Welcome! This series will feature the game Boundless, which used to be called Oort Online. It is currently in early access on steam and on their website www.playboundless.com It is a voxel online mmorpg. Yes, we all know how I feel about Early Access games, but let me start by saying, this game is different. Even though it’s not feature complete, and still in the early stages of development, it is a lot of fun. Yes, it’s a pretty steep price for Early Access, at least to my standards starting at 35$.
This is defiantly different than what I am used to playing. Since it’s a voxel like game, it plays similar to Minecraft, Landmark, and Trove. (Three different “Voxel” games.) Landmark has ceased development it seems, and now focusing on EQNext, and Trove wasn’t much my cup of tea. I played the holy hell out of Minecraft though, so this isn’t my first “builder” type of game.
I purchased the game on steam for 34.99, and then proceeded to download it, and it was only about 300mb. I was actually shocked by this, I was expecting a larger downloaded, but it was a pleasant surprise nonetheless. I quickly downloaded it, got the stream setup and was playing within about ten minutes. It’s not just one big megaserver, there are a ton of servers to choose from. Aus, EU, US East and US West. I didn’t know which one to pick, and unfortunately I had some trouble connecting to some of the servers. Once I found a server, my character was in and all I had was a lonely torch and myself…
I read a little about the game before purchasing, 35$ isn’t the cheapest Early Access game out there, but I’ve paid more for others, but still. Here’s the cool part about this, along with a PC release, it will also be on the PS4. I do not know if you own both if you will have to pay for both, or if both will work in conjunction. I own a PS4 myself, but I like the PC idea more. I like what Wonderstruck has in mind for the game, and the detail they said they are putting into the game. If you read the FAQ on the website, this game will not free to play. You pay once, and will have access to all the public servers, and there will be an optional subscription to own your own server!
Neat idea, I wonder how it will be implemented in the future though.
All really neat ideas right? Well, how is the actual game itself, that is what you all want to know right? Before I go back to my story about me being alone with the torch, I will go into some specifics. The game started me out on close to max settings. I toned them down because I don’t know if it was my fault or the game’s fault but I basically saw through the world. I toned the game down a tad, and it was perfectly fine afterwards, and I just went into a different part or the game. Even with the game toned down it look really well. The game has it’s own unique style of graphics, and while it may turn some off, I really like it. You don’t create your own character in a sense, you can change the appearance of your character to some premade ones, which I did. Alright, back to my torch story…
There I was alone with my torch, the world generated me into the night and I was scared. Well, not really but for the sake of story, let’s just pretend, alright? I was trying to figure out how to open my inventory, and eventually I learned that the TAB button on your keyboard does, along with the crafting. Now, here comes the really cool part of the game. If you have played any game like this, I.E Minecraft, you can sort of figure out how the crafting system works. Wood can break into sticks, sticks and something make a weapon, or hammer etc etc. That’s just how it played out for me, and then I set out on my adventure in Boundless! For the average player, it won’t hard to find out, and for people that have played these types of games before it won’t be hard either. I did run into a few annoying bugs here and there, one that actually killed me. Speaking of death, let’s talk about that, because I did die a few times to a couple of different things.
When you die, you drop everything you on the inventory. Now since I really haven’t ran into another person yet, I was able to find my spot of death, and retrieve everything that I dropped. Thankfully. I don’t know what I would have done if my stuff was either stolen, or vanished… I mean, I would just start over but that’s just a pain to do, you know? The game does have that type of death system, and I am assuming other players can pick your stuff up, I am not 100% sure on that, because I haven’t run into anybody! I think with all the servers are available, and it is still in Early Access that could be a problem in the future.
So far I have run into two types of creatures, one that is non-hostile, and one that is hostile. Oh, did I mention we do have health bars? Yeah, sorry, we have health bars. I was just sitting there, getting the materials I needed, and bam I was being shot at by some anteater looking thing, and I was appalled, and then I murdered the sucker… It didn’t drop any loot, or any that I could find. I don’t know if that is intentional, or I am just unlucky. I was exploring, and jumping from server to server, and eventually found the plot of land I was going to use for my fort, base, or whatever you want to call it.
One of the features that I loved about the game, is that you can set a home location. When you die, or get lost you can go into the settings, and then click home. You teleport back to where you last placed the home location. Cool eh? Seriously, this feature. You can also teleport to the “Capital” I haven’t done much of this yet, so I can really talk on this, but I’m assuming it’s a meeting place for players on the server? On the website it talks about Guilds, Economy, and Collaboration with other players. I can’t really talk about all of that right now, since I have only run into another player’s “Base” and not the actual player. Maybe on just on the wrong server?
The game on the website has prices list from “Free” to 5,000$. Now, we all know some games do this, but Wonderstruck says they want to have more control over the game doing it this way. We will see how this turns out when the game gets closer and closer to launch or 1.0. You can see all of what you get in the packages on their website: www.playboundless.com
You can find all about the game information, what it’s going to be like, who Wonderstruck is, on that website. I actually did a lot of reading on them, and I gotta say, I have some faith in them and in Boundless. The free part is listed on the website, is basically you have an entry to win if you tweet out the game or something like that.
Now since this is an Early Access game, and that is what you are paying for, some people don’t understand that, the game doesn’t have all the features in it, that it will at launch. I’m pretty sure on Steam and on the website, it says this in all caps lock or something like that. There is a lot of stuff to do in the game already building and crafting wise. I actually went and looked up the wiki on crafting so I know what I could do to heal myself. You don’t self regen as far as I can tell, and I am tired of being at such low health. Just waiting for one of those mobs to come around and kill me while I’m peacefully building. I won’t have it! Stupid anteater looking thing… All I was doing was building my first project, goodness… So, let’s go over at what I like and dislike so far about Boundless.
