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Aion (Aion)
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MMORPG | Setting:Fantasy | Status:Final  (rel 09/22/09)  | Pub:NCSoft
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Eye on Community Reveals Capture Timer Changes

Posted by Michael Bitton on Feb 08, 2010  | Comments

Eye on Community Reveals Capture Timer Changes - Aion -

Aion player Cerafina asks about the status of fort timers in this month's Eye on Community letter, and receives some pretty positive results!

Aion Community Manager Andrew "Tamat" Beegle reveals that NCsoft has compared their internal data to their player survey data and will be making a change to Aion's fort capture timers. The new timer will be extended to one hour, up from its original half hour window:

We’ve taken the data collected from the in-game survey and compared it to our internal server statistics. Based on these factors, our decision is to “keep the enemy on their heels.” Next week we will be changing the capture timer to one hour, which is twice the amount of time it is currently set to.

Our goal in the original change was to increase the difficulty of these battles and reduce the amount of time players needed to dedicate for the event. We believe that the new timer achieves a good balance, but that doesn’t rule out future reevaluations. We will be closely monitoring activity in the Abyss after the timer change is implemented to make sure that the battle rages on without any new negative side effects!

Read Februrary's Eye on Community here.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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