my computer ever since Free to Play launch though, because it has a very good cash shop. There is no need for really a subscription unless you want the perks listed for it, and the cash shop to me, is very, very balanced and non pay to win. When it comes to free to play games, even when they are switching from a sub, new players will look and judge off that cash shop. We all know it’s true, we all do it as well. From that perspective, it is a really nice balanced cash shop like I said. Some may have a different opinion though, but I like it, and I hope they do not add any pay to win elements in the future.

The core of the game though, as in graphics, gameplay, and other things are not for everyone. The graphics are very cartoony, and the gameplay is more action oriented than most other MMORPGs in the competition. Yes, it’s more dodge the red lines, and get out of the red circles, but it adds a good element to the game and makes the grinding much less well grindy. It’s definitely not for everyone though, and it shows. Housing is a great thing in the game, and even though I most of the time ignore housing features, it’s really a fun addition and much more laid back. Something to do while you need downtime from raiding or pvping. It’s just another fun addition to the game, which it needs. It’s relaxing, enjoyable for some, and with the graphics style really cool to look at. If you go on the forums, or even YouTube it, some people make the craziest, most awesome things in the game. I am sometimes jealous that they take all the time to do all that stuff, maybe I just need some more patience eh? Maybe I just need to get better at housing, probably both… Yeah, both.

A lot of people say that Wildstar should have launched as a free to play title in June of 2014, instead of a subscription based game. I was a firm believer of the subscription model for the game, which was probably a lot of false hope that it would retain that, but for the longevity of the game and probably for the better future of the game it switched to the free to play model. Thinking about it now, I don’t think it would work as a buy to play model like Elder Scrolls Online. The game was burning quickly, and free to play help kill the flames. The game is still however burning, but I think it will repair in time, if the time is given.

Plagued with optimization problems, server problems, and overall lack of population the game was rendered a do not enter zone by a lot of people and still is. Maybe it went after the wrong target audience, or maybe it was just poor management overall. Don’t worry Carbine, I still love you. A lot of core people who were with the game at the beginning are gone. Stephen Frost is now with Blizzard, and Tony Rey works for NCSoft (Publisher of Wildstar). A lot of core people left, and we are sort of wondering now, what next? There has been content made since some of the core people left, and overall it’s been very good. Even though drops were consistent as promised, we can all see clearly why they weren’t.

Those optimization problems are still there, but nowhere as bad as they were during launch. I can get 60FPS on max settings pretty much everywhere except Thayd (Major city in the game). Again, this is what it should have been at launch. I think the majority of us believe the game was rushed, and should have been more polished, but I think we can all blame NCSoft for that. I seriously would rather have a game that has more polish and optimization and waited a little longer, than have what we had a release. It was a crap show and we all know it, I will say it for us.

I feel like I’m just repeating myself from previous post, probably because I am. Sad isn’t it? Alas, there is hope… Is it just me though? That’s the real question. We all have hopes and dreams for various games, where they be single player games, FPS games, etc. Mine sort of stick with Wildstar and it’s really kind of hard to keep those hopes and dreams alive. Not because the gameplay is bad, or the core of the game is terrible. It just seems to me free to play wasn’t enough, damage has been sustained, and they are repairing very, very slowly.

I tweeted to Tony Rey is NCSoft had high hopes for the games, or something along the lines of that, and he replied that they did. Instead of shutting the game down completely, which NCSoft has a history of doing. (Poor TR) they did the free to play transition, which given their history of shutting down games that weren’t doing so hot, is giving me hope. Maybe they do see something in the game after all? They do have more a picture of the future than we the players do, they have a better roadmap, etc. I really want wish to see that roadmap, and see what NCSoft sees in the game. I can’t tell you how many Reddit post, or forums post about the game being dead, or how long does this game have to live. Doom and gloom people, doom and gloom. Like I said before, damage has been sustained but anything can be repaired right? Please tell me everything can be repaired, even if you don’t believe it, tell it to me for my sake please. (I may be a little over dramatic there…)

If Carbine came to me today and said “Hey, I know it looks bad, but trust us, we have a bright future ahead of us”. I would believe them, but I would be very hesitant about it. Just because I don’t want to get these high hopes about new content updates, and then only to have cash shop additions and that is it. None of us want that, we want solid content updates. New PvE, PvP content, we want it all dammit, give it to us! In January, we are supposed to get information about Drop #7 and they better “Wow” us dammit. I want to be amazed. I want to see post free to play content just be as good as pre free to play content. I know it’s not much to ask for, but…

Do I think the game can be saved? Yeah, I think it can be, but 2016 needs to be a extremely good year for Wildstar. Fresh content needs to be had, and needs to have a steady pace. Even if it’s in small batches or fewer big batches, no matter how it happens, it needs to happen. There are 365 days in the year, and every single day needs to be good for Wildstar to repair most of the damage. Maybe it will take longer than a year, that is when we really need NCSoft to say “Hey, we like the game, we have hopes for the game. If you don’t give up, we won’t”. Just because NCSoft has a history of shutting down games, makes new people and veteran people very hesitant of the future. I hate to admit it, but it’s true...

I will continue to play the game during the year of 2016, and hope that what I just said happens. If it doesn’t, well then the game’s future will be very bleak, and you might just say goodbye to the game. Is that harsh to say? Yes, of course it is. That means jobs lost, and a very awesome game gone. They need to step up their game, own their mistakes and just go with it. Just go with it. Own everything you have done Carbine, and just improve it. I know it’s hard to own up to mistakes, hell I’m the farthest from perfect, and I am flawed just like everyone else, and even I have a hard time owning up to my mistakes, but do it for the sake of the tight veteran community that you have, believers like me… We need hope. We have dreams for the game, and we need YOU to give us that hope to see them come to life.

What do you guys think? Can the game be saved? Does it deserve to be saved? Please, I’d love for you all to voice your opinions about the game, since I do have such an odd passion about it, good or bad. Just lemme know. If you would like to discuss this post, please leave a comment below, or tweet me @SirIsaacJewton.

P.S Yes, the game can be saved…  

Devilian: The Long Awaited Update

Posted by Limitations Thursday December 17 2015 at 6:33PM
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Er-mah-gawd, it’s been forever. Devilian has launched! Well, has been launched for awhile now it seems, and by gawd have I been playing it! (Also streaming it). It’s been a very fun road. I’ve gone through Alpha, Closed Beta, and now full blown launch. Special thanks to Trion, and Scapes for letting me test out the game in Alpha and Closed Beta. I’ve tried all four classes, and my favorite used to be Shadowhunter, but now it’s Beserker. Something about spinning fire and just owning everything with fire is just awesome. It brings me great joy to burn my enemies…

A lot has improved since Alpha, and I know I haven’t been posting at all lately. (Depression sucks). It’s time for a well needed update from me to you. The game has really got me addicted. I’ve been playing it non stop, like I said before. The game does have some issues with servers, and has had some rollbacks, and people are upset, but I mean… Some are warranted, some are not. My server (Asperon) was down for awhile, but I just played some Heroes Of The Storm instead of complaining about it on the forums. Anyways, I’ve been just grinding away at levels, and there a ton of people already max level (52), and doing +3 hell runs. (End game content). My Zerker isn’t max level yet, I’m sort of taking my time this time with my guy, and really having fun. I am even dipping into PvP content since the que’s aren’t that long anymore.

Let me just say one thing, I guess Evoker is the flavor of the month, and boy are they annoying in PvP, let me tell you that right now. I usually just run if I see more than two Evokers coming at me. PvP does have some bugs and kinks to work out, I’ve noticed a lot of lag/rubberbanding when it comes to PvP. Every match I have been in has had some serious rubber banding in it. I don’t know if the servers were lagging really bad at the time, or that’s just how the game is. Either way it was annoying, but meh, we still won. Annoying, but not totally game breaking.

Being an Asian imported game, probably the most annoying thing you will run into is: Voice over work, and translation issues. We have English voice overs for quest and such, and let’s just say some of them are… Interesting. Don’t get me wrong, I am glad we have English voice overs and everything, but I dunno, some NPCs are just annoying. There are some translation errors here and there, but you sort of just read through them, and you get the jist/point of all the story and quests. Again, semi annoying, but not game breaking. A lot of imported games have these issues, and I am sure with future content updates there will be fixes and such.

Since Launch has arrived, dungeon ques and PvP ques have been pretty short. At least on my server, so it’s really cool to find a party just like that. I remember in Alpha and Closed Beta, I solo’d every dungeon I came across because I didn’t like the wait for groups. Some dungeons have longer waits than others, and with announce chat, you can get a group going in no time. Speaking of announce chat. That comes the biggest problem for me at least. I could probably write a ton of stuff about how this is the biggest problem for me, but I’ll do my best to cut to the chase.

Announcement chat is essentially Global chat in a sense. You get your usual, group advertisements, guild advertisements, trade advertisements, and etc. There is a lot of immaturity that goes along with it as well. Just to mention a few “Hail Satan/Hitler” “I had sex with your mom/sister” and of course lots of swearing. That’s just some of the stuff that goes on. Now, all of that would be easier to deal with, if you could simply ignore it, well… In Devilian, you can’t. You are stuck with whatever people say. A lot of the complaints I am hearing on different sources wish you could just simply ignore Announce chat, but you can’t. You are stuck with whatever people say. Luckily, gold spam hasn’t become a huge issues. There are some spammers in Zone chats and such, and have on occasion seen spam on Announce chat, but since they require megaphones, they did not last long. Thank God. I am hoping that may change in the future. I know Trion doesn’t develop the game, but maybe they can do something about it. Who knows right?

I won’t go into detail about the amount of trolls in Announce chat, because that is sort of a given, but whatever, I can deal with it. I know it will cause a lot of annoyance with other people, and it is annoying to me, but I just look through it, and ignore it, and laugh at the immaturity. Heh.

The core gameplay, and everything about it makes me love the game, and look past everything else. It has the type of gameplay I love (ARPG), with the type of game I love. (MMO). It can only get better with updates right? Daily quests, daily login rewards, and etc are just more reasons for me to login every day, and of course Abyssal Tower. Boy, do I love me some Abyssal Tower. Easy XP, easy loot, easy life.

Of course we have the generic questing, fetch this, go here, kill X, and etc. It don’t bother one bit, because 1. I actually enjoy the game a lot, and 2. Auto run. Hell, I’m lazy, and sometimes I want to identify some items, and look at my inventory, well now I can do all of those things while my character goes to where I need to be. Who doesn’t love that? Seriously, I have a new found love for the auto-run feature. I know it’s lazy, and it’s stupid to some people, but when you first use it, you just won’t stop. For me, it’s just I can get more done while doing other things, type of thing… If that makes any sense.

