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My MMO Game Design Blog

Mission : To create a new mmo system and world lore for a new mmorpg. Each of my posts will be continually updated with more details / implemented suggestions from comments posted as well.. I am heading in the direction of an evolution type game.

Author: Artermis

Linking ingame to outgame

Posted by Artermis Wednesday July 11 2007 at 5:09AM
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Ive read about this in a couple of places and think its a great idea. A mmo that communicates messages for instance to your email or mobile phone, on specific events in the mmo that could affect your character.

 

Say for instance, the mmo is a world conquest game, you could recieve an email that your town has been layed siege to, or even your market transaction has been purchased, a daily report on how your player run shop has performed. Possibilities are endless. The player could of course make settings to determine what kind of message they do/do not recieve.

 

The could be an ingame messenger much like msn messenger to contact players out of game. Maybe even an out of game chat linked with ingame guild chat, for those who cannot access the client at specific times.

 

What other methods / reasons of this type of communication and any benefits to the game as a whole could there be ?

raynerape writes:

Have you considered all the possible ways of marketing and making money from selling real items carrying important messages, event historic data, current condition of your character, party, guild.

Example: Ingame order of a T-Shirt with a cool art based on guild leader's class pointing at the looker and claiming "Riftwalker's EvilAlwaysWinzzz Guild: Established 14.5.2005, current at 50 members and hiring: <personal message>".

Wed Jul 11 2007 6:15AM
odragon writes:

I believe the Universal Chat project that SOE is working on will cross the Xfire, MSN, and either Yahoo or AOL messengers together that you can get this accomplished...I am uncertain how complex the messinger will become. Its something to look at once they are ready to publish it supposedly in the late summer of 2007.

Wed Jul 11 2007 7:19AM

MMORPG.com writes:
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