Lately, I went re-subbed to World Of Warcraft, and I've enjoyed it a lot. Though, I've done a ton of raiding, ton of quests, and a TON of PvP, On Alliance side. Now, I'm switching to the dark side of the game, Horde. I have no idea, what race, or class I will be, but I am hoping this will keep the game's spark going. I'm usually playing Free to play games, and not paying a dime, now that i'm paying a monthly sub, the game suddenly means more to me. Odd eh? A lot of games have gone "Truly" free, like Aion, Tera, Rift, and more. They are really good games in their own aspects. I tend to dislike Rift more, because it really feels like a Generic mmo. My opinion of course, I couldn't get a hang of the game. I have a lot of problems with Free to play mmorpgs lately, and that's why I went to pay to play games. Publishers in particular seem to nickle and dime you for everything. Some cash shops are better than others, that just offer Cosmetics and other sort of things. Some games actually offer Gear, for PvP, raiding, etc. Not the average XP pot, or more drops pot. They will actually sell you gear. Which I despise beyond everything else. Daddy's credit card will make you amazing, with no effort put into the game. I just hate that.
Most games have a way of you to earn two types of currency. The actual in-game currency, and the cash shop currency. I like the idea a lot, but you will have to put a lot of effort into the game to actually buy some of the simple items. I think LOTRO implemented this game pretty well, where it's fairly easy to rack up TP points, to unlock areas. I think if you really enjoy the game, and do what you can do to earn TP points, you can unlock all the areas. I would personally just buy the expansion when you get to that point.
Now with all these AAA games going free to play, there are others who give you really bad restrictions. Limited chat, limited mail, limited this or that. You can explore the whole game, except you can't do this, or wear this, or do that, but everything else, you go ahead and play it. They got to make money some how right? Many games have the option of paying like 5 dollars, or a one time purchase of the currency to relieve you of the limits by a fair amount. Still, nothing compared to the actual sub account. Some games implement it well, some games don't. Either way, it's how the publisher seems fit to make money. Whether we like it or not, that's how they do it, and the players will either pay, or have some sort of restrictions to their account. Some people, don't care, some people will end of subbing, and that is their own choice. Most games that give me that option, I haven't subbed to, but have gotten pretty far into the game.
I've heard a lot about this new game Dragon's Prophet. It is in Open Beta, and the cash shop is already implemented, but the game seems to have a lot of bugs, and incomplete things. I could say the same thing about Neverwinter Online. They are in a "beta" I believe NWN:O Is officially live though. Most patches will either have bug fixes, or cash shop additions. I'm all for them making money, but I would like to see them release patches of just bug fixes, than "We added four more mounts, and four more costumes, Hurray!" Let's make you spend your money on a bug filled game? Not interested. Some people will do it, because they like and will support the game, fair deal, good for you. I give a lot of publishers a hard time, because most of them poorly implement the cash shop. Aion, Rift, and Tera do a really good job with the cash shop. From my understand you can buy "Entry" level raiding gear in Rift, i'm not sure if I can confirm that or not. Well, here's my rant for the day! Cheers!