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Next Generation of Online Gaming

I just can't stop playing online games. I'm not addicted. I don't even play 5 hours daily. It's just that my work isn't going so good that I don't have free time. Give me millions of dollars and I quit playing. Till then I will try to have fun in MMOs

Author: BrianMMO

Stop soloing!

Posted by BrianMMO Saturday January 19 2008 at 10:10AM
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Im fed up with solo-players. Im a loyal Guild Wars and Lineage 2 player. I almost played all MMORPG/MMOs that exist since 2000.

Whenever you enter a server of any game, you meet people being busy with their quest, farming, mission or whatever. Am I buy sometimes,too? Yes, I admit, sometimes im busy. But everytime someone asks me if i have to spend time with him or help with a quest, i leave my "business" behind. "Why?"  Thats what many people will think, when they read this. isn't it obvious?

When Im online, I want to feel the fact that im online. Seeing other players walking or jumping  (yes,Ii meant WoW :P  )  or looking like a playable race isnt enough. I am not saying that i want  to chat all the day doing nothing. I  have ICQ and a real life.  No, I want to meet new people and share my time with "our" personal adventures. When was the last time you had a funny moment when you were alone? The most funniest and intensive moments were with others, no matter if PVP or PVE.

I know that some games expect you to be very careful and dedicaded. If you party with some noobish persons or people with lower rank, you are feeling that you could do better alone. You have an aim. You want to reach it as soon as possible. But what's the target for? Ever heard of the saying: "The journey is the reward" ??

There are so many cool offline games there, especially on the consoles. I have a PS2, XBOX, XBOX350, PS3,etc. If I want to be ignored by my "environment", I play my console games. Better graphics, better stories, better "quests" and puzzles, and when I die, I keep  my loot and my experience.

Why am I writing all of this?  Because of the anti-social behaviour, playing online games becomes boring.

Expecially in Guild Wars where people just disappear in "their" instance without socialising at all.

Im quitting Guild Wars and Lineage 2.  When Age Of Conan is out, im hoping that the game itself is so good that soloing is enough to love the game.  

taibroncos writes:

i completly agree bro

i have quit many games just because i am bored all alone

what happened to the old days when grouping was the fastest was to level up?

Sat Jan 19 2008 10:22AM Report
soulwynd writes:

Finding a good team is hard, specially if you have higher standards for what 'good' is. Even harder is to team again with the people you liked teaming with. It has made me feel like joining a gaming guild, but the amount of assholeness[sic] floating around is unbearable.

Sat Jan 19 2008 10:39AM Report
BrianMMO writes:

yeah, "what are guilds for ? "  Im always wondering.  A guild is supposed to the last hope for everyone who has a inactive friendlist or a party that has been resolved.


Sat Jan 19 2008 11:20AM Report
Anofalye writes:

Some of my best moments were in solo, such as gaining level 65 spells in EQ in early 2003 or soloing Valkirie in CoH.  I prefer grouping, but don't hunt soloers down, they are a tamed ressources for grouping and if you can't harvest it, don't blame other for that.


Forced grouping, and blaming peoples who refuse to group you, tell me a lot more about you then anything else.  Most of the time I am in a MMO, I am in a group.  I almost never refuse a group offer if I am soloing, but at moments, I may refuse them.


Despite all the "good changes" to CoV, I have very little memories of a great time, RSF are such a moment, but...not that many.


Destroying solo will never improve grouping, in anyway.  Destroying solo will only leaves the game with less players, which will hurt grouping a lot...since soloers usually group, on their terms.

Sat Jan 19 2008 11:35AM Report
BrianMMO writes:

do you serious think Im totally against soling? But the fact that people forget what being online is about shocks me. I played all "group-force" MMORPGs like FF11 or even EQ2.  Of course no players should feel like being forced. It's the tendency in general that is annoying me. Everyone once soloed just to test new skills or to improved one's lvl so you enjoy the high-end content. Myself, i don't just come near people and say: "Hey, you! You are in the same zone like me, you MUST team up with me!".  I was one of the first people who said : Players need more casal-like content. I'm talking about playing more than 20-25mins. Forcing people to spend one's valuable 5mins would be stupid. Stop critizing my blog! :P

Your are just angry that this blog makes you think that I was talking about you! :P  I'm a guild wars player. This game has become a Solo-Game by time thanks to heroes/henchmen.I wouldn't play it if i wasn't harvesting it,Mister Solo!  ^^

Sat Jan 19 2008 11:50AM Report
Rollotamasi writes:

The reason games are like this is because the MMO genre has evolved from a "Go to one spot with a group, the puller pulls mobs, the tank tanks them and everyone else kills it -rinse, wash and repeat" to a quest based style.  The reason this has happened is because the old school gamers have grown up.  They may only have an hour or two a day to game.  Therefore a group based model isn't effective anymore.  hey no longer have time to spend an hour looking for a group, and hour traveling to the hunting spot. 

This is why most games now days offer solo lvling content but then group content like instances.  I have to say that I am a fan of this.  After I get home from a 10 hour day at work, know I need to do 2 loads of laundry, feed and give my kid a bath its nice that I can log into a game and only play 45 mins and still feel like I accomplished something.  Then on weekends when I have a bit more time I can get a group and run some instances.

Sat Jan 19 2008 12:55PM Report
vhadakhan writes:

Using DDO as a reference, grouping is great. But when you can't find anyone to group with being able to SOLO and advance is a MUST.

Sat Jan 19 2008 1:06PM Report
Rollotamasi writes:

Oh, and one other thing.

"do you serious think Im totally against soling?"

Well, when the title of your blog post is "Stop Soloing!" then...well...yeah.

Sat Jan 19 2008 1:27PM Report
BrianMMO writes:

I guess some people only want to read what they want to. I said: "It's the tendency in general" !! :P

I know that casual player often have to solo if they want to progress. But why don't you play offline games, there you don't have to rush because nobody is complainig there at all. Why do u go online at all if you don't want to play with other people. And yes, you can do something even in 45 mins. If that's impossible you are just playing the wrong MMO. In Guild Wars you can do many missions in less than 45mins no matter if solo or in party. You just don't want to party.

All you are thinking of is: My aim, my aim.  Nobody will cut off your head if you don't progress.  My suggestion: keep on botting then you progress a lot , even when you are not in front of your computer! ^_^


Sat Jan 19 2008 5:22PM Report
Fadedbomb writes:

Sorry, but I'm a soloist at the soul. I played necromancers repeatdly in Daoc, EQ, and the horridly butchered Necromancer in Eq2 (basically a summoner with undead models for pets).

I solo when there is no need to group (ie: when someone needs help with something in my guild or when I need something). I like to play at my own pace and not care about "keeping up" with someone else in my party being retarded or absolutely asinine about their class and how they need to function in a group.

Sorry, but I'll solo until the day I die because thats how I have fun. I play an MMO to be a part of a greater game and have my achievements and others saved for almost all time (for the game at least). Theres a reason games that forced you to group 24/7 (SWG NGE) have fallen on their faces in subscriber counts.

I hate references WoW, since it IS the beginner MMO, but WoW has one thing going for it. People can actually solo all day long or even to 60 without much trouble ( at least I think it's 60 now? ). The only thing they are forced to group for is raiding (don't get me started on that crap either).

Your points are flawed and malformed...sorry :)!

Sat Jan 19 2008 7:26PM Report
Deathstrike2 writes:

I don't socialize with strangers in real life, and I really see no reason why I'd do it in a game.  I group with friends and solo when they're not available.  I enjoy doing both.

I would suggest the OP get some online friends or find himself a group centric MMO.  Personally, I wouldn't touch a manditory grouping MMO with a ten foot pole.


Sat Jan 19 2008 8:43PM Report
Anofalye writes:

You are very aggresive.


I am a grouper, I hardly solo...unless I can't find a group.


Some of my RL friends are annoyed at how friendly I am with strangers.  I understand their point, more then yours.  If they don't want you in their group, take no offense, but even if I would give you a chance and group you usually, the fact they don't want you, or any stranger, will make so that we don't group strangers as long as I am with them.

Sat Jan 19 2008 11:00PM Report
devoux writes:

I dont mind that people solo but I love to group. 1 reason i stuck with flyff for a while is because i could get a lower lvl player, get into a group and he would leech me and the fact that i got more xp for having him there helped as well but the fact that i had someone to talk to while killing mobs for long periods of time really helped pass the time. ive played heaps of mmo's and the lack of community has caused me to quit them.


