Sure this sounds simple, but in an organisation like a city where people of many cultures, classes, interests and religions come together, a lot of care goes into balancing the content. People have to shell out a bit of gold for a copy of the paper, and we want them to keep doing so. With this in mind I want to discuss here a bit of the decision process that goes into putting an edition of the paper together.
First of all, even if the paper only gets put out every two months, or fewer, any aspiring journalist always needs to keep an ear to the ground. Be available, and involved in anything that goes on, take notes. Lots and lots of them! Many people miss the smaller events that are run and the paper is a great way to give coverage to these (and possibly add a bit of factional propaganda or spin!)
Next, political intrigue. Yes yawn, I know it sounds tedious and for the most part continual elections and ministry changes are dull. But occasionally you'll get someone being outrageous, slandering the current leaders, stirring up trouble and generally being newsworthy. This sort of story is even sweeter if they gert slapped down and punished for making a mockery of the legal system. Make your writing live though, be energetic, perhaps humorous, tallies of voting numbers or copying newsposts verbatim isn't going to keep anyone reading.
Thirdly, perhaps you want to add some fluff, public interest piece. Perhaps someone got married, or a young citizen won a poetry contest, make a small feature piece of this. People like to think that the regular person matters and almost everyone wants a moment of fame.
Watch your length. While the newspapers that cover daily world affairs are thirty some pages long, people in a game will get bored fast of such length. Try to keep to less than 200 lines at a maximum, keep people engaged. If you need to fill a bit of space you might want to add a witty segment advertising a local contest, or lauding the greatness of a local shop. You could run a small informational column, a historical spotlight, or the ever hilarious Agony Aunt questions.
This is just one way I get involved and when the new edition comes out, we love the outraged feedback, hearing people defend themselves, or say how funny a piece was, or even declare that they cannot believe they missed so and so event. Getting reactions from people, whether good or bad, is the intent and this leads to roleplay, and that is ultimately what we're looking for!
Is there a budding journalist in you? Does getting the scoop and digging for information sound like something you'd enjoy? Create a character in one of the free to play games from Iron Realms and come join us. We're always looking for new people to play with!