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Obsidian Entertainment | Official Site
MMOG | Setting:Real Life | Status:Final  (rel 2015)  |
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
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Player Feedback Integral in Next Update

Posted by Suzie Ford on Jul 13, 2016  | Comments

Player Feedback Integral in Next Update | Armored Warfare |

Obsidian Entertainment has a preview for the next update coming to Armored Warfare. Many of the upcoming changes and feature enhancements are as a direct result of player feedback including changes to in-game vehicles with more balancing coming at a later date.

In addition, players can look forward to:

  • Gameplay Improvements based on Community Feedback
    • Shot Delay
    • Incorrect Turret Facing
    • Shot Normalization changes
    • Updating collision interactions between vehicles and destructible props (cars, trees, walls, fences and such). As a result, vehicles should no longer slow down drastically when driving through such objects.
    • Fixing an issue which caused AI vehicles to 'rubberband' on the minimap when spotted.
    • Adding the ability to disable in-game shadows completely in the options menu
    • Adding the ability to unmount equipped retrofits and store them for later use on the same vehicle
    • Updating the playable space on Umbrella to allow players to use the full map once again
    • Adding Hull Traverse values to engine tooltips and vehicle stat windows
    • Correcting excessive High Explosive shell damage
  • New High-Tier Vehicles
  • A Loot System
  • Updated Sound Effects
  • Three New PvE Missions
  • A new Commendation System

Read more on the Armored Warfare site.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom