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The Gaming Gospel

I write about everything that goes with MMORPGs

Author: DaKurlzz

Firefall Revisited [P2]

Posted by DaKurlzz Thursday July 24 2014 at 12:51AM
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Note: This post will be shorter than the previous ones. Sorry.

As I was playing Firefall I was thinking to myself, what a ride this has been for Red 5. I think Firefall is officially the game that had the longest Beta stages ever. Do I blame them though? Not really. In many stages of beta the game was not ready for launch. PvP wasn't in, game was missing some coordination. (Thank god for Job Boards, and Story Quests now). Throughout the entire beta process, the game was just missing some core elements. Sure, some people don't like the changes, and there are people like me who adore the changes, and makes Firefall seem like a full fledge MMORPG. I have always thought this game had massive potential, and doing a ton of good for MMOFPS games. There aren't a lot of Open World MMOFPS. Most of them that classify them are room based/lobby based. (I will not name them, sorry).

Back to the topic I was on though, what a ride it's been for Red 5 and the players. Sadly I wasn't one of those players who stuck by thick and thin. I never truly lost hope for the game, but I did stop playing it for a long time, and I mean a long period of time. Coming back and seeing it all being put together, and things are finally looking good for the game. Is it to late for the game though? I don't think so in the slightest. Sure, we have a lot of MMORPGs released, and going to be released soon, that are AAA titles. Firefall isn't the same old game though, sure it has a lot of core elements that most games have, but it's an FPS. Hoorah! I don't think it's going to be the saving grace of the game, because the game plays so smoothly, and It's just a ton of fun. Smooth gameplay, while being fun? I like it. (I'm saying it runs smoothly, because some of the newer games have played, don't run so well...)

Red 5 I think had overall done a good job, despite the fact of their Ex-CEO. (We've all been through this discussion about him). I feel like their time line could have used a lot of work, but I'm sure they had their reasons, and did what they thought was best. Launch is coming up, and it's going to be a blast to play. I just hope they do what's best for the game, and release good content, not broken, terrible content. What I fear the most for the game is that Red 5 will lose what I like about them the most, that they communicate with the players a lot. I hope they continue to listen to players, and value our opinions. I mean, I have a lot of ideas for the game, but I'm no developer, or designer or anything, but what I hope is when players really want something to change, or have something implemented, Red 5 will take a look at it, and be like well... "Either we can balance this, and put it in the game", whatever it may be, I want R5 to seriously look into it.

I know companies are out to make money, and I'm sure Red 5 wants to make a lot of money of this game. I don't want them to become greedy free to play developers. I don't want updates to be cash shop only. I don't want to login and see a patch and read the notes and be like "Nope, no bug fixes, just cash shop additions). That is the one thing I truly fear for this game, is greed. It happens to the best of us. I've been greedy before, and it's cost me a lot. (Not in real life). Yes, they have to make money, I'm sure we will have cash shop additions here and there, but I don't want that to become their main focus. I'd like to know Red 5's state of mind going into launch, and post launch. They have to excited, and maybe afraid at the same time. God knows I would be terrified right now. In closing, it's really awesome to see Firefall officially launching, and becoming what I always hoped it would be.

Since the International is over, part 3 of this series will be up this weekend. (Friday, or Saturday). If you enjoyed reading this post, leave a comment below, or tweet me @SirIsaacJewton I hope to see you in Firefall! Cheers!

 

Firefall Revisited [P1]

Posted by DaKurlzz Friday July 18 2014 at 3:39PM
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Note: I have done a blog post about Firefall/Red5 Studios. http://www.mmorpg.com/blogs/DaKurlzz/012014/25826_Lets-Talk-Firefall That post was done in January. It is now July. This game is set be finally released... Let's see how far they have come.

Man oh man. Firefall! I have followed this game since it was announced, and I have had mixed reactions to the game. I have liked more than disliked the game, so with Early Access now, and the release soon. Is the game truly ready? Well, after the longest CBT/OBT period I have ever seen for a game, I think the game is ready. I recently logged on to see what has been going on, and I know there was a huge controversy over the wipe, but they did indeed wipe. I have no problem with that, I like the whole fresh feeling with the game, but boy oh boy did I have a huge surprise for me waiting when I logged in. I felt like I was playing a brand new game. A leveling system!? A new UI. (I like the new one better than the older versions). A EPIC, EPIC tutorial. Man, I felt like I was going to war in the tutorial. The music was down right epic, I was under attack, I was defending, and then the tutorial was over, and I entered what was really Firefall.

My biggest pet peeve for this game, was I felt like I had no sense of direction. No true questing, (I guess I am used to themepark games). Well, they tore that pet peeve out the window. A job board!? Story quests!? My god, it was my dream come true. A sense of direction in this game is what I truly needed. It seems to me the new CEO has a good sense of direction. For those of you who did not know, Mark Kern was removed from his position from Red 5 as CEO. I'm not going to go into full details about the situation. The new CEO is James Macauley.

Let's hope he has learned from Mark Kern's terrible mistakes, and makes this game what is was born to be. What exactly is that? Well, have you ever played Jet Force Gemini, for the N64. One of the my favorite N64 games. For some odd reason, Firefall reminds me of playing that game, which is such a good thing. I didn't mind playing CBT/OBT Firefall, I logged on, did my thumping, and random things I did, and logged off. Now with this Firefall, I log on, play, do all these new things, and then log off, WANTING to log back in.

I want to talk about what launch means for Red 5, and Firefall. Red 5 has done a lot of changes, big milestone patches during their testing phases. For the players who have been through many of those, I think you all know what I mean. Firefall either progressed, or did a complete 180, and failed, but we forgave Red 5, because we believe in them, and we believed in what Firefall could do. So, we are done with the testing phase, the game is going to launch! I think Red 5 has been waiting for this moment for than anyone has. This is their pride and joy, their baby. They have done a good job listening to the community about what the game needs, and doesn't need. They need to continue that. Firefall seems to be the game that has a really strong unique community.

A lot of people even though they disliked some of the changes, like I said before stuck with the game, because it was unique. An open world MMOFPS. Something I have been waiting for, it seems like forever now. (You can play this game in the third person, just so you all know, MMOFPS sounds better than MMOTPS). To continue what I was saying before, Red 5 needs to continue listening to their community, to the best they can, and continue to have these milestone patches. Instead of changing major things, just add more content to the game. The game is already huge! They have added a ton of content to the game, but just keep going...

Now, I know I seem to be talking like a huge fan boy, but I am a huge fan of this game, I saw it's potential. To see it getting closer, and closer to what I want it to be like? It makes me jump for joy. Red 5 has openly shared their vision of the game, while other people have different things they want from the game. Whatever it may be, it finally got me to the point where I have put a huge amount of hours into the game so far, non stop. (Okay, well I stopped to write, and watch the International. Don't kill me please). I'm very excited to see where this game will be headed post launch. I'm actually happy that this game is getting launched. Even though some may claim it has been in launch mode for several years, this... This is what we have been waiting for all along.

These blog posts will be a mini series, leading into my Firefall review. There will be four posts in total. Part 1-3 I will be talking about what I do in the game, Red 5, you know, my usual stuff, post 4 will be the end review. I'm limiting the total posts because sometimes I say it will go on forever, and it only last about 4 posts. I think four total posts will suffice. One will be longer than the last. I think it will be easier for you all to understand, and read. I'm super excited about this.

An Important note to readers, this game is in Early Access. This is taken from the Offical Firefall Website.

As a reminder, any player who created their Firefall account before July 8th has access to this Early Access period, and any new player who wishes to participate can do so by purchasing one of our Firefall Launch Packs. For those who don’t want to spend the money, don’t worry! It’s only two short weeks until July 29th when the doors open and Firefall becomes officially launched and available to anyone and everyone for free!

Part 2 will be coming up after the International is over. I hope to see you all in Firefall! If you enjoyed this post, or want to talk about it, leave a comment below, or tweet me @SirIsaacJewton. Cheers!

 

WildStar [P4] [Final]

Posted by DaKurlzz Saturday July 12 2014 at 2:04PM
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And so we finish our space adventure...

This series ended sooner than I expected, because of the frustration this game has caused me. I know only four posts don't mean a lot, but.... Due to how the game is running, and continues to run, even after a month and their first major patch release. Wildstar has been out for over a month. I was hoping for more fixes before their first major patch release, but I guess that didn't happen. Sad days. To clarify, I made it to level 40 before unsubbing to the game. I couldn't make the leap to max level, because of what I will be talking about shortly. I believe MMORPG.com gave WS a 8.4/10. I think that is a fair score.

 So, what ultimately made me unsub to the game was the fps issues, and pretty much I've been there and done that with most of the games I've played. (Play wise). I mean... most of the games I play right now are linear questing. Holding your hand, and you know... Kill X, and get X come back to me for your reward cupcake. I think that was my main problem was just I've done all this before, just in different ways. I ended up saying at one point... "Well, I could just play WoW, and get rid of my FPS issue" I shook my head when I said that, because I hate referring to any game to WoW, but I was so frustrated at that point I just didn't care what I said. (I'm sorry if that upsets you). I've spent most of my time harping on the issues I had with this game more than what I'm actually doing inside the game. I had a lot of rough drafts of the final post for this, and cut a lot of stuff out, because I sounded like a whiny little bitch. (Excuse my language).

I mean, I sound like one now, but I was more of one if the first draft than anything. Good god, I re-read it, and I'm just like... People will flame me because I'm being a little bitch. Hooray. I'd like to go over what I really enjoyed about the game before anything. The music for sure. I know this game get's praised a lot for it's music, and truly I will praise it as well. I loved the in-game music, and sounds. I would have loved to seen more voice acting in the game, (SWTOR, spoiled me). It was one of the few games I didn't have music playing in the background, I listened to the in-game sound/music. Defiantly well played by Carbine and what they did with their music. The art style of the grow eventually grew on me, and I began to like it more and more. Though, it is very cartoony, it sort of grew on me. Normally I don't like cartoony graphics, I tend to stray away from games that have them, it turned out to be okay.

I enjoyed the whole "Telegraph" combat system until a point. What point is that? Until I got to the point where the de sync, and the FPS issues got a hold of me and just went... "Oh hey, were you having fun? HA, not anymore". Red/Blue things took over combat animations and I just knew red/blue places rather than actual animations. I mean, it was unique, and it made combat a lot more fun to an extent, but after all the issues took over well... Let's just say I wish I had a different combat system. Though I am glad they tried something new, if it wasn't for the issues, combat would be stellar! I probably would still be subbed, possibly.

Though... I did like being called Cupcake! Probably makes me look weird but hey... I am. I really think Carbine did an excellent job with this game over-all. My complaints are valid, but I shouldn't try to take away from what they did in an overall sense. You can tell they put a lot of hard work into the game. I have tried many fixes from what I've done and what the forums/reddit/etc have done to try to tone down the FPS issues, but alas... None of them have worked and I'm just bleh over the situation. I wish I was one of the people who didn't have the issues, but alas I'm not. To clarify what happens is... I will have about peak 70fps, and all of the sudden during the slightest movements, or anything I will drop to about 10-20 fps. Combat is about a steady 15 fps. Major cities on my server are horrible. Slideshow! I like slideshows... I have talked to people who don't have this issues, and I envy you completely.

If there was a sure fix for it, or down the road Carbine fixes it, and for the love of God, Carbine please try your best to fix it. I will come back. I promise you I will actually. You even have proof I said it right here! I could look beyond the questing, and things that are a minor dislike to me, and play the game 24/7. I would even stream it! I did try to stream the game, and the FPS issues didn't increase, it just didn't look so good on the stream when my FPS died. Slideshow on Twitch everyone come join! No, no one wants to see that. Wildstar turned into a slideshow, oh it's so beautiful...

To be 100% honest, I don't think Wildstar failed me at all. I failed the game. It saddens me a little bit actually. This wasn't a game I was excited about it when I first heard about it, I didn't pre-order the first minute you could pre order. This game for me wasn't an impulse buy, I did my research, I watched the Twitch Streams, and I watched the YouTube videos. So it wasn't like for me... OMG NEW MMO? MUST PLAY MUST BUY. Defiantly not like that for me.

As I mentioned before, MMORPG.com gave WildStar an 8.4 out of 10. Despite all my issues with the game. I would give the game a 8.5 out of 10. My nitpicking and failing of the game does not give me the right to give it a bad review. The content the game offers, along with the amazing music, end-game content, pvp, and comedic value, gives that game a very solid score. (Though, if the game didn't have techical issue, I might have gave it a higher score). Some of you might think I have rose tinted glasses on. If you do, I'm sorry you think that. I think it's a really fair score. Carbine has done a fantastic job on the game. If the game ever fixes the in-game issues. (For those who are curious. I am still getting the FPS drops on my brand new computer). I will come back to the game, and drop the others. Well, not Dota 2. Haha.

Sorry for the long delay on the posts. The Dota 2 International is going on, and I'm watching pretty much every game, along with work. I have no time to write or finish any of this. So I apologize for the long delay. Since I have my computer setup, I am now streaming on Twitch almost daily. (International is taking up a lot of my time). I'm streaming at odd times until I can get a schedule up for myself. As for other games. I'm actually looking to review Darkfall: Unholy Wars. A lot more posts will come post International. Sorry for all the delays again.

If you liked this post, or want to discuss WildStar, please leave a comment below, I'd love to hear from you all, or tweet me @SirIsaacJewton. Till next time! Cheers!

WildStar [P3]

Posted by DaKurlzz Monday June 16 2014 at 3:32PM
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And so we continue...

Alas, I have some time before work to type this all out for you all to read. Hooray...

So, I'm having a couple of problems with WildStar lately, and it kinda sucks. Is it enough for me to stop playing? I guess you can tell me that when you read it. One of the biggest pros about Wildstar is that it feels like a complete game. It has all the stellar feature every AAA MMORPG should have. I.E Raids, Crafting, PvP, Etc etc. Whatever you think a AAA MMO should have, it has. (I should mention it's robust housing system, before I forget). So, as a complete and whole game, it does everything great. It's a lot like FFXIV, what it brings to the table it does amazingly, but there isn't anything new, except for their own quirks they put in. Sure, the game's combat system has the whole "Telegraph" system, which is new you could say, and it's fast paced, but it's still sort of the old tab targeting. Do I like it? Yes, it's fast paced, and a lot of action/dodging is involved, would I rather it have something else? No, because I think the combat flows with how the rest of the game is played. It makes dungeons, and raids very interesting.

So, as a complete and whole MMO, in the first month in, there is plenty of content to go through, so that's a huge plus. The game released, as a whole. Not to many missing pieces, and everything is put together well.... Except for the client optimization. Here is where my biggest complaint comes in, and I've seen many people on this site, and various other sites complain about this. They are planning you know of course, major updates in a timely manner. I would rather have smaller updates, and fixes with client optimization, then brand new content, that has the same problem with the older content. Now, I don't think de sync will ever be fully fixed, but with the constant lag spikes, and fps drops, I think they could do something about those... Right?

When I'm questing, it doesn't actually bother to me to much, until it gets REALLY bad, and I just want to restart my whole client, but when I get into dungeons, and raids... Then it becomes a huge problem. No one needs a tank that has huge FPS issues because of how the game actually runs. My computer is just fine. No problem running any top of the line games, but since the game is poorly optimized, that becomes a huge factor in my enjoyment. Who wants a laggy tank? I certainly wouldn't. It slows the pace down, and if I disconnect, they have to wait for another tank to arrive, or hopefully my client will load fast enough for me to come right back in. Either way, it slows everything down.

The problem hasn't gotten better since the launch, they have a some hot fixes, and things like that. There are still some buggy quests, and combat issues, which I hope for everyone's sake that they get fixed in a timely manner also. I'm no programmer, or anything, but I'm thinking to myself, "How hard will it be to optimize this client?" Is it their own game engine? I mean, there is many factors to think about when it comes to this subject, and I don't have the exact answer, but I'm stressing this fact because it's such a HUGE issue to me. 

On the other hand of course, I'm still enjoying the PvE content that the game offers, I do get burnt out now, and take a break and go do something else, until I want to play again. There are still the other classes to play, and other things to do that don't involve PvE. I did however dabble in the PvP aspect of the game, and I wasn't to impressed. I literally told myself, If I wanted this style of PvP, I'll just go play World Of Warcraft on my DK and stomp everyone. You know? There are games with better PvP out there, and some people will probably disagree with me, and that's okay. I was not impressed at all.

As for the quest hubs, and go here, and do that. I think i'm so used to it, that it doesn't bother me anymore. I mean killing X things does get old after awhile, but hey... Themepark is Themepark right? I did my research before buying this game, and fully knew what I was going to be playing. I expected all this, because the research. I mean, maybe to a lot of people 60$ for an MMO isn't a lot of money, but when you don't do your research before hand, and dropping that kind of money, and saying you thought it would be different. I'm sorry, but that's your mistake, and complaining on any website will just get you flamed. (I don't flame, but I do tell people I told you so).

So, we got everything down. I've ventured into what the game has to offer. Most of it I should say. I'm now getting into the end game content, and It's going pretty well. I don't want to have any REAL issues with how the end game plays out. I have enjoyed most of the leveling portion of the game. (Still have a little bit more to go with that). Extreme boredom hasn't kicked in yet, which is a good thing. So the end game is about to be kicked into high gear. Am I excited as I was maybe a week or two ago? Not really, because of how the game is running. Still excited though, in a lesser sense.

As a side note. I'm going to posting a Post Craglord blog on ESO. Basically it's going to be how is the game doing from my point of view. That will be up probably Thursday or Friday. Depending on how my weekend time will allow. Busy busy lately. It's going be slowing down finally, so that's always a good thing. More time to game. So, yes I have been playing some ESO as well. Hence the post patch blog that will be up. Another WS post will be up probably this weekend as well. Expect that as well!

If you would like to discuss WildStar with me, please leave a comment below or tweet @SirIsaacJewton I would love to hear from you all! Cheers!

WildStar [P2]

Posted by DaKurlzz Thursday June 12 2014 at 2:12AM
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And so the space adventure continues...

So why do I continue to play Wildstar? Well, I talked I think somewhat highly of the game, even though I pointed out some bad things about it. It's a really well made game. Is there anything that sticks out that is almost unique to Wildstar? Well, I must say the game is more "comical" than other games. It does crack a lot of jokes, and pokes fun at things here and there, the game has given me a good chuckle a time or two. It kind of sends a vibe of ease. If the questing, or grinding whatever you want to call it stresses you out, hopefully the comical value of the game can help ease that!

One of the biggest problems I am struggling with with the newer MMORPGs, is the post max level content. I'll give a good example... For me at least, the leveling experience for FFXIV was amazing, I enjoyed everything about it. The story line was amazing, and I enjoyed pretty the much the whole ride through. The game does have a good end-game, and has a lot of content, but the gear grind sort of killed it for me. Some people will disagree and they are allowed to, but that's just how it felt for me.

I never had such a problem with say World Of Warcraft, I somewhat enjoyed the leveling content, the first couple of time through, then when I got to the end game content, raiding and PvP, it seemed like the game went up 10 notches, and just got into a whole new game it seemed, and I miss that feeling. Why do I bring all of this up? I'm hoping WildStar doesn't give me the FFXIV feeling, and gives me which is hard to say the World Of Warcraft feeling. So what do I want? I don't want a terrible end game is basically what I'm saying. I have tried my best not to watch end game raids/pvp streams or YouTube videos, I want to either keep it as a surprise. I have watched previews of them, and with how the telegraph system works, they seem to be a lot of fun.

Playing a tank, I am defiantly excited to see what the end game content has to offer. I'm having fun with the leveling experience as of right now, so I want to keep that momentum going and carry it to the later levels. So far, the questing, and grinding hasn't killed the vibes yet. I played a tank in the past games I've played, and I keep the tradition going, and with this telegraph system it has made more things defiantly more interesting to say the least.

