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For the love of.....warcraft?

Posted by Axum Friday December 19 2008 at 12:13AM
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Someone says game is just a game. That makes a sense. But should we must hold the spirit and the faith of the role we are playing in the game? Last week on the server Lothar in World of Warcraft China while facing the overwhelming attack of the Horde corps, a human paladin named Plapla set herself an good example, telling all her enemies attendant the very final answer: YES.

 

 

Magni Bronzebeard, the King of Ironforge was the target in the attack, Horde didn't meet any effectual defense of the Alliance because of the imbalance in Realms, just within a few minutes, Ironforge became a complete ghost town, then the last NPC guard was down very soon.

Plapla didn't simplely "quit" as "it is just a game", obviously a "She can't win" game, instead she chose to stay beside Magni Bronzebeard just in the name of her profession, Paladin. A bit far from the point, but you know, seriously this situation reminds me of a classical dialogue in Black Hawk Down: "We are all afraid, but what you do now can make a difference"

Then Plapla shouted out in the world channel: YOU SHALL NOT BE PASSED!
 

Actually there was an obvious nonstandard grammatical construction, but hey it completely matters nothing! When reading here I was touched so much that I almost felt I was weeping, She was role-playing her character and she knew the meaning of the King to her Kingdom, her realm. It was no longer the matter of alive or dead, it was just the call of duty, it was about honor and faith.

In the end, Horde failed to kill Magni Bronzebeard, a thread in a fansite forum reported the whole raid including Plapla's story, almost everyone was touched by her, even some players in the opposite realm. She is named "King's Defender" now because of the weapon she held to fight against the raid is just exact the level 115 epic one-handed sword King's Defender.

On Plapla there is something pure and something valueable which has been lost in game for such a long time, so when we discovey it someday, it is just so fantastic and makes us feel a way of which we have to recall to become original, because that's who we are, that's why we call it RPG, and that's why we are gaming for.

 

- MMOsite my.mmosite.com/hyuk/Blog/Item/2a30b9bf3dec0473d3dcaaf40a9a94c9.html

 

 

Aika - The next contender for true mass PvP

Posted by Axum Tuesday December 9 2008 at 10:47PM
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Summary: The fantasy MMORPG AIKA Online featuring massive nation vs. nation wars and adorable daughter raising now unveilled its Open Beta Promo video for players. It is emphasizing PVP and nation wars. The game is schedule to launch Open Beta on December 18th.

About AIKA Online

AIKA Online sets the background in the Continent Alkan, where lives the God AIKA, Devil ZELKA what is made by God by error and humans. The story tells the humans' struggle against ZELKA for living.

In AIKA Online, You could experience combats between countries and deal with alignment problems.

A special feature of AIKA Online is the Plan System. It seems a little like pet system that your character could grow up while you playing the game. At the beginning, your character will be a child and according to different ways of foster, it will hold different attributes and finally become a adult.

 

Daughter System


The Player is able to nurture sprites, we named them "Daughters". The nurture system is similar with pet system in other MMOs. As time goes on, her spirit and semblance will grow. It is noteworthy that, your words and deeds will affect the daughter's individuality as Love Developing Games. As a result, your own daughter should certainly be different approach from others. That's none other than our real life!

 

 

All of the Information above was taken from www.mmosite.com

here is a link to the full article feature.mmosite.com/content/2008-12-03/20081203225850261,1.shtml

 

I will be adding more info hand-translated info in a bit.

 

It seems that there are 1000vs1000 battles according to the Creators

www.youtube.com/watch

 

There are a total of six classes

(not sure if these are 100% correct names but you get the idea)

Warrior

Crusader

Priest

Sniper

Gunslinger (2 handguns)

Dark Magician

 

 

 

Korea infusing $200+ Million into computer game industry

Posted by Axum Sunday December 7 2008 at 12:34PM
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play.tm/wire/click/2259012/

 

The Korean government is planning to make significant investment into their computer game industry, expanding exports up to W5 trillion (US$ 3.4 billion) by infusing the industry with millions of dollars.

Korea's Culture, Sports and Tourism Minster Yu In-chon revealed the government's plans to invest W350 billion (US$ 240 million) during a meeting this week, and saying that the gaming industry has so far seen great growth, reaching its export goal of a billion dollars in 2008 instead of 2010.

Yu In-chon promised to create 60 new projects, including a "US$200 billion game fund". The latter is likely translated wrong as it would be 300 trillion Won, a sum 600 times the planned export, but rather $ 200 million, a significant portion of the $ 240 million invested in the industry.

This investment is planned to make Korea a global competitior in the game industry, competing with USA and Japan.

More information is available at our StarCraft network site and at Digital Chosunilbo.
 

 

.......

This may be a tad old, but I just wanted to repost it to bring up the following questions, to see if I could get your opinion on them.

Do you think the majority of this will go into online gaming?

If it does, do you expect us to ever see the games?

Maybe we will finally get some amazing korean games in the following decade , I can't wait.

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