There is a lot of daily things to do in this game. Daily friend gift and guild gifts. Daily to do list. A lot of incentives to login each day and do a ton of stuff. Dungeons are fun and exciting. Sure they are not as complex as say FFXIV, or WoW, but we aren’t playing the game for complexity. Some dungeons have unique mechanics, and I haven’t hit true end game yet, but when I do I will sure as hell tell you how it is. My point is, there is a lot of things to keep you going in the game, and to make you want to play more, and login each day. Isn’t that what we want? We need reasons to login each day, and play more.

I have always said, community does a lot of good for the game, and is a very core part to me when I want to play a game, and want to play it long term. The community, on my server at least has it’s very immature moments, but you find a good guild and try your best to ignore the Announce chat, you find yourself with a really, really good game at it’s core. I mean yeah, we got the translation issues, and sometimes horrendous voice over work, but maybe that can all change in future updates. (I hope to God, the translations issues do at least). Future updates to end-game, and raising the level cap should come soon, I hope at least. I am taking my sweet time like I said, but leveling in this game with all the daily offers, is pretty easy. Abyssal Tower really helps, and doing daily quests, and sometimes dungeon grinds for ze loots, can really make leveling super easy, and super fast.

Of course, I do have a wish list for this game, but I won’t tell you all, until I hit end game content, and play around with it first. I am really looking through all the issues the game currently has, and just playing the game for the good elements of it. The game certainly isn’t for everyone, but if you are like me and want a good ARPGMMO, Devilian is a really good one. I compare all the ARPG games to the holy grail (To me at least) of ARPGs Path Of Exile. Devilian isn’t better than PoE, but it does have the potential to be, and I will be playing the game, and hoping it does surpass it. I really, really am digging Devilian. I’ve been streaming the game when I can. Since it’s the Holidays I’ve been spending time with my Girlfriend and been playing on my laptop, since I am out of town for the Holidays as well. Can’t really stream on my laptop heh.

Even though I’ve hit a rough patch of depression lately, I really wanted to write this up, and post about it, because I haven’t really been writing anything lately, and I really wanted to apologize for that. I won’t go into details with my personal life for now, I guess I can save that for a later date. I mainly just wanted to apologize for the lack of content, even though I promised you guys more. Depressions sucks, but I’m slowly getting better. Anyways, that’s it for now. I will be posting more Devilian content in the near future. The next post will probably be when I hit max level, which should be very soon. I think I will be streaming most of the end game content as well, which you can catch all the cool action at

If you enjoyed this post, and would like to talk about Devilian, please leave a comment below or tweet me @SirIsaacJewton Cheers!


Wait, What Happened?

Posted by Limitations Monday November 9 2015 at 2:34AM
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 I want to expand on what’s going on in the world of MMOs with me. I’ve canceled every active subscription, and haven’t really touched a true MMO in some time. I’ve had a few games keep me going. Heroes of The Storm, H1Z1(BR), Das Tal, and Grim Dawn. Is there a game that calls me back, beckons for my return though? Yeah, there is, but I just don’t know… I’m biding my time until other games come out of Closed Beta. (Tree of Savior)

I truly am bored with the genre in whole. I’ve tried them all, and when I mean try, I actually give the game a shot and don’t uninstall the game if I don’t like it within the first two hours. I give all the games I play a good, fighting chance. Nothing has peaked my interest enough to download, or even buy into. I’ve gotten desperate I am looking into Early Access games. I am awaiting for the release of The Repopulation, I do like the game, but due to a very annoying bug that I can’t fix, I can’t play it. When the game gets released, and the servers are wiped and everything is fresh, I can’t wait for it. It looks amazing, and has come along real nice.

I bought Heart of Thorns for Guild Wars 2, I even, when I told you guys I wouldn’t, purchased TTK for Destiny. Nothing has kept my grasp for longer than two weeks it seems then I am done, even with subscription games. I can’t even get my full month’s worth out of it. Isn’t that sad? I actually did like the Revenant class in Guild Wars 2, but the gameplay didn’t hold on to me, just like the first time around. The action camera though, it’s really, really nice.

What else can I do, but wait you know? I stated in the last post that this really hasn’t happened to me before, I have always found another MMO to go to. I still have many of them installed on the my computer, but there is no want to play them. My biggest fear that 2016 will be a big letdown for me as well… There are a lot of games slated to come out next year, so I doubt that it will happen, but I swear to God if it does, I will just quit the MMO genre. Haha. That leaves me with the games I am playing currently. 

I have been addicted to Heroes of The Storm for awhile now, sunk some cash into it for some skin unlocks and character unlocks. It’s more addicting than League was for me, and the games are shorter, and more action packed. I don’t rage, or get annoyed as much as I did in League. H1Z1 Battle Royale I am getting better at. My aim with different types of weapons have gotten better, and I am surviving more than I used to. It’s fun for a couple of hours, then I get into a rage when I die early, or die to things I could have avoided. (My character wouldn’t crouch dangit)

Das Tal is definitely a different from what I usually play. It’s open world PvP, and yes I have died in it a few times, and it gets aggravating. It’s different though, I enjoy it’s unique graphic style. I was luckily invited by the people who make the game to play in the Alpha, and I haven’t been disappointed as of yet. There are a few things I wish I could change, but alas I’m not in the forefront of the development, but I do hope they listen to community feedback. It’s a niche game, for a niche player base, but it has the potential to do very well with it’s unique design.

I will say this, because I am a carebear, if the game had a PvE server, i’d be all over it. Skill combat, with a unique graphic design and overall runs pretty well, i’d probably like it more, because I am a PvE carebear. Don’t judge me. I’ll touch on it more on the Das Tal series that is coming up shortly.

Hopefully down the road, I will get the urge, or a new game will come out that just blows my mind and I want to play it constantly. Until then I will just be biding my time until that game, or games comes out. I will say that I am super salty that I didn’t get into the Tree of Savior closed beta, I kept getting an error when I could have joined, and yeah… All my friends are playing it, rubbing in my face on how good it is, and they suck… I will defiantely be playing the game when it is fully released, and I’m not sure when that is… Anyone know?

I just realized, half the games that I mentioned are in Early Access, but they are worth it for sure. I dislike Early Access as much as the next guy, but Grim Dawn and H1Z1 are extremely worth the price tag. I was lucky enough to be invited to play the Alpha of Das Tal and talk about my experiences so far.

Wildstar keeps calling me back, and you can even see me stream it once and awhile. It’s a lot of fun, and the free to play transition, which I have forgotten to write about has done the game wonders… I see people everywhere, and so far the game is mostly selling cosmetics and things of that nature. No sign of Pay 2 Win yet, and I’m hoping it stays that way. I guess I just contradicted myself but saying I don’t play any true MMOs, but it’s not that same feeling I got say a few years ago, where I could play without an end, and still enjoy it. Honestly I’ve spent more time playing other games in the past couple of weeks than MMOs, it speaks for itself doesn’t it?

I guess I am just frustrated with the waiting game. Every game is in Early Access and don’t seem to come out for a very long time. (I guess that’s a good and bad thing). Maybe I really need to just force myself to play a MMO. That’s not something I usually do though, I sort of let it flow, and if I like it I just play it constantly. Wildstar is probably the closest I’ve gotten to a decent flow since the free to play transition. Maybe it’s a sign. No, probably not. I really need to sit down, and just write a pros and cons list of every game I have installed currently…

Therein lies another problem. To many games. Burnout is real. I can’t tell you how many games I have installed currently. Some I haven’t touched in ages, and I don’t want to talk about my Steam library! It’s a common practice nowadays for me just to switch over constantly, and stop really “caring” about a game. Everyone is so hyped about Fallout 4, and I have never even played a Fallout game… I wish I could be that hyped about a game. My friends are going bonkers of the release of it soon, and I am just sitting here like… I’ve never played a Fallout game. LOL

Who knows, eventually down the line a game will come that I am just so hyped for. Until then, I shall wait and see. Thinking about it now, I probably could just force myself to play Wildstar as my main game for awhile. I do enjoy the heck out of the game’s combat, and the free to play transition has made the player base a lot stronger. It’s so funny because I still read doom and gloom posts about the game’s population and future… I see the game thriving every time I log in. That is the PvE server I am speaking of though. I would be very contradicting of myself then wouldn’t I? Oh god, what I have become? One of my bigger problems is that I just compare, and compare, and compare… I need to stop doing that as much. It’s good to compare, but have a limit. I don’t have a limit, so I just compare everything to something else. Perfect example is ARPGs. I compare very ARPG even Grim Dawn to Path of Exile, because I feel it is the king of kings of ARPGs. It’s just so good. I compared Grim Dawn to it, I compared Devilian to it, it’s strange I know, but I just do it.

I don’t really have a MMORPG I compare everyone of them to. Not yet, of course. I sort of nitpick and say well, the storyline isn’t as good as X, or the combat isn’t as good as X. Does anyone else do that, or do they have a specific MMO they always compare to? Like I said, I have multiples. Heh. I think what I am going to do is try to push Wildstar to it’s limits until something else comes along, and if Wildstar then fills my need to not play another game than great, if not then I can try something else. I have nothing to lose at this point, and I can even stream my adventures and frustrations along the way.

Anyone else having the problems I am having? I really don’t want to feel like the only one here. Somebody out there, one of ya’ll has to feel some of my pain right, RIGHT? I hope you all enjoyed this post, it’s been awhile since I did something substantial like this. Comment below if you did, or tweet @SirIsaacJewton with your comments/thoughts. See ya next time! Cheers!


A Casual Update

Posted by Limitations Monday November 2 2015 at 1:10AM
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 Hey all, it’s been awhile hasn’t it? I have been doing nothing but been busy the month of October, which is why you haven’t heard a peep from me unless you follow me on Twitter… I get bored, I go on there. So, what’s been going on? Well, a lot of sadness in the world of MMORPGs. I’ve officially cancelled all my active subscriptions, and am not currently playing a “True” MMORPG.

What does that exactly mean? I’m not playing any traditional mmorpgs. I.E FFXIV, ESO, and etc. It’s truly a sad day when I report that isn’t it?

I’m currently enjoying Heroes of The Storm, Grim Dawn, and was invited to play Das Tal. Das Tal is really giving me good impressions for the Alpha, and I will defiantly have more on that in written and live stream form. Stay tuned for that stuff though, it’ll be a lot of fun. I’ve only put a couple of hours into it so far, but it’s different from what I have played in the past, and it’s fun. I’ll talk about that more in the Das Tal specific post.