*Graphics: I love how they are different from what is out there right now, and the game plays really well. Even when I was on max settings I barely had any fps lag. I just toned it down due to a bug that seemed to fix it! It’s really just fun to look at. The whole world is just beautiful in a sense really. Although, they won’t be for everyone. Let’s just put it that way.
*Ease of use: I like how I went into the game, played around with all the settings I could. Granted I had some knowledge from these types of games, but I was able to move around, adventure and start crafting pretty much as soon as I got in. I’m all for challenges, but let’s not hit a wall as soon as I am teleported into the game world. The weapons don’t have durability as far I could tell.
*Functions: This sort of goes with ease of use, but whatever. The ability to teleport back to home destination, the capital and ease of use going from world to world is extremely nice. I’ve grown addicted to the fact that I can teleport home while trying to dig to the center of the earth. I don’t jump from server to server just yet, but that seems pretty valuable as well.
*Fun: This game is just pure fun. Building, exploring, finding something new and exciting. That is what I miss in some of the games that I play, the sense of adventure, going to a random corner of the earth and finding something unique. Yes, there are some annoying bugs, but even release games have them. I literally had so much fun getting some wood, sandstone, and other things to help complete my project. That is what I’m talking about ya’ll.
*Amount of Servers: Pretty much that says it all. I mean it’s great there is a ton of them, and maybe I don’t know how much of the world there actually is, but during EA phase, it seems to me that it would thin the players out more than help. Just my opinion. As a side note though, Wonderstruck told me that the reason for this was for a better overall experience for everyone involved.
*Bugs: This is one a little odd, because I am acknowledging that I am playing game that I paid for an alpha like state, so there will be bugs, and there will be game-breaking things. The bug that I captured on stream that was most annoying was two things. I teleported to the capital, and it killed me. Luckily I was able to obtain all my loot back, didn’t take me long. I teleported back to my home base, and I got stuck. Easily fixable by destroying the blocks around me, but a little worrisome and annoying. I give it a little slack for being EA, but I’m not going to give it much slack.
*Early Access: You guys all know that I strongly dislike how this type of model has gained so much popularity. Yes, I purchased the game, yes I like the game, but it doesn’t mean as a whole I dislike the model. It’s games like DayZ, Landmark, and Shroud of The Avatar that burned me. Let’s hope this game Boundless, doesn’t burn me as well. Do you hear me Wonderstruck? Do. Not. Burn. Me.
I’m putting faith in you, because I like your game, and I like your name. See that? I rhymed. Mad skill.
*Some Game Mechanics:
This is more of me nitpicking then anything really. If I took damage from anything, there is no self regen. I’m still learning all the crafting recipes, and staying on low life isn’t my style really… I know that’s picking on the game, and I don’t know if this is intentional or not yet. I would like some self regen, even if it just a small amount over time or limited.
I also feel like I take to much damage from small falls. I was actually kind of shocked how much damage I took from a small jump I made. Maybe it was a bug and I shouldn’t have taken that much damage? I haven’t tried to really replicate it yet, but heh, I really don’t want to.
The mobs that I do kill don’t drop anything, I don’t know if I need like an item to get the items from them or what, or maybe I am just unlucky and don’t know what I am talking about, probably a combination of both really.
That takes care of that for now. The list for both sides will grow/decrease as time goes by and updates are pushed. I’m having fun finding out new places, and making my little keep into a larger keep. A lot of thought goes into this game, there isn’t mindless questing which is refreshing to say the least. You make the world, and you shape it to what you want to be. It’s glorious really. It’s an overall refreshing feeling. On the stream we ran into these huge buildings, and I was actually in awe of what was constructed. It was awesome to say the least. I mean, some people put a lot of hard work and dedication into it. I mean, a lot of hard work. It was amazing.
It wasn’t like an “Oh cool” moment it was like a “Holy #$&$” moment. That is how awesome it was. In the next post, I will be sure to include some screenies for you all to enjoy as well. I’m just really bad at actually posting screenies so everyone can see. Yeah, i’m that bad. Anyways, I have been talking to the people over Boundless via Twitter, and they are excited to see what I have written about the game, so I am hoping they give this post a good read, and you know take some notes.
By no means am I a game designer, but I am a player of their game. Feedback should be a very good thing, and detailed feedback at that. Most early access games have the claim of “Be apart of development, make your feedback known” well, if this is the case for Boundless, here’s the first part of my feedback. Extremely enjoyable game. I’m loving it so far, and have expressed that opinion on various social media websites. Now it’s my turn to take it to MMORPG.com and tell you all about this neat game.
No, it’s not the traditional MMORPG. No it doesn’t have questing or whatever. It is massive, it is online, and to a degree it has roleplaying. So yes, it is a MMORPG. Am I saying go out and buy it right now? No, I’m not. Am I saying keep an eye on it and it’s development? Yes, that I am telling you. It has a very bright future, and this is just part one of my series on Boundless. I’m talking a lot about this game, and mostly positive things. It’s a very good sign, at least for me. I’m looking forward to playing Boundless more, and the continued updates to the game, and hopefully see launch sooner rather than later.
If you have any questions about this game, please leave a comment below or tweet me @SirIsaacJewton I will try my best to answer them the best I can. You can catch me streaming Boundless, and other games at www.twitch.tv/isaacjewton