Peace, devoux

Sun Jan 20 2008 12:04AM Report
xenogias writes:

You want to know why I play an MMO instead of an offline game when I am a soloer? Because I want the evolving world. I want to chat with people while I play. I group when I am asked but generally I dont go looking for groups. My question to you is, if I am off doing my own thing that doesnt effect you in any way, shape, or form should you care wth I am doing? MMO's now offer both grouping and solo content. If you want to group but cant, to me that speaks more about you than it does the soloer. There are enough people in every MMO that want to group.

I am a solo player. I dont care that your fed-up with me. You never once in your blog stated a logical reason your fed-up with soloers. You said what you wanted and all of thoes reasons, minus wanting to share an adventure with someone can be accomplished through soloing and chatting. You say My aim (which I assume is my goals) well yes, my goals may be diffrent than yours but guess what! Thats why I pay my monthly fee. To reach my goals. If its solo play then its solo play. If its through grouping then so be it. Your style of play is no better or worse than mine.

Sun Jan 20 2008 6:25AM Report
Vyeth writes:

And THIS is where the "no-instancing" feature of vanguard shines.. Because NO Instancing DOES NOT mean no soloing.. However.. IF you are soloing a group of mobs for a quest and sayy.. BOB over here needs those SAME mobs to complete another quest or maybe the same quest, you two will usully decide that things will go smoother and faster is you form a two-man group.. Yea, I said it.. a "stranger" grouping up with another "stranger" (g*d help them)

I HATE instancing where it takes away from the "online" feeling.. Not being able to fully interact with the world around you is very pointless imo. But it seems like everyone is so afraid these days.. Some folks will not even group with you if they havent spent the last 2 years getting to "know" you and all instancing does is make this anti-social behavior easier to do.. CoX and guild wars are famous for this mess and is the reason why they do not appeal to me..

Hell, even that disney PotCO game has "SHARED" instances where, its a different map, sure, but if someone else enters that same map, you WILL see them and whatever they are doing also.. And mind you, thats a DISNEY game.. not a "hardcore" mmo from a "hardcore" company.. No excuse for cutting out the "together" in mmo's, because honestly, would we play an Elder Scrolls MMO where all you got to see in most places were yourselves? Wouldnt it be nice to stumble upon another adventurer down inside the depths of a dungeon?

Sun Jan 20 2008 10:14AM Report
brostyn writes:

This is probably why I don't currently subscribe to any games. Soloing is fine for about 2 weeks. Then its just too damn boring.


All the games that require grouping are dead.

Sun Jan 20 2008 11:21AM Report
Kyleran writes:

"All the games that require grouping are dead."

For good reason.  Players prefer games with a strong soloing element, myself included.  I would never go back and play a game that forces you to group like DAOC did back in the day. (no longer true)

Grouping should be something I want to do, not something I feel I have to do.  As of yet no company has manged to solve this dilema.


Sun Jan 20 2008 12:34PM Report
Boge writes:

I disagree completely.  I'm tired of people thinking that MMOs HAVE to be played multiplayer.  Give me the freaking option to group or not.  I pay my $15 a month, so why can a solo player only enjoy half the game content?  I don't like strangers.  I don't like meeting new people, but I like killing things and getting tougher.  The only games that offer that these days are MMOs which require me to group with people.  That needs to change. 

World of Warcraft is the most popular MMORPG ever and a lot of people credit that to the "casual" gaming availability.  What does "casual" mean?  It means you don't have to sit around for 20 minutes looking for a group!  It means you can jump in and start playing immediately for however long or short you feel like playing, with or without a group.  Unfortunately, the casuals quit playing once they reach max level and realize they have to group with 24 other players to keep playing the game.  What a shame.

Don't force me to play your game your way.  Let me play your game the way I choose.

Sun Jan 20 2008 1:04PM Report
sonicsix writes:

I detest forced grouping to accomplish things.  Why in the world must I rely on you or anyone to get anything done in a game?  There is no skill or sense of achievement when I have to get 10,20 or 39 other people to help me do something.  As just because I don't want to group with you doesn't mean I cannot socialize in the game.