I really haven’t had fun in traditional MMORPGs lately, you guys read about my woes and such. I broke down and bought Heart of Thorns for Guilds Wars 2, TTK for Destiny which I said I wouldn’t, but I was so god damn desperate for something, and nothing has shown up. I’m just in a state of disarray when I don’t have a MMO to play. I lead a sad life okay, don’t judge me. There are a ton of games coming out in 2016, and some games that I’m waiting for full release from Early Access. I.E The Repopulation. (It’s looking real good)

I just been coping with playing other games, like the list I mentioned below. I’m kind of diappointed I couldn’t get into the Tree of Savior beta, I loved me some Ragnarok Online, and it looks really good. Some of my friends are playing it, and rubbing it in my face. Gee, thanks guys. Blade and Soul didn’t really get me with the Closed Beta only running on weekends. I honestly didn’t want to pay to access it either. There looks to be some good games coming out on the horizon, I just may need to bide my time till then with other non mmos. Shame, but that’s how it seems it’s gotta be you know?

I’ve never had to really take a break from finding a game, I could always find another mmo to play, but it seems like I’ve played them all, and all of them are now boring to me. If you all have some recommendations, I would love to hear them, or a friggin beta key to Tree of Savior! (Har har). I mostly wanted to let you all know what’s been going on, why I haven’t been posting. Devilian Part 3 will be posted up shortly as well… Closed Beta has hit for the game, and I will be posting part 3 and then part 4 really soon afterwards, because part 3 was written when it was still in Alpha, so I apologize for the lateness. I hope you all can understand, it was a very odd and rough month of October for me.

As for game reviews. It will be Devilian, and Das Tal for right now. If I find another game, or I somehow with a miracle get into ToS I will be reviewing that as well. Sorry for the lack of content, I know I promised to churn out better content, and it’s just been a very rough past couple of weeks for my family and I. It’ll get better though, I assure you. I’ll have content back on a regular basis in no time. I promise! I will be streaming more often as well, which will be great! More content is what I’m looking to do!

Thanks for the read! If you enjoyed this post, or have a recommendation for a game for me to play, leave a comment below, or tweet me @SirIsaacJewton Cheers!

Devilian[EP2] Hunter or Hunted?

Posted by Limitations Friday October 2 2015 at 11:01PM
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Author’s Note: I was very intrigued by this game, an ARPG mixed with MMO elements. I asked for an Alpha key and was supplied with one in return for a review. As you know I keep everything fair and balanced, and even though I was given a key, I will not give this game a glowing review.

Please keep the discuss civil.

I’ve been playing this game non stop since I last posted. I’ve been questing, crafting, and doing dungeons. Also, doing the Abyssal Tower once a day, because that’s all we can do… I know why we can’t do it unlimited times, but hell… I can dream right? It is a BLAST to do. I’ve met a ton of nice people, joined a nice guild and and overall enjoying my time so far. That doesn’t mean it’s all be nice and pretty in the land of devils.

There is a nasty bug at the time I am writing this, that the majority of quests are not coming up correctly, and have “Quest on Hold”. I literally have no idea what I have to do until I get to the place I need to be, and since the questing is pretty linear it’s not that hard to find out what to do. It’s an annoyance that I hope gets fixed ASAP. It’s not just me either, a lot of people in the “Announce” chat channel have experienced this issue as well. (Resolve it Trion!)

I have felt a few desync here and there, and some lag spikes. Although, the spikes subsided, because the servers did crash… (It’s Alpha people.) Desync has show up a few times, but it hasn’t killed me or anything. Besides the servers crashing there hasn’t been too much lag to be dealt with. (I am playing on a wired connection) There isn’t a difference when I am playing on my laptop on my wireless connection either.

There has been an update on the dungeon stamina system which I am pleased to talk about. As far as I know currently, you will not need stamina to do dungeons, but when you have stamina you will get bonus rewards. I am totally okay with this system in place. You get 200 stamina daily, and most dungeons so far I have done use 10 per use. I know some people who do dungeons a lot, and use all the stamina. Right now in the cash shop there are stamina potions, but since you don’t need (So far) stamina to enter dungeons now, I don’t see that being a problem…

Since this game in an ARPG MMO there is mostly just grinding in the game. As most ARPGs are. I touched on this last time, but since I have been playing non stop since the last post, I want to touch on this some more, because this is basically what you will be doing while playing the game. I hope going in, most people know what an ARPG means, and how most of them play. My Shadowhunter mainly uses all his spells, but three more than the rest. I am specced in the shadow tree. I have specced into all of them (Shuriken, Assassination, and Shadow) and found shadow to be my favorite.

I basically am allowed to aggro a ton of mobs at the same time, and murder them all at the same time. Don’t get me wrong, I am not the tanky class, and I do have to watch my health and use potions time and time again. You get most of your experience from daily quests, and questing. I have found that mobs don’t get you enough experience to sustain yourself and not do quests. That’s just not how the game works. This isn’t Path of Exile. Questing is a breath of fresh air in the ARPG world. The grind in the game is defiantly there, but it’s fun. It may not be the most unique action in the world, but it’s definitely fun, and turning into a devil to kill bosses? Priceless. I mostly use my devilian forum on daily quests and quests that involve a “boss” so I can kill them quickly, and move on. Don’t get me wrong, the quests are the same thing over and over and over, and over again. I’m not bored of it, because I have goals to reach, new equipment to be had, and more damage to be dealt.

