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Roleplaying Right

I am an avid player of the MUD, Achaea. If you are looking for a roleplay environment, with politics, combat, sailing, and more included, please consider joining Achaea. Seek me out if you have any questions or want help getting started! - Corbeaux

Author: Corbeau-x

Accents and voices, a possible roleplay pitfall?

Posted by Corbeau-x Monday August 20 2012 at 9:52PM
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For everyone who plays Achaea, the top MUD from Iron Realms Entertainment, you have a race and your class. Some people use this to affect how their character speaks. Many others have a citizenship, or a place of birth that they've written into their backstory. This can often result in an accent or particular voice type.

Achaea has a wonderful roleplay implementation, a Voices and Accents system, complete with a guide on how to use it.

HELP 5.21 Voice or Accent

You may either choose a voice, or an accent, in order to express yourself more fully in Achaea. Choosing a voice clears your accent. Choosing an accent clears your voice.

In either case, your accent or your voice are part of what you say or, more specifically, how you say things, and are subject to all of the restrictions in HELP LANGUAGE RULES.


Trying it Out
-------------
How does this work? Try:

SET VOICE high-pitched, sibilant

Then:
SAY *haughtily to radekk hi :P

You will see:
You stick out your tongue and say haughtily to Radekk, of Allington in a
high-pitched, sibilant voice, "Hi."


Or try:
SET ACCENT low, guttural

Then:
SAY what?

You will see:
You say with a low, guttural accent, "What?"


This is great, I can have a city accent that references my place of living, or a rough, Dwarven accent, because perhaps I play a Dwarf. What could possibly go wrong?

Well, despite this being in place, some choose to ignore it, or even script it out in favour of a heavily accented speaking form. While some people love this 'extra' level of immersion (I've not met many, but I'm sure there are some) for others this makes interacting with the almost unintelligible dwarf or troll onerous. When you find yourself looking to avoid a particular character because roleplaying with them is OOCly a pain in the behind, well, it's clearly not an ideal situation.

Maybe you want to play a hefty, beer-loving Dwarf, but you've been turned off from it in the past by the hordes of roleplayed dwarves whose basic greeting takes fifteen minutes and a dwarven-English dictionary to decipher? If this is you, or you've wanted to play a softly-spoken, sibilant serpent without adding fifty S's into your sentences. Why not give Achaea, a free to play MUD, a try? There are some who insist on the above behaviours, but we do have a commonly used, and very successful alternative!

MMORPG.com writes:
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