Sun Jan 20 2008 2:08PM Report
Wizardry writes:

I am with you dude ,the genre defeats the purpose of playing online.Guilds in games are nothing more than an extended friends list.Most games offer so little for guilds to have a reason to exist it's pathetic.The only game ever truly designed around group play was ffxi and the only game i foresee in the future will be there next gen game.

For those who wish to feel accomplishment in there game ,i am also on your side feeling that accomplishments should be done solo.Doing them solo makes them a true accomplishment.However the actual gameplay should be designed around group play that is the purpose of playing online,otherwise you should be playing baldur's gate or NWN ,something solo.

I think where the fine line is crossed is in the fact i believe MOST players don't actually want online interaction.IMO most players want the online platform to be a place of bragging or showing off in front of others.This is the real reason why SO MANY prefer to just solo and not want to combine forces with others.This is proven even more so by the fact so many want PVP,they want to OWNZOR or be L33T in the eyes of others.This refers back to my first statement of bragging/showing off.

Sun Jan 20 2008 4:53PM Report
Raven99 writes:

How bout you do what you want? Leave the rest of us who like to solo alone. Quit PvPing quit being hardcore start doing the things that only I like to do. How bout that?

Sun Jan 20 2008 5:08PM Report
musifuger writes:

no, forced group play is horrid, most people wont talk in a forced group  and youll never see them again anyways. If you like to group so be it find a few people that like that also there are plenty of people out there. I personally like more solo, i group here and then but dont always enjoy it so much.


As for the just go and play a console/single game, well usually i play singleplayer  more but when i run out of games and i generally run dry quickly since im not a fps person i go back to mmo's.


The more rules and style of play you try to force into a game, the more you will screw it up and the game usually tanks or staggers to its doom.

Sun Jan 20 2008 6:59PM Report
xS0u1zx writes:

A new game = another challenge,  online or not.  I'm the type that plays a game in every aspect as possible.  I usually conquer and master the damn thing with effortless ease.   Then I move on to the next one.  Repeat.  if grouping is part of the game I'll do it when I feel like it.  If as to soloing, it's a simple if I feel like it I will.  If  I don't there's 7 letters and 2 words for you. 


Sun Jan 20 2008 8:00PM Report
xS0u1zx writes:

oh and never to mind, there's no economy in restricted games *aka not online*.  the only economy is the one you make, and the people you interact with are damn npc's.  Unless you like talking to robots.  I like seeing a seperate world then the one I live in, with fluctuating prices, or maybe get some help on occasion with a hard to find item.  Or maybe someone just might save your A$$ from getting raped.   There's so many different ways to play and to enjoy games I'm not even gonna go on with this,

Sun Jan 20 2008 8:02PM Report
DungeonMastr writes:

im going to say that i enjoy soloing.


but probably because i have a horrible play style, i play games to be a trader, crafter or explorer, and really, none of those things are really group oriented.

in fact I wish more games would offer  npc followers.


I will group occasionally though.  i like to know that there are people around me, but i dont always want to play with them.


Sun Jan 20 2008 8:18PM Report
Skuall writes:

i agree with the op , too many mmorpgs solo until your eyes bleed isnt fun anymore.....

Sun Jan 20 2008 9:42PM Report
Skuall writes:

i agree with the op , too many mmorpgs solo until your eyes bleed isnt fun anymore.....

Sun Jan 20 2008 9:42PM Report
BrianMMO writes:

It's the tendency of soloing! ^^  How often do I have to say that? :P

Fri Jan 25 2008 8:19AM Report
Kaenash writes:

I disagree with all the blogs of yours I have read so far.

A solo challenge can be fun. It's interesting to be in an active dynamic world, but I like to play about as long as I have (if it's 2 hours or 12 hours) and that means I want to be able to turn on the computer and log in and play without hoping my friend is there.

I like the tactics and satisfying feeling of having survived through a battle and I can't get that from PUGs.

regular friends I make will outlevel me or I will outlevel them.

So to me, the best solution is to enjoy solo adventuring and then to socialize on my own terms when I feel like it.





Fri Dec 19 2008 11:16PM Report writes:
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