Since I do compare ARPGs to my personal favorite Path of Exile. There is a ton of differences, but the one I want to touch on the most is customization of skills/attributes. I feel like there is less min/maxing in Devilian. That’s a good thing, and a bad thing. In Path of Exile I always wanted to make my character the best he/she could be, but taking the right passive nodes and making sure I get exactly what I am specced for. In Devilian, I have less worry because there are set items like in Diablo III, and I don’t have to make sure I am using the right nodes in PoE. (There are only skill nodes, not attribute nodes) and crafting helps me max my damage or max my defenses out in Devilian. Crafting is actually useful in Devilian, and have used it quite a few times to help my Shadowhunter out.

I have mostly crafted damage so far into my weapons. I have asked around, and most of the people I have talked to in my parties and dungeons have used crafting and have benefitted from it. Daily quests help with crafting because you get tools to help you make the crafting elements. The limit on daily quests as of right now is 15, and I’m not sure if that is permanent or not. I would like it to be increased, and maybe the rewards decreased to balance it out, but hey… I am not Trion, but if Trion reads this, think about it please. It’d help me out a lot…

All in all, the experience in Alpha is steadily getting better. The translation portion is still not there, I don’t know how much it’s being worked on. I hope it’s progressing well though. Korean Shadowhunter does sound pretty badass though I still admit that, but I would love to see english voice overs at least for the skill portion. I don’t mind reading dialogue and things like that for quests. It’s Alpha and it’s a work in progress of course. Do I expect a lot to progress? I want there to be a lot of progress, but I don’t know much behind the scenes. I am asking questions though. I want more information, I’m just trying to find the best way to get it.

Alpha is really shaping up to be more and more fun. I’m really getting into all the systems the game has to offer and try to figure out how each one can be most effective to my character. I’m still learning how min/maxing works in the game, and how efficiently I can do it once I hit the “endgame”. I’m closing in on max level, and should be there within a couple of days. If there is a wipe between Alpha and Closed beta, I will be doing a different class rather than Shadowhunter to get more variety. I have no decided on which class because the date for CB(I hope it’s still a little while) hasn’t been announced yet. There is a lot more to talk about than just what I have covered in these two episodes, and ton more to come. This game packs a huge punch for what it offers in Alpha, I am so stoked for what closed beta, and launch brings.

I wanted to add one more thing before I close this episode, because I really want to focus in on this. I have even tweeted this out before… Trion, you have a really, really solid game on your hands. Do not mess this up. Do not make this a cash grab. I am in love with this game even in it’s Alpha state, I want to love this game when it comes to launch and you have made decisions on what this game has to offer. Keep it real, keep it clean, and do not… I repeat. Do not screw this up. That’s all I gotta say about that, but I will keep saying it, over and over again…

Thanks for the read, if you enjoyed this post and want to talk about it, or Devilian in general, please leave a comment below or tweet me @SirIsaacJewton

[Note, I have not posted all the bugs in the game, only the ones I am experiencing, there is more bugs than I am telling. I just want to put that out there.]


Posted by Limitations Tuesday September 29 2015 at 4:50AM
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Author’s Note: I was very intrigued by this game, an ARPG mixed with MMO elements. I asked for an Alpha key and was supplied with one in return for a review. As you know I keep everything fair and balanced, and even though I was given a key, I will not give this game a glowing review.

Please keep the discuss civil.

It’s been awhile eh? I’ve been playing various games here and there, but like I said in the ‘Author’s Note’ I was really intrigued by this game, and I have an obsession with ARPG games. Ever since I can remember, I’ve been playing these types of games. One of the best ARPGs to date though, is Path of Exile developed by GGG(Grinding Gears Games) and it’s going to be a tough one to beat, but what about this new one currently in Alpha(Will touch on that later) called Devilian?

I saw one of my favorites streamers (ZiggyD) play this game, and I definitely wanted in on it, I wanted to play it, stream it, and review it. My obsession with ARPGs kicked in. So who makes the game? It is developed by a South Korean company called Ginno Games, and published by *Drum roll* Trion Worlds. Yes, Trion Worlds. I’ve talked about them before, we all know them from their other games Rift, Defiance, Archeage, and Trove. I’ve talked on them before, and even though I didn’t have some very nice things to say about them, I am really willing to put that aside for this game. Let’s talk about why though.

Let’s get the big thing out of the way. Yes, the game can be bought right now, and you can get into the Alpha for 150$. I wholeheartedly disagree with that, but that is how Trion is doing it, and you can buy into the Closed Beta when that hits. They did the same thing with Archeage, and now they are doing it with Devilian. I know, that is a lot of money, but I’m not here to talk about the payment model just yet, we’re in Alpha, i’m here to talk about the gameplay itself, and how I am progressing in the game.

Alright, since we got that out of the way, let’s talk about the actual game: Devilian. In the game currently there is four different classes. Berserker, Cannoneer, Evoker, and ShadowHunter. One of my biggest gripes with this is well, there is only four classes right now. (I am not sure about the KR version), and they are gender locked. Yes, you heard me gender locked. Okay, fine I can get past that, whatever. It still irks me that games still do this, but whatever. After looking at all the classes, I went with Shadowhunter, it seemed to fit my play style, and so far I love it.

I forgot to mention, you are playing a half-devil. Basically how I look at it like this, you basically get to go super-saiyan. You get to go into your devil form, and have a unique skill set, and level it individually with your class. Basically you do this when you are doing boss fights, dungeons, or getting your butt kicked. I like this feature. Although, I can pretty much faceroll anything without that form. The game is pretty easy as of right now. Trion says they are working on that to up the difficulty. As much as I love face rolling, I do like a challenge here and there, especially in ARPGs. That is one of the unique features the game has to offer. Now, Devilian is called a ARPG MMO. (Maybe something shorter.)

The game is at heart an ARPG but mixed with a lot of MMO elements. PvP, crafting, questing, dungeons, mounts. Now, a lot of other ARPGs have this type of stuff. I will say though, this game does have a MMO feel to it at times. I get a lot more of ARPG vibe though, which is a good thing, the main reason why I am playing this game. It does have fun combat, and I do hope Trion ups the difficulty of mobs/quests and such with Ginno. I’ve talked pretty positively so far, and that’s to be expected, but let’s talk about the downsides of this game, before we go any further. (There are a few, so get ready).

A hefty Alpha fee. I’ve already spoken on this, there isn’t that much else to cover on the subject. I don’t agree with the 150$ entrance fee to participate in Alpha, but I’m not in control over that, that’s just my opinion. The lowest fee to get in closed beta will be 50$, again I disagree with that. I enjoyed Path of Exiles where you could pay 10$ to get into closed beta. A lot of companies are doing this “Early Access/Alpha” thing and it’s bugging me, but what can you do.

Pay to Win: So far the game hasn’t shown any signs of pay to win yet. I am going to ask around on what they intend to carry in their cash shop, but it is a big worry to me. Trion doesn’t have the best rep when it comes to cash shops. I hope they keep it clean with cosmetic purchases. I wouldn’t mind stash/inventory slots. (Path of Exile sells stash tabs, and alternate looks/effects). Please, Trion take a page out of GGG’s book, and learn from them about the correct way to do a cash shop.

Translation: Since I am playing the Alpha, the voice overs for quests and things are in korean. Don’t get me wrong, some of the korean voice overs for skills are pretty badass, but I hope before the game goes into closed beta, they get that all out of the way, and we get some sick english voice overs. Since it’s Alpha, I am not going to harp on this so much, but if it continues into closed beta/launch I will have a major issue with that. I don’t mind it too much right now, and I hope they are working on that.

Dungeon Stamina: When you do dungeons when it comes to story quests and things like that, you get a meter that says Dungeon Stamina X/200. The dungeons I have done so far cost 10 stamina. I don’t like the fact that it’s there simply for the fact Trion could put “Dungeon Stamina Pots” in the cash shop. I don’t know why exactly it’s there, maybe it’s a Korean thing? I don’t care that it’s there, I really don’t, I just don’t want it to be abused in the cash shop. Hell, it could even be removed/changed during Alpha, we’ll see.

Remember, these are just my first impressions from playing the game, and what I have seen so far. When things change, I will write about them and tell you all about them I promise, good and bad. A lot of things could change between Alpha, Closed Beta, and launch. We just have to wait and see at this point, and hope Trion makes some good decisions.  Alright, enough with the bad stuff, let’s get to the good part shall we?

The combat: It is really fun, and with the MMO-esque questing system, it’s a blast. Don’t get me wrong, most of the quests are kill this, go there, hunt X, whatever. The combat makes it fun. I only use a certain amount of my skills, but I love gathering up a ton of mobs with my aoe, and then murdering them all at the same time… I don’t know why, but I feel great joy when that happens. I get the same feeling when I play PoE, and that’s what I wanted. The combat is pretty general to ARPGs standards, but turning into a devil makes it that much cooler. I don’t want that to deter you from playing the game when it launches though. Even though the combat is general to most other ARPGs that doesn’t mean it’s not fun. I’m having a blast. I’ve raved about this game on twitter, because even though there are some huge negatives and worries I have about this game, even in Alpha it’s a lot of fun.

Expanding on that, the game runs amazingly well. I have a constant 60 FPS, with very few frame drops, and lag instances. There has been no rubber banding, and very little desync that I could see. Animations are pretty smooth, and even if my character voice is in korean, he sounds pretty badass to me. I’m hoping it’s even more badass in the english translations. Overall it runs very smooth, and very, very few hiccups along the way.

Content: Even though the questing is very linear, and generic it’s still fun. The game has an “auto run” feature which allows you to relax, identify some gear, or do whatever while your character goes to the designated quest. Some people might frown upon it, and say it’s “Lazy”. It’s not hard to find quests in the game, i’m pretty indifferent about the whole thing, but I will admit I am using it way more than I thought I would. (I’m not lazy I swear.)

The Abyssal Tower is fun. It’s basically levels of killing, and it gets harder and harder as you progress. It’s a lot of fun, and you get some pretty sick rewards out of it. One of the nice things about Devilian so far, and that I hope they don’t change is the amount of loot you get, specifically equipment. It’s been very easy to upgrade level to level, and I really like that. I don’t like in ARPGs when it takes you forever to find a weapon or armor upgrade. I like that a lot, even though sometimes I have to decide which one is best for my character and specifically what I’m doing.

It’s rather awkward that I started with the bad first, and ended with the good things about the game, I guess that’s just how I pictured writing it to begin with. Even though I disagree with the 150$ alpha entrance, I do believe this game is worth the entrance price of 50$ for closed beta. Of course you can all wait it out until launch, but this game has a ton to offer, and it’s very addicting so far. I really haven’t put it down. This game does have a ton of promise to it. In the next “Episode” I will delve into group content, and crafting and mainly more of the gameplay. This is defiantly one of the more longer reads, because there is honestly a lot to talk about when it comes to this game.

I compare all ARPGs that I play to Path of Exile, which I think is currently the best ARPG out there, but Devilian is slowly creeping on it. I’m excited for what CB offers, and eventually launch. Trion, don’t let me down. Honest to God, this game shows a ton of promise and potential, let’s keep it on the right track shall we? I will be asking around on what the game’s future holds, what Trion intends to carry in the cash shop, and etc. I will be streaming this game at If you’d like to discuss this post, or Devilian in general, please leave a comment below, or tweet me @SirIsaacJewton Cheers!


A Change of Pace

Posted by Limitations Wednesday September 9 2015 at 8:23PM
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I’ll be honest, I have been doing all of this for a long time, and you know it’s really gotten a lot of fun in the past couples of months. Been posting more and more, and really get the quality of my content up there. (Of course, it’s far from perfect.) So, I’ve been thinking to myself a lot recently, on what I could do to really up my game, or a change of pace (See what I did thar!?) I want to spice things up…

I won’t be changing the name of the blog, or anything like that. What is going to change is how I put out content. I’ve always liked longer posts…4-5 pages of content. I know I usually don’t do that, but I think that is going to change. I’m going to now do episodic content. They will be spaced out more, and will have vastly more content to them. What does this exactly mean though? I will be continuing the series I am on now, and starting a new one. The newest one will bring in the new change of episodic content.

The posts will be spaced out more timewise. This gives me the chance to play the game at the pace I would like to, and then talk about it in the pace I would like to as well. Huge read, and lots of fun stuff to talk about. I think the biggest reason I am changing this is because I am often writing about it too much that I lose the fun factor on playing the game. I know that sounds very strange, but that is just how it is for me. Laugh all you want. (Please don’t.) You can expect 1 or 2 monthly posts and the length of 5-6 pages of content.

I’m working on how to format all of this so it’s readable and not very boring. Even I have a short attention span at times and don’t want to read wall after wall of text. I’m continually looking into how to format the new stuff better to make it more readable and enjoyable. Wish me luck on that. I really think this is a change I need to make just to make myself a better writer and overall just a more enjoyable experience.

That’s all in the realm of writing though, what else is going to happen? I’ve been trying out streaming stuff with different software and hardware. I had to contact my ISP and had them give me the best of the best they offer, and I saw a huge improvement of quality. Hopefully with all of the successful changes to the stream, I can start streaming PC games instead of just PS4 games like I have been doing. As much as I think I would enjoy video reviews, I am too self conscious about my voice and how well I would perform.

I know I would literally just be talking to my computer while doing the review, but something about posting my voice on the interwebs just irks me the wrong way… I am too self conscious maybe? Probably. I am my own worst enemy am I right? It’s funny, because streaming is just fine, I talk and crack jokes, but when it comes to serious time, I don’t think I could. Isn’t that strange? I guess I am odd like that. I often wonder if I would good at that kind of stuff or not. It doesn’t even have to be a review, it could just be what I am doing now just in video form. Who knows, maybe I’ll give it a shot down the road.

Unique names. When I first started every blog would have a very unique name, and wouldn’t pertain to the game I was talking about. Often odd phrases I would hear, or cool song names that I liked at the time. I’ve become more mainstream with my names and such. I.E “Tamriel Unlimited!” It’s not unique, but people know what game I am talking about, you know? I kind of want to get back to my old roots and find those unique names but try to involve the game I am playing. I.E “Swords, Diet Coke, and Elder Scrolls.” Something like that would be cool to do on a regular basis. Just become me again when it comes to names. (You have no idea how important titles are to me, just don’t think about it too hard or you brain might hurt!)

At first I thought I wanted/needed to spew out more content at a faster pace, but deep down I really just needed to space it out, and do more during the posts. Instead of 1-3 pages, it’ll be 5-6. or maybe even more depending on my writing mood. I sort of feel like I’ve cheated you all in a way thought. I’ve talked about this before how I would randomly stop talking about a certain game because of X reason, or Y reason. That really needs to stop and I need to stick to my guns on what I promised/said I was going to do.

I change my mind more than my girlfriend does with her shoes… It really effects my morale because I said I would write so much about the game, and for some God forsaken reason I don’t because I am a wimp. Maybe wimp isn’t a good word, but it gets the point across. Take for example: The Secret World. Play it every day for about 4-5 hours, and stopped talking about it. Why? I don’t think even God knows why I did. I play it more than any other game currently, but refuse to talk about it more. Maybe that’ll change…

I did get a message from someone asking for me to talk about it more, maybe it’s a sign... Who knows? I think I really need this change overall. I honestly haven’t bored myself to tears with how I do everything now, but I think it’s time to spice things up to get me motivated to do more things. I hope many of you will enjoy the change as well, and hopefully really dig longer posts. I know I will enjoy writing them, like I have always. I really just need to keep to my word and not let myself get discouraged over small insignificant things. Referring to The Secret World…

Just to recap, I think this change will be positive for the blog overall, and you will see better, longer content in the weeks/months to come. I will of course take feedback on formatting and everything else so it’s a smoother reading experience for you all. I don’t want your eyes to bleed, nor do I want mine to bleed either… I’ll do my best for the first time around to be the best. I’m really trying hard on this, and I hope all my efforts pay off.

Also, would any of you want a game to come back to be talked about? I mentioned before I got a message about The Secret World. Would you guys like to see that game talked about again, or any other game? I really want you guys to have an input on the games I play. It can be any game I’ve talked about, or haven’t talked about, just please let me know. Thanks again for reading the changes to come, and I will see you all in the next post. Cheers!

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