Why do we do it? In the forums there is always comparison from 'game a' to WoW. But why? People can argue that almost all MMO gamers have had experience with WoW and so its a good benchmark to use, devs aim to beat it, and customers look for the game that beats it.
Why should dev's aim to beat it? why even try to compete with it? I am always seeing people flame a game saying it is "too WoW-like" yet, the game isn't really like WoW..unless ofcourse the fact that it is an MMO makes it the exact same game? People need to redefine their standards and understand that WoW is not the be all and end all of the MMO industry.
Blizzard is a corporate giant, they aim WoW to appeal to the masses, look at the game in more depth, look at the pve, how encounters never change, once a boss is down its simply a question of rinse and repeat...there is no change, no further challenge. As for PvP, the skill cap is so low its in another world. If a game was to truely be similar to WoW Blizzard would act fast and look to dominate any rivals game, afterall...this is big money we are talking about and blizzard will look to protect its investment.
As for these forums, there seems to be alot of dislike for WoW for the above reasons, the community here appears to be a PvP loving one, and that is WoW's biggest weakness. But with the constant comparisons to WoW are we not in a way admitting that WoW is good by giving it the status of a benchmark that should be beaten?
