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My MMO Game Design Blog

Mission : To create a new mmo system and world lore for a new mmorpg. Each of my posts will be continually updated with more details / implemented suggestions from comments posted as well.. I am heading in the direction of an evolution type game.

Author: Artermis

A more indepth Guild System

Posted by Artermis Thursday July 12 2007 at 7:44AM
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In my days playing wow (i still do) I always thought the guild system was lacking in depth. I know the saying KISS (keep it simple stupid) may spring to mind but at the end of the day what do guilds get out of all their hard work? Especially the leaders to keep the guild together. Nothing usually. Considering keeping guildies happy helps to keep the players paying their subscriptions I feel they deserve better than nothing.

 

One of the things that spring to mind is certainly Guild Housing. Im aware guilds form and break up virtually all the time. But, how about new guilds get the basic guild housing in the town, and more progressive guilds that have been around awhile get a more 'prestige' location for their guild housing.

 

A guild bank is another thing i would want to have. Relying on guildies to control character guild banks are a bit silly especially if you cant be sure theyre not swindling the bank or suddenly head off on holiday temporarily or permanantly without warning!

 

So i wanted to discuss here, any features you would like to see in a new guild system.

Optumystic writes:

EQII uses some guild enhancements you may be interested in.  For example, there are quests that develop your guild and the guild can level up providing guild members extra benefits.  DAOC has guild chests that can be accessed by guild members, allowing guild members to share crafting resources and equipment.

Tue Aug 14 2007 5:27PM Report
Artermis writes:

Seems wow is implementing guild housing / guild banks in the next few months...they read my  blog? haha.

Wed Aug 15 2007 7:10AM Report
Vapiant writes:

Im thinking of less guilds and might the guild leader should be an GM or somebody that are clever enough, if u needed to pay real money to make a guild u would might plan ur guild better than if u just need to pay some "game money". I think a big guild leader should be able to build his own castle, buy a empty castle or fight monsters in an not owned castle with the guild and then they can take the castle as there guild house/base ... a guild leader could have his own country if it should be.

it will help make the game require of othere players, Im having hard explaining this Im not that in to English or theres not many at all theres good in English in Denmark, that also makes it harder to learn T.T

Mon Apr 07 2008 3:43PM Report
Vapiant writes:

Hehe u know wow are taking ideas from othere games alot. also wow and guild wars are taking the ideas from each othere, but wow shouldnt steal the ideas from guild wars when the originally programmers of wow are the programmers of guild wars. the programmers of wow got angry about wow where a monthly fee game so they quit and maked guild wars ...

Mon Apr 07 2008 3:49PM Report

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