As Blizzard gears up for the start of the public test for their next World of Warcraft expansion, The War Within, we had the chance to chat with two of the developers to learn more about the upcoming first chapter of the Worldsoul Saga.
VR MMO Zenith: The Last City finds itself at a crossroads, and its new free-to-play version, Zenith: Nexus is being touted as a way to help save the MMO itself. We sat down with RamenVR studio head Andy Tsen to talk about the challenges the MMO has faced, and the direction behind the new Infinite Realms mode.
The development team at Hoyoverse provided some details on Penacony, version 2.1, and what comes next in this rousing interview held with the team back in March.
Digital Extremes sat down for an interview during PAX East, and spoke candidly about Dante Unbound, how they balance their frames, the upcoming 1999 update, and Soulframe.
Magic: the Gathering's Fallout set has been released for over a week now, and we sat down with its lead designers to chat about adapting the RPG's mechanics to the TCG.
The Elder Scrolls Online turns ten next week, and during GDC 2024 we had the chance to chat with game director Matt Firor about the MMO's longevity.
During GDC 2024, we had the chance to visit Shiny Shoe's offices in San Francisco to talk to the team about the lessons learned during early access, as well as what new things players can expect when its Rise of the Unbound 1.0 launch hits on April 10th.
We were able to sit down with DLC Director Takeo Kujiraoka, Producer Naoki Yoshida and Localization Director Michael-Christopher Koji Fox to talk about what's to come in Final Fantasy 16's upcoming DLC The Rising Tide.
During an event in Los Angeles earlier this week, Victoria was able to chat a bit about Path of Exile 2 to learn more about the upcoming ARPG as it hopes to enter its beta by the end of the year.
Pantheon: Rise of the Fallen is in the throes of its first season, and we wanted to find out more about the team and the decisions that led to this point. Check out our full interview with Visionary Realms on the upcoming MMO.
Fantasy MORPG Big Time just hit Pre-Season with some stunning dungeon-based gameplay. The Big Time Studios team addresses gamers that aren't into Web3, and how their NFT cosmetics are completely optional.
We had the chance to speak to Camelot Unchained's Mark Jacobs, touching on his confidence with the release window recently announced, restoring communication with backers and more.
Black Desert players recently gathered in Hollywood to celebrate 8 years of the MMO in the West. During the event, we spoke to three players who shared their experiences in the MMO and what keeps them coming back for more.
Book of Travels will be getting a combat overhaul "very soon", following feedback and testing. The devs at Might and Delight updated the community on just how things have been going.
We had the chance to chat about Lost Ark's second anniversary here in the West with Franchise Lead Soomin Park, where we talked about the changes leading up to now, as well as what the future holds for the MMOARPG.