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Serenity Now!

Have mental issues? Chances are yes if you have clicked a hyperlink with my name in it willingly. This blog has a simple mission and that mission is to make you lose even more faith in humanity. Good luck.

Author: Astropuyo

State of the Genre One

Posted by Astropuyo Sunday November 4 2007 at 1:27AM
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                                                          State of the Genre One.

Ah ha! Finally a worthy thought for me to post in order to prove my existence is valid (No more cutting for me!)

 

Our genre, yes our.

Obviously of course it is the players choice to play these games and many as of late have such a lack of imagination that they only capture audiences for short term. (I know there are variables to that but I'm sticking with it)

Lets use my Time Jacked (TM) Time machine (C) to head over to the wild wild west days of 199-something..who cares.

UO.. Yes I know "But the realm.." I didn't play the realm. Never even considered such a game worth playing until I got sick of hiking in crazy ass places and getting stranded due to lack of ability to understand N isn't always N if your compass is broken (true story).

I played UO. I liked the game, hell I loved the bloody thing. It pretty much took over my desire to hike...and gave me a disturbing desire to huddle in front of my desk hours on end with little chance of sleep the next night because god damnit I was going to find the guy who kept taking my barrels...damn thieves.

(Great class in it's hay day for pure insanity..Thief, how I miss thee).

Thats what UO did for me, to be honest I think a lot of it is "my first" syndrome, followed by the fact it was a new concept.

But alot of the game it self held me in sway for many years. I mean many now I am lucky to last but a month or 5 in any mmo before they grow dull. Could be my age, doubtful. Probably  the lack of FUN in mmo's these days that bothers me.

 

 

Where is the fun? I often feel as though I working a second job which for an odd reason I am paying them for me to do....well you get it.

While alot of these games can be fun ("can be" the choice there.) alot fail simply due to the feel of Second Job Syndrome (R)

Sure you have some chores that have to be done, but must they be click this and that...why can't say...Mining feel like mining? Breaking away the ore as a form of puzzle game or whatever.

How about using mini games for all crafting, but make it feel relevant to the craft.

Same goes for combat. It really is time for a change, a few up and comming mmo's seem to be doing a different combat set up than the norm. I just won't hold my breath until I play them myself.

 

                                                                                       That's all folks.

badgerbadger writes:

Fun? in an MMo? Are you kidding?  I thought we were all asians playing for our MAIN job...

  Anyway; interesting read; good ideas. 

Thansk for the enjoyment!

 

Sun Nov 04 2007 5:17AM
Xix13 writes:

It's funny, but after my favorites have either been destroyed or closed, I'm back to UO as a 5-year vet and STILL find it fun.  It wasn't my first (that one closed, poor EnB) but it was my second.  Played it for a couple of years until switching over to SWG (poor SWG).  After NGE hit I went over to Horizons (poor Horizons).  When I couldn't get into Horizons anymore due to corporate management I switched to EVE.  EVE is nice and stable and really good, but it's not quite as personal as I like, so I'm always on-again, off-again with EVE.  Out came Auto Assault (poor AA) which I loved, but it is no more.  So, once again, I'm back to UO.

A really good game will keep you coming back if it survives.  UO and EVE are really good games, are survivors, and keep me coming back.

Mon Nov 05 2007 4:05PM
Astropuyo writes:

I'm currently re-addicted to RFO for my fun.

I know..i know....but I do like fighting giant mech men as a small child like person. Has a certain Social aspect.

Tue Nov 06 2007 3:47AM

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