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BadSpock's Logical Conclusions.

My random thoughts about MMORPGs. A bit of critique, suggestion, debate, and insanity. Enjoy.

Author: BadSpock

A fresh start. A clean slate.

Posted by BadSpock Thursday November 8 2007 at 11:00AM
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Yes, I'm talking about Tabula Rasa.

I played in closed beta for a few hours and was not impressed. At all. Very, very buggy.

Play again in open beta, actually really enjoyed it, but didn't really have the time to explore past level 5. I was playing a lot of Halo 3 at the time...

I tell ya, I've tried everything, every MMO. Every trial and demo, every F2P I could get my hands on through Fileplanet...

I took the plunge and bought Tabula Rasa last night. Got home, updated my software to the most recent version (still had beta client installed) and activated my account...

Then played for the next 5 hours straight, making it up to level 8. And now, my impression.

First and foremost, I have to say that this game is fun. I've always been a big fan of sci-fi games, Earth and Beyond and Star Wars Galaxies were two of my favorite all time MMORPGs, and I've always loved sci-fi games like the Halo series, anything Star Wars, and many others. I enjoy watching Dune and Stargate (and even Star Trek sometimes) when I head back to my parents house... my dad has a lot of DVDs and Tivo.

Point is, if you are a fan of the sci-fi genre, and a fan of MMORPGs, you need to check out Tabula Rasa.

The combat is fast and fun, you actually have to think about your range to your target, you stance, finding and using cover, what weapon works best... and throw in Logos abilities and grenades, and it's a very, very fun combat experience. The Bane tend to come in groups, sometimes large ones, and it's sooo great to plow through an entire Bane formation.

The quests are very standard fair MMORPG, however, a have so far seen two that offer a choice. One asked if I would rather bring back a defecting soldier or letting him go free, and another asked to help sell drugs for lots of cash or turn in the dealer to my commander. Very cool, and a very good idea, however, I have no idea if the choices actually matter. If by doing one or the other I open or close different doors? There is no reputation system that I've seen, so I have no idea what the consequences of my choics were, if there even were any.

Character advancement is interesting. Everyone starts as a recruit, and at level 5, 15, and 30 you get to choose different career paths to take in a branching tree system. Each class has signiture abilities and weapons, however I've only had to make one choice so far so I can't comment on how different the classes really feel. I know that I really don't like my soldier's chaingun, so I've been putting most of my points (get training points when you level) into my skill with basic firearms - pistols, rifles, and shotguns.

The Logos abilities require that you: 1. are the right class and 2. that you go throughout the game world and find the Logos Shrines associated with that ability. For instance, my rage ability (which increase damage for a period of time) required me to find the "Attack" and... I think "Enhance" Logos.

It's a very interesting system and rewards exploration.

Oh, like in LOTOR, sometimes just doing something random will reward you with a quest. Kill a shield drone randomly, and all of a sudden you have a quest to kill 30 of them! These quests I believe grant you titles. I've only completed one of them, kill 40 of these floating squid thingies... but it gave me a Title.

The base defense is amazing and fun. The Bane will attack outposts to try and capture them. So far, I've only participated in one base defense, and it was a LOT of fun. Just slaughtering hordes and hordes of Bane as they assaulted the base. I haven't yet seen a base fall into Bane hands, but there are a lot of players running around the low levels areas, so we mounted quite the defense. I cannot wait to try and capture a Bane controlled outpost.

If they expand on the outpost control system, it may be the best "end-game" content that has ever been available in a MMORPG.  

That's all I've got for now. I'm sure I'll be commenting on Tabula Rasa further as I continue to play. So far, I'm glad I spent the 50 bucks on the game, we'll see in a month if I want to pay for a subscription or not.

Have you played Tabula Rasa? Do you currently play? Have any advice for this noob?

vajuras writes:

unfortunately your not at end game yet its the long haul I know this game will fall flat on.

A guy i used to work with is on the team for that title so I'll pick it up out of loyalty. I am also curious as an explorer I would like to see what this outpost system u speak of I dont understand. I shouldve played more in beta. I'm a horrible beta tester lol.

As soon as I see im forced into a Class I find my interest wanning......

Thu Nov 08 2007 3:09PM Report
lightblade writes:

Every MMO? Try Hellgate, then tell us your impression and comparison to TR.

Thu Nov 08 2007 3:35PM Report
BadSpock writes:

I did try Hellgate... for about 30 mins. It's horrible. Despite what people think, TR is not trying to be a crappy FPS. It's barely FPS at all, barely at ALL I'll say again. Hellgate was the worst pseudo-action pseudo FPS I have ever, ever, ever seen. That game for 360 where you build an amusement park has a better FPS mini-game then Hellgate.

Like I said Vajuras, the control point system is the real draw for me... I dunno, this is only my impressions from a day.

We'll see how I feel in a month.

Thu Nov 08 2007 4:09PM Report
BadSpock writes:

To clarify... I tried Hellgate for about an hour as the melee guy and an hour as the shooter guy.... I wanted to punch myself in the face until I didn't remember those last two hours.

Thu Nov 08 2007 4:10PM Report

MMORPG.com writes:
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