Now of course, I can't keep this post full of "OMG AMAZING EVERYONE SHOULD PLAY" content, I do have another trending problem, and after doing some searching (I.E google). I am not the only one experiencing this issue. What is this issue? Desync. Mostly in combat. For some of you that don't know what Desync is. From the Path Of Exile Wiki:

Desync is a situation where the game client on your computer and the PoE server don't agree on what is happening in the game, specifically with the position of players and monsters. Obviously the server's decisions take precedence over the client, so a heavily desynced player may actually be standing next to monsters when they appear to be safe from the player's point of view. This is different from network lag (high latency), and desynced clients can still have low ping.

(PoE is an action RPG game, so there is a difference, but I'm giving you an example essentially, to hopefully better understand the issue. Due to my MASSIVE experience with PoE, I know Desync very well... Sadly).

So, there are times where my skills are not hitting, and I'm getting hit by mobs, and they deal so much damage, and the game isn't reading it on my side. I've died a couple of times to it, even when I don't die, and I feel that desync is happening, it's just very annoying. I'm positive other people have gotten this issue. If you have played PoE, you know the feeling as well.  So, it's becoming a problem with me, but since I'm so used to it, I can just power through it though. I wonder if Carbine/NC know about this issue. I feel they must know about the client optimization issues. Well... I hope they are at least since that is my biggest problem by far!

Enough of that though, in-game I am still leveling my stalker, and have done the first adventure a couple of times to get some of the mechanics down, and practice for the next ones. Due to the botting issue people are having with PvP, I have not dabbled into that. I have hopes they bring the huge ban hammer out, and take care of the majority, so I can fully take in the PvP experience. I was reading a post on Reddit, about how someone que'd for PvP, and the enemy team was all bots, 100% bots. So, I'm not going to take that risk myself. I want to enjoy it, and not be riddled with bots. Nah mean?

So, it's way past my bed time... Well, I'd like to get some sleep to be honest, Part 3, will be more about what I experienced in-game. Character, faction, and questing. Whatever I decide to put in I guess. Part 3 will likely be up this weekend, or during next week. I have a busy work schedule next week, so I'll try to post Part 3 as soon as I can get some time in. Thanks for reading!

If you want to talk about this post, or Wildstar in general, leave a comment below, or tweet me @SIrIsaacJewton Cheers!

WildStar [P1]

Posted by DaKurlzz Wednesday June 11 2014 at 1:12AM
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And our space adventure begins...

Alright, so it's been a long while since I've posted anything really... Been focusing on other things sadly, but with the WildStar release, I thought I would spend some time giving you all some insight on what I think about WildStar, the new sci-fi MMORPG by Carbine Studios, and published by NCSoft. Now, I've said previously that I was interested in this game in the slightest, but when Open Beta came around, and i played with it, I decided to pre order so I could participate in Early Access, which was really fun. As the servers filled up, and I eventually got in around 4:30 AM EST time, I played, and leveled a bunch of classes, until my body eventually told me it needed to sleep or kill myself essentially.

So, what does Wildstar bring to the table? Well, with it's Combat system that is pretty much a telegraphed system, a lot of dodging, and sadly spamming of your abilities. Something sadly I don't approve of, I don't like spamming abilities constantly, it's not a big turn off but it's something I defiantly dislike. Constantly dodging and avoiding enemy attacks is fun though, it makes combat different I think. I mean it's still tab targeting with a small twist to it. I've played every class to level 15, and the class I enjoy the most is Stalker, with being a tank, and tanking is pretty fun in this game, and a little difficult as well. With taunts being skill shots, you could say with the telegraph, sometimes you just miss, and I guess it's all part of the learning experience.

A lot of negativity from the game that comes from me is how the game runs. It's poorly optimized, and I constantly have lag issues, and massive frame rate drops. I also seem to crash a lot when doing adventures, or moving to a new zone. I sometimes just restart the client to make the game run smoother. It's really a hassle, and very frustrating. Comparing it to games like even ESO, the game ran more fluid, and FFXIV. I hope they can figure it out, and hopefully optimize the game better. With the amount of lag and frame rate drops, it's very hard to enjoy the game at a certain point in time.

With all that being said, does Wildstar bring anything new to the table? I sort of feel like the same as with FFXIV. It does everything really well, WildStar does have a very robust housing feature, and dungeons/adventures are really fun, which is why I say what it brings to the table is very well done, but I don't think it really brings anything NEW to the table, I could be totally wrong to some people, it's just how I feel so far with the impressions I am getting from the game. Does this game merit a subscription? I think for what it does, it doesn't need to go free to play, the game is thriving more than ESO I think, even though it hasn't even been a month yet since release, and only time will tell for WS, but I feel like it's still very popular, on my server at least, and  I hope that keeps up!

As for my server CareTaker, a PvE server, the community is more friendly than anything, which is a very good sign for me, I like an active helping community. There are some trolls, but for group quests, there is never a shortage, easy to find, and easy to do. Sometimes I feel this game is to easy at times, and sometimes I think it's challenging. The questing is fun, you can find random quests, and going to specific zones some people will "Call" you and give you some quests. It's still the same though, find this and kill it, or retrieve X items, and bring it back to me. I like the fact after some quests instead of going all the back to them, you can just "Call" them and turn the quest in, it's a nice little feature that I like.

First impressions of the game isn't bad, but here's the thing that really bothers me... I feel like other games are just better at the moment. Don't get me wrong I am really enjoying WildStar, and I can see myself playing it for a couple of months maybe more. Maybe given more time my opinion will change, and I will like the game more and more than say FFXIV, or SWTOR. Wildstar is currently the only game I am subbed to, with ESO time ran out, and I just want to focus on one MMORPG, which is of course Wildstar as you can tell.

I expect a lot of posts about this game, hopefully more than the others. I'm hoping with time, and with the first major patch the game gets more content, and more enjoyable, and hopefully optimized. God damn, that lag and FPS drops are annoying, and I have a high end PC as well. Just in case you were curious, so I don't think it's my side, it;s more server/client side. So, I hope that can be fixed, fingers crossed.

I also rolled on the Dominion side, I don't know why, but I didn't like the whole Exile concept, I enjoy the Dominion concept better, even though sometimes they are wacky, and full of egos. The story lines are quest cool, with "Episodic" quest lines, it keeps thing fresh, and I like reading the random lore you can find, and i even read the quests. Though, I do wish more of the quests had full voice acting instead of some. SWTOR really spoiled me with the really well done voice acting, with everyone being done as that. I'm sort of sad when I see non voice acted quest. God damn you SWTOR, you spoiled the crap out of me.

I'll go into more detail about what I've done in the game and what progress I have made. Until next time. Cheers!

The Secret World [P2]

Posted by DaKurlzz Wednesday May 7 2014 at 7:18PM
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And so our dark adventure continues...

It's been a very awesome past couple of days in TSW. Doing a lot of main story quests, side quests, and etc. It's been fun! I've been doing a ton of theory crafting, which I mentioned before I love. I settled on Shotgun/Pistol. It's better to focus on just two weapons, than 3 or 4. You will be doing a lot of repeating if you do more than just two. Trust, me I've done tried it before, and it took me more time than I was willing to put in! I like how the game makes me think, and look for clues. Which sometimes involve googling the answer. I admit it, I try my best before I do give in to the google power. I promise! I love how the quests take time, and just really make you so involved in the story. I read the quests, and look for clues. High and low. Some quests require you not to be in the world of the living. (Spoiler alert?). I love how quests are repeatable after a certain time. Quests have cool downs, which is really cool. Not enough SP, or AP? Grind a quest that gives you a lot of it, and go from there. I've done it, so I could have an easier time with advancing in the game.

I'm actually grinding some points before I venture on to the next area, and I don't mind, because I find something new and exciting to do. Though, I am having some trouble with the game's combat mechanics. I.E Glancing, and things of that nature. Which is really just damage modifiers in my opinion, and how damage works, which is cool. I have to think about how to fix that... Which has proven a little difficult for me. Google/Wiki's have helped, but now it's just more of me upgrading my gear and making sure I am ready to hit the next area without me doing literally 0 damage. Lol (Okay, not literally, but you get my point). It's proven rather tough, but I'll get through it.

Since this game is 2 years old now, and there is a lot of content to go through, it's going to be rather fun going through it all eventually, and with Issue 9 coming up soon, it'll be even more fun. Goal is to get to Issue 5 within 3 months time. Probably won't happen, but I am going to do my best. So, how am I going to accomplish this goal? Well, it's going to be a rough road, with lots of theory crafting, (Which is awesome), and smooth, smooth dedication. So, I'll be dedicating most of my time to this game, and with setting this goal, it will be awesome! Hard, but awesome! I do realize this will be a tough goal to finish but let's see how it goes.

Though, I am not going to rush this at all, I'm going to explore, and investigate, and do everything the game throws at me, which is another reason why I think this goal won't work, because the game has SO much to do. SO many quests, and the first dungeon, Polaris, I will run a couple of times just for the awesome l00tz.

As you may have noticed, I have really changed my writing style the past couple of months, re-doing titles for the blogs, and etc. I really like how my style has evolved, and I hope you all do too! I think it's a little more easier to read, and a lot more information is getting out! As my adventure continues, I will post more about my ability build. and how my items are getting better. When I do Polaris, I will talk about what went on there, and the main story quests. I will try not to give any spoilers out for people who are behind in the quests. I'm going to try my best to bring you the best content for The Secret World. If I fail, I am sorry, but I am doing my best, and improving my writing style every day! I'll post the next one around Monday, I leave for Vacation on Tuesday! If it's not Monday, it will be around Saturday when I get back from Vacation, just visiting some family. I don't think I'll have enough time to post while i'm there.

If you wanna discuss this post, or The Secret World, leave a comment below, or tweet me @SIrIsaacJewton until next time! Cheers!

Why I'm Quitting League Of Legends

Posted by DaKurlzz Monday May 5 2014 at 2:02PM
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I think it’s been a long time coming, playing the game since it’s release, and spending a ton of cash on it. More than 5,000 games played, and it’s just… Yeah, the time has finally come. I’d thought I would give a little insight on why I am quitting the game entirely. First off, I love the game, plain and simple but the fact of what it’s turning into for me, is just bad.

I play the game to have fun, and I used to be a huge rager, i’ll admit it, I would call people out of the silliest of things. I turned over a new leaf, and rarely do that now. Yet, now I see more and more of it. It’s sad. I played a game to have fun, and all I get is trash talk, and how my champion sucks, etc. That’s not fun. Yeah, the game has a report function, but… I mean, he’s going to continue to rage. Maybe I should report him, but it’s just my attitude after that game was just so crappy, that I didn’t even want to bother. I started to leave games because I got so sick and tired of being raged at. It’s not fun. I know it’s a MOBA, and League has been known to have a down right bad community at times, and there are so really nice people out there, but what I have seen lately it’s just getting to be a poor excuse. I’m not going to play a game just to be yelled at, just because I called “MIA” a little late.

I like watching the game more than playing it actually. I find it a really relaxing to watch people, and to watch LCS. I’d rather watch LCS, than play the damn game. I spend most of my time now watching streamers, not just for tricks and tips, just because I would rather watch them than play. Sad huh? I’ve been thinking about this for such a long time now, it’s consumed my gaming life since it’s birth, and I rarely play anything else, (Besides FFXIV). I get up, the first thing I play, after eating and working out is League, then more League, until I’m ready to either burst into rage, or just boredom, and go do something else. It used to be that I could play all day, ignore the ragers, and just generally have fun. Now it’s just like… Really? Every game it seems, (Not really) that I get more and more leavers, ragers, etc. It’s just not fun. I can look past it all, but now it’s just getting sickening.

I’ve played over 5,000 games! Spent over 700$ on this game, skins, bundles, champions, whatever. It’s been such a cool ride along the way though. I’ve met some amazing people, Riot has some of the coolest employees I have ever met. They are really expanding the E-sport scene, and all of that jazz. I do have some issues with Riot’s balancing team, but we can all overlook that at times, and just play the damn game, and ban certain champions that are deemed broken, or “OP”. I can look past the game play issues I have, and the balancing problems, but when it gets down to the point, it’s just the community, and how it goes in-game.

No one needs to be raged at, people are sometimes still learning, and make mistakes. I mean damn, I went through it, we all did. We all had different learning curves. Admit it, we all sucked at one point. We got better as time went on though, and our champion pool expanded, our knowledge of the game expanded. Just because one person doesn’t know what we know, we shouldn’t rage at him, and call him nasty things. Remember it’s an actual person playing, not a computer. That person you are raging at, has feelings. Some may brush it off, but there are people who will sometimes become sad of what you said to them. That’s why I stopped raging, I had that realization.

I think time has really caught up with me. I’ve played the game so long now, I think it’s just time for me to move on, maybe to a different MOBA, maybe not. Who knows right now. I still play Dota 2 occasionally, I tried smite, and other games. I am looking forward to Blizzard’s MOBA. It looks somewhat promising. League has just grown old with me, and tiring. A chore would be how I put it now. I usually use that term with MMOs, but I guess I can apply it to league. My era of League of Legends is ending sadly. It’s been one hell of a ride though.

The Secret World [P1]

Posted by DaKurlzz Friday May 2 2014 at 10:16PM
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And so it begins...

Ah, The Secret World, a buy to play MMORPG made, and published by Funcom. You know Funcom from Anarchy Online, and Age Of Conan. So, what's so cool about The Secret World? Well, it's not a fantasy MMORPG, it's based on a modern setting, which is actually really refreshing, even though the game came out in 2012. It's one of the few games that offers more open game play. There is no set classes, you chose your skills with weapons. Shotgun, Assault Rifle, Fist, Sword, Hammer, Chaos, Blood, Elemental, and Pistol. There is a lot of mixing and matching as well, so theory crafters like myself will love this game. I can think all day of builds to do in this game, and just have fun with it. Though, more work well together than others. The game looks fantastic, and plays really smooth. Overall, it's a blast to play, and i'm looking forward to writing it for you guys. In this first post, i'm just going to talk a little about the game, and what I like about it, before I jump into game play and other things in the second post. Just a little background though, I have played this game since 2012, played it a little bit in 2013, and coming back to it now in 2014, and a lot has changed since then. I believe they have come up with 8 big updates, which they call "Issues", so we are currently looking forward to Issue 9.

Where this game really shines is the story line, and questing. To me, this game has the best story line. Voice acting is superb, and it just really drags you into the game, and it's just a great thing. I should note this game is buy to play, and has a cash shop. The cash shop does sell start weapons, even though I have them, because I purchased a starter pack, it does not break the game in any shape or form. So, when if your new and you see that, don't be alarmed. It's not that big of a deal. What I like about the game, and the cash shop, you don't need to rush into buying Issues straight off the bat, you can wait, and see if you want to play the game in a later stage, and then purchase the Issues, which are rather cheap. Their prices are pretty good, better than some games I should add.

So, we got great story telling, awesome quests. I might add the investigation quests actually do require a lot of thinking (And a lot of googling). They range from easy difficulty to extremely hard and thought provoking. I like the challenge, it's unique, and i have to use my brain to figure out stuff. There is three factions in the game, Illuminati, Templars, and Dragon. I currently have a Templar, and Illuminati. I don't like the Dragon faction, I don't know why personally, it's just meh. All three of them have an intro video, which is really cool, and can help you determine what faction you wish to side with. What you choose is up to you, and each of them have their pros and cons to me. I like the idea of Templars, and Illuminati, hence why I chose one of each. Sounds cool so far eh? Well, not everything in this game is great. There is a few things, and only a few things that I dislike about the game.

Combat is one of the things I dislike about the game, it's very boring and bland, but I can overlook this because of how smooth the game is, and other game play aspects over take the bland and boring combat system. There is a LFG tool in the game, but it's pretty bad, most people spam chat for dungeon grouping, or quests that actually require more than one person to do, even if you have a good solo build. A lot of complaints come from the difficulty scaling from the first zone to the next. Yes, it has made me rage quit before, because it scales so hard, but there is things to work around, which I will probably get around in later posts. I'd rather give you all some more information than go straight into what I can do in later posts. Nah mean? So if you like fun combat, this is probably not the game for you, but you can overlook it by the other amazing features this game has to offer. I feel like i'm making this game out to be the very best, I am merely giving my personal opinion is all.

I've talked about writing this game in the past, and I think it's finally time to get around it. Even though there is newer MMORPGs out right now, this game is really taken my interesting, and there is a ton of things to talk about really. So you can maybe expect, one or two posts a week if i'm free to write more than usual. It's going to be a fun ride, I can promise you that. Stay tuned for the next post about The Secret World.

If you'd like to discuss this post, or TSW in general, leave a comment below, or tweet me @SirIsaacJewton Cheers!

Elder Scrolls Online [P7] [Final]

Posted by DaKurlzz Wednesday April 30 2014 at 2:35PM
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And so we finish it...

Alas, Part 7, and the finish of this series. What a bumpy ride it as been, and sadly... A let down in the end. I've been over this many times, and it just fell short of what I expected, and what I needed. I got my month's worth of game play, and well... I can't ask for much more than that. Overall, a very decent experience, nothing new, or exciting. Yet, I feel like this game is missing some very crucial pieces, and hopefully they will find their place in the puzzle eventually. This game has gotten mixed reviews from a lot of websites, some with higher scores, some with mediocre scores. What do I say about all this? Well, who cares about my opinion, but... I think a lot of them hit some fair points, but I think this game deserves at least 6/10, if not a little more. I think if it wasn't plagued with what happened, it would have gotten a higher score from some people, or with more content?

I'll give my official score at the end of this post, but first... Let's talk about the overall experience I have gotten from this game. Since this is the final post, you can tell I will not be renewing my subscription to the game. Somehow I wish I didn't feel this need to not pay for the game, but to me it just doesn't merit the subscription price. That being said, maybe down the road, in a few months time it will be worthy of one, but as it stands, I don't think I should be paying 15$ to play the game in it's current state. I believe it's five days when the first month free ends, and let's see the aftermath of that. I'm excited to see what happens to the game. I won't be in-game of course to see what the playerbase is like, but I can read on the official forums and from word of mouth as well. So, either way i'll get some information. I truly feel that Zenimax could have done a way better job. Let's just hope they have a good direction and follow it completely.

Out of the game they are struggling. I have had some really bad experience with Customer Support, worse than Square Enix's support team, which is saying a lot! Though, it could improve in time, when things slow down and they are able to help more people out, and i'm talking about actually helping them... Not giving them false hope or information, nah mean? So, probably in due time all aspects of the game, inside and out will be fluid. I hope for the sake of current, and future subs it will.

I am saddened that I couldn't make it to "Late" game. It does suck, but I told myself in the beginning, that if I didn't feel at the end if the game didn't merit the sub, I would not renew it, and it just doesn't fill that roll. I assure you, if I felt like it did, I would not finish the series with this post, it would continue for a much longer series. As it doesn't, we will end it here, and will some solid notes. I will continue to watch the game, and maybe down the road, I will try the game out again, and then do something from there. However, I don't see that coming soon, but hey, they could surprise me in the end, who knows? It's been extremely fun role playing the game, and I think the three main things I will miss from this game is that, exploring, and crafting. Sure, I can role play any game, but this game just had something about it... That it was better for role playing. (Though, DDO had the best role playing... Ever).

I've been over the pros and cons to many times to re-write them here, probably because I'm a lazy bastard, and don't even want to copy and paste to waste your time, so we'll leave that, at that. It's been a very bumpy journey, and has more downs than up. Which is okay, it's just in the baby steps of the game, and I knew that coming into the game, but the plague of bugs just made it worse, and worse for me. My last days was mostly role playing, and chilling out with the guild(s). It was a calm last few days, and the whole month the game play has been somewhat non stressful. I took a casual approach to the game, and it paid off. I don't think I could play this game as hardcore as FFXIV (Even though some people say it's a total casual fest). As I took this approach is paid off more than I could ever believe.

I finished my quests, and reached level 40. (10 levels away from the max level). Had fun with my DragonKnight, and somewhat missed out of the fun people have with their Templars. But, the time has come for this game to end for me, and it does sadden me. Over-all, with everything I went through with this game, I would give this game a solid 7/10. I said before it deserves more than a 6, but not more than a 7. Thank you for reading the Elder Scrolls Online series from me, and hope you enjoyed each read. I will see you next time!

If you would like to discuss this post, or this series, leave a comment below, or tweet me @SirIsaacJewton